A/N: This is a different humanized story. It begins with Firestar and will hopefully span across the entire series with an injection of my ideas as well. I hope you like it!

In a distant, war-torn country there lies a city. A sprawling landscape of metal and glass, covered in a layer of vines, is the heart of this crumbling nation. It is in decay. The city is called Erisopolis and it is the epicenter of a civil war ripping through its homeland. Four parties fight for control of the realm—the Umbratians, the Flumens, the Zephyrians, and the Incaendiums. Rogues prowl the land, driven by the terrors of war to use whatever means to make ends. Crime rates soar as felons see their opportunity and seize it. The wealthy build their own cities, to hide in and to rule from. Hope is a stone sinking in a murky pool, slowly eroding. Soon it will be out of reach and crumble in the dark waters. Utter destruction approaches.

When the war began, all the parties sent a myriad of lawyers to a congress to establish the wartime code. After weeks of deliberation, a set of rules was decided upon. The lawyers gathered for one last day. With finality, they would lay down the law. In a towering stone cathedral, the attorneys took their seats as a judge stepped up to the podium. He announced he would read the rules and if anyone were to have an objection, they were to "speak now or forever hold their peace". They were informed that they may read the extensive notes for each law themselves before he began.

"The Jurisdicto Praelium," He unrolled the document entitled The Laws of War.

"One: There will be no slaughter unless it is absolutely necessary." The judge paused for the audience to consider.

"Two: There will be no harm inflicted upon soldiers in parachutes whilst they are in the air." Another pause punctuated the list.

"Three: There will be no stealing of supplies necessary for survival."

"Four: There will be no soldiers under the age of 15."

"Five: There will be a meeting on the last Sunday of each month and a truce shall be laid upon the land."

"Six: There will be clearly defined borders so that there may be no false accusations of trespassing."

"Seven: There will be no neglecting of children, regardless of their allegiances."

"Eight: There will be a white flag to be born high in the air for messengers."

"Nine: Doctors shall not marry or bear children."

"Objection!" The lawyer's cry echoed through the halls as she stood. The Judge peered at her from the podium. "Why should a doctor be deprived of this joy in life?" The Judge adjusted his spectacles before replying.

"So that the doctor may remain completely impartial to their comrades. Every soldier will receive the same treatment." The lawyer sunk into her seat. "Are there any further objections to The Jurisdicto Praelium?" Not a sound escaped the lips of all present. "And so The Jurisdicto Praelium passes as the laws of war, to be followed unconditionally upon penalty of incarceration, exile, or death!" The sound of the gavel crashing down boomed throughout the cathedral and what was spoken was sealed.

The laws are still upheld, but it is the only thing intact from the old days. Generations have washed away in meandering waves of blood that deviate far from their charted course. Communications have been knocked out, and commanders continue to fight battles, oblivious as to their standing in the war. The Umbratians are led by a ruthless general, Brutus Taivon, a man of sleek black hair and dull black eyes. Originally a mercenary, he now commands the force at Erisopolis. Torrance Stillmon, an older wise man, heads the Zephyrians. White has begun to creep into his hair and shallow lines crinkle by indigo eyes when he smiles. The leader of the Flumens, Craig Jades, is the oldest of the four. Receding gray hair and stormy eyes make for a stern look. A strategic mind and determined nature make him a formidable opponent. The only woman, Bridgette Falk directs the Incaendiums. Light brown hair never reveals its beauty, always tied back for war. Piercing sapphire eyes enhance her fierce nature and though she is young, she is highly experienced. Confidence radiates from her.

The soldiers have all but forgotten the rest of the world. They know nothing of the reality that lies just outside their grasp, beyond the city limits. Little do they know, fate has arranged for a reminder.

What do you think? Interested at all? Can you tell which clans are which?