ENCYCLOPAEDIA DAEMONICA

v 2.1


by Lyubomir O. Ivanov


TOME I - CLASSIC DOOM


About "Encyclopedia Daemonica" v 2.2

(New Revised Edition + Tome II + John Romero's SIGIL)

The first version of the Encyclopedia Daemonica was completed in the early hours of November 1, 2005 - after several months of mostly nocturnal work (it's easier to work on dark stories when it's dark outside). It seemed so huge at first that I thought I'd never finish it...

The great thing about older games with simpler storylines and worlds (such as DooM) is that they allow the player's imagination to run wild and fill in the gaps. This is exactly what this work of fan fiction does - it presents a number of details that give the DooM universe a detailed and complete look. These include all sorts of ideas and theories that I have had throughout the many years of playing my favorite game...

This new version has been updated with some stuff - most notably info on the Xbox bonus levels (Sewers & Betray), as well as No Rest for the Living, the bonus mini-episode for Doom 2. There is some material about the Master Levels as well, though only for the levels that did not have original descriptions (to show respect for the authors who wrote their own level stories).

Are you ready? Immerse yourselves into this dark knowledge, and may the Marine guide your path!


Chapter structure:

TOME I - CLASSIC DOOM

1. Introduction - you are here :)

2. Story & Levels

2.1 Ultimate Doom

2.2 Doom 2: Hell on Earth / No Rest for the Living

2.3 Master Levels for Doom 2

2.4 Final Doom: TNT / Evilution

2.5 Final Doom: The Plutonia Experiment

3. Weapons & Ammo

4. Items & Artifacts

5. Enemies

6. Hazards & Secrets

7. Epilogue


TOME II - BEYOND CLASSIC DOOM (after chapter 7)