FOUR MINUTES
Disclaimer: I do not own the rights to Ghost Trick: Phantom Detective.
Pretty much no spoilers in this if you know the game from the demo/the first chapter.
I wanted to write a little scene just to get writing again. I know this doesn't exactly happen in the game (Sissel doesn't know about the four minutes prior to the death of Lynne nor is he moving from the corpse to the crossing gate in the past, etc etc).
The point of this is to express the adrenaline rush from fear of failure. (Or at least what the gamer feels like when playing through some of the scenes.) If I'm off in the characterization, let me know. C: I'm dumb when it comes to spacing out things on here so sorry if it looks funky.
Four minutes is enough time to save a person's life, as much as that sounds like an understatement. And since he's dead, he can always walk backwards through time to try again as often as he'd like. Sissel likes to convince himself that he's a special ghost. He has no real need to worry (after all, he's not the one about to get shot).
The blue hitman readies his gun.
Still, it feels like he has no time at all.
Click.
No time, no time, no time.
He has to save her. He doesn't care if he has never met this woman before, let alone know what her name is. The redhead is a complete stranger to him. And he is absolutely willing to halt the murder on his watch.
The woman holds her hands in the air.
Sissel knows he's dead. Technically he has no heartbeat.
He watches the scene play out before his shaded eyes.
So why does he feel like his nonexistent heart is beating so damn much?
MOVE AWAY FROM CORPSE.
how many seconds does he have, can he save her
POSSESS THE CROSSING GATE.
no time no time he's running out no time no time
MANIPULATE IT.
The ghost watches the golden weapon fly out of the gunman's hands, and he is relieved to see the lady take advantage of his trick. She pushes the man out of the way and runs—
"HOLD IT!"
—only a few feet away from where she was before.
Damn it.
Click.
There's no time.
.
.
.
.
.
BANG.