AUTHOR'S NOTE:
This is another round of the Tournament of Mortals, which is a facebook writing tournament that I'm part of. In this tournament, thirty-one fighters who could in theory kill superman are all battling for the wishes of a sadistic Portal Master.
This is one of my contributions to the fight, where the famous Time Traveller of BBC fame goes against the Marvel Universe's strongest man. It's a fight of brains and brawn, with chaos, madness and various alien beasts and constructs :)
== THE INCREDIBLE HULK ==
Name: Bruce Banner
Age: 30s?
Height: 7'6, 5'9 (Banner)
Weight: ~2000 lbs (Hulk), 128 lbs (Banner)
Class: Anger-strengthened Mutant
Grade: 8.0 Higher Being
BIO:
(NOTE: Decided to use a slight mixture of the Green Skar Hulk and Savage Hulk). Cast out by the Illuminati of Marvel Earth, Banner's ship crash landed on Skaar, a perpetually violent planet. After a series of epic battles, the Hulk seized control of the planet, bringing it under his reign and marrying a beautiful alien princess. However tragedy struck, and a ship crash landed on his planet that killed nearly all life—except for him and his war group. Now immensely pissed, he travel to the land where he thought the ship originated from—Earth—destroying everything along the way.
The Hulk is the very definition of power in the Marvel universe, with his strength only limited by how pissed he is at any given time. At his angriest seen so far he can crack "invincible armor", life entire mountains, move continents, and even break entire worlds through his steps, earning him the moniker "World Breaker". Though lacking in range, he can leap up to a hundred miles to catch up to his opponent, or at closer distances unleash a devastating thunderclap. The Green Skar is the cleverest incarnation seen thus far, able to work with Bruce Banner (one of the eight strongest people in the world) and devise cunning tactics of his own. Bruce Banner himself, contrary to popular perception, is not helpless when not under the Bruce Banner form, bringing with him ingenious equipment.
LONG RANGE: Hurling Objects Tactical Aid Though possessing no true long range weapon, the Hulk has shown himself capable of lifting nearly any object and hurling it, often times up to many miles. Enhanced by his strength, the speed at while these projectiles fly is often unavoidable for many foes.
MID-RANGE: Thunderclap
Range: ~ 15 meters | Type: Prepared | Effect: Shockwave, Sonic Boom The Hulk can slam his hands together to create a large thunderclap-type concussive force. He has employed this for various reasons including creating a shockwave to hurt enemies, collapse buildings, to blow away gas or put out fires, or even deafen people. Though while more often than not his enemy gets back up again, it is certainly capable of both knockouts and even death. This is just low level mind you—at his higher levels of range the Hulk is capable of creating a blast comparable to a hurricane.
CLOSE RANGE: Immense physical strength, Giant Axe/Cleaver
Natural Weapons | Material: Unnaturally Tough Skin | Effect: Blunt
The Hulk's primary weapons are his two fists, enhanced by his immense strength. In his base, calm state the Hulk is capable of lifting 100 tons; this grows exponentially as he gets angrier, assumed to be of unlimited and infinite proportions. His most notable, strongest feats have been:
- Holding together tectonic plates of planet - Preventing Skaar (planet) from falling apart with physical strength - Destroying the asteroid 2 times the size of the Earth with his fists slam (Grey Hulk and also partly durability feat) - Supporting a 150 billion ton mountain on his back - Cracking armor that stood up to the combined might of Earth's mightiest heroes.
Giant Cleaver/Axe:
One Handed | Material: Crude steel | Effect: Blades/Blunts The Hulk is in theory capable of using nearly any object he can pick up as a physical weapon, however the World War Hulk has occasionally been shown to use a giant cleaver and axe in promotional photos, as well as when he was on the Planet Skaar. He would have vastly preferred to use his strength, however both are available as back up weapons should he choose to use them. Both can be thrown.
SPECIAL 1: LEAPING
Range: ~100 miles | Type: Prepared | Effect: Shockwave The Hulk's leg muscles are augmented so much that the Hulk can travel miles in a single casual jump. The Hulk has been known to make it into the earth's atmosphere on a single leap. Given the strength of the leap and the angle of trajectory when landing, the Hulk can create large craters and limited seismic activity when landing, physically blasting foes back. While calm, he can only leap up to three miles, however when enraged he can leap across oceans. The Hulk also shows incredible precision with his ability to aim his jumps and landings. He grabbed missiles on multiple occasions and landed on islands barely visible from the height he fell from.
SPECIAL 2: BANNERTECH!
*this refers solely to the situation in which the Hulk reverts to Bruce Banner in the fight, to show that the show hasn't ended when this happens.
Range: Variable | Type: Innate | Effect: Variable
In the event of the Hulk being forcibly reverted back to Bruce Banner, he carries a number of different equipment around with him, accessible via a pocket teleported. He possesses a min-computer that is both excellent for hacking and sends out multiple types of scans, alerting Banner to everyone within fifty feet of him. He has a mini-teleporter that can teleport him anywhere, though he needs to activate it first.
Banner has created a gamma and old power fueled shield that protects him from most physical harm. It has been show to protect him from beings as strong as Skaar and the Juggernaut. Banner is able to extend this shield to cover several other people and also redirect the energy to increase his strength so he can lift up to 10 tons. This is small enough to where it can be strapped to his arm in the same way Kratos could with his Golden Fleece.
Finally he carries a stun gun, range of only about ten feet that is capable of incapacitating heroes and villains. It's so strong its effects are measured on the Richter Scale. At a 1.4 it was able to send Logan clear across the street and according to Banner on a 6.9 it would be able to kill him.
ARMOR:
The Hulk possesses relatively little armor, relying more so on his natural duality. Still he does possess a steel manica that covers his left arm and minor leather greaves, the latter of which doesn't really offer that much protection. However his Banner persona carries an energy shield, which boosts him up here slightly.
== X-FACTORS == (Banner's in parenthesis)
Accuracy: 60/100 (68) – The Hulk is surprisingly accurate in leaping, able to land exactly where he wants to most of the time. However he is not so in terms of throwing things, and prefers close quarters much more then ranged.
Combat: 54/100 (30)
Damage Intake: 45/100 (10) – He also possesses a superhuman healing factor, and at his peak anger works faster than Wolverine's does, and allows him to regenerate from grievous wounds. In the past, the Hulk was capable of rebuilding horrendous wounds depending on what hit him to make him angrier, though the limit is not quite infinite like his strength is.
Damage Resistance: 84/100 (35) – The Hulk's skin is impervious to conventional blades; adamantium and vibranium being amongst the very few metals that are truly capable of piercing his skin. The Hulk is capable of withstanding high caliber bullets, powerful explosives, pressures extremes, falls from orbital heights, maximized heat without blistering, maximized cold without freezing, and great impacts.
The Hulk is resistant to psychics, all diseases and viruses, can survive underwater or in space, and is resistant to most hostile environments. And he has a steel manica (plate armor that extends down the arm). The Hulk has withstood the impact of a ground zero nuclear explosion and also the Human Torch's Nova Blast, with a temperature of one million degrees Fahrenheit, without any injury. The Hulk was also able to withstand a planet-devastating impact near of the event, a planet-shattering impact at point blank range.
Physicality: 100/100 (22)
Stealth: 26/100 (55) – Banner is often forced to rely on stealth to escape from enemies, so he scores better here.
Sensory: 72/100 (50) – While possessing superhuman senses and an incredible keen sense of direction (always honing back to his place of origin), the Hulk is able to see invisible ghosts and see through Strange's astral projection. This is only limited by his direct line-of-sight, but if he can look at you, he will spot you.
Stamina: 90/100 (30) – Essentially, the Hulk can tire out as his anger diminishes, but other than that, he could probably keep throwing punches forever.
Initiative: 70/100 (15)
Finesse: 40/100 (47)
Energy Potential: 90/100 (10) – Hulk's energy is directly related to his anger, and misses the 100 mark because of that small limitation.
Adaptive Creativity: 57/100 (64) – The Hulk likes to smash and use objects in battles, and occasionally he utilizes an opponent's weakness against him, but other than that he doesn't score that high.
Raw Speed: 32/100 (10) – Though he doesn't often show it, he is capable of great feats of speed based on his leg muscles and leaping speed. At max he is capable of running 700 mph. However most of the time he just walks.
Reflexes: 41/100 (20) – Able to catch and dodge artillery shells, however reflexes have been exploited by smaller, more agile foes, lowering his score.
Experience: 67/100 – In one lifetime he has pretty much beaten every other Marvel superhero/villain out there.
Discipline: 49/100 (67)
Intelligence: 54/100 (68) – The World War Hulk is one of the smartest incarnations, able to plan efficiently and rule justly, as well as coordinate with Bruce Banner, who is one of the eight smartest people in the world. He's not a dumb brute for sure.
Training: 40/100 (20)
Audacity: 100/100 (55) – When the Hulk is really and truly pissed off he cannot be scared or reasoned with. Essentially, if it pissed him off, it won't scare him.
Intimidation: 60/100 (10)
Tactics: 52/100 (same) – Though not a genius in the tactical field, The Hulk is surprisingly clever, able to come up with complex strategies to find a way to kill his foe. For instance, he was able to eliminate the Juggernaut from his battle with the X-Men by using the latter's own momentum against him, accelerating him to a point where he could not stop himself. In another instance he faked his own death to get close to a foe.
Intuition: 40/100 (Same)
Psychological Warfare: 45/100 (35)
Strength of Mind: 84/100 (74) – Has repelled Charles Xavier before, albeit with effort. Has a resistance to psionics.
Killer Instinct: 40/100 (20) – Amazingly the World War Hulk DOES NOT like to kill. He'll beat someone enough to where they approach death, however his blows seem to be calculated to avoid actually doing this. If he's pissed off enough though, this will rating will gradually increase. Banner is a pacifist, generally unwilling to kill.
Psychology: 42/100 (47) – All that rage, anger, and desire for vengeance demonstrates a poor psychological showing, as he is barely able to keep himself in check. Banner scores slightly better, but is socially retarded and generally dislikes having a Hulk form.
Inner Torment: 70/100 (59) – Deeply regrets the death of his wife, and its driven him to such anger to where he's actually attacked his friends, thinking them enemies.
Corruption: 45/100 (30) – The Hulk seems to care more about vengeance than anything else, however he deliberately abstained from killing and seemed to think of what he was doing as justice. Banner himself is a nice guy.
== STRENGTHS AND WEAKNESSES ==
For pre-battle, aside from Bruce Banner, there is also the fact that he was a military general who did learn about his opponents (so similar to Kratos in a way). He will also have access to his wargroup known as Warbound.
Hulk's total power is unquantifiable; there is no set limit for his strength or durability. He is extremely difficult to take out of the game, and will generally overwhelm any opponent who tries to fight in his preferred style. The Green Skar Hulk has also formed an "alliance" with Bruce Banner, and the two different personalities are able to coordinate with each other inside their mutually shared skull. The multiple personalities in his brain make him particularly resistant to mind control, and his extreme healing factor makes him resistant to most physical blows, for he can heal near instantaneously. Radiation also heals him, not harms him.
However it is possible to take away the Hulk state, and this has been done in four ways:
1. Physically: The hardest way to do so, is by knocking him out.
2. Siphoning off his Gamma Radiation.
3. Calming him down or letting him tire himself out of rage. Superman just let the Hulk beat up on him till he got exhausted, and he has been talked down before.
4. Casting magic or possibly creating a device that forcibly changes him (so far, I only know of the Scarlet Witch doing this successfully, who uses magic).
Bruce Banner, what he would revert into, is just an exceptionally brilliant human being with some cool equipment and little fighting experience.