AN: Last chapter, I forgot to write in that Alex earned a CHA point for becoming friends with Roger. Sorry about that, it's fixed now. Also, if anyone has any perk ideas, feel free to PM it to me. If I like it I'll add it in.


You have slept in a bed. All HP and MP restored. Negative status effects removed.

I awoke feeling energized and focused. I still had an hour until I had to go collect my schedule so I decided to raise my stats. The only stat I hadn't raised so far was DEX, so I started with trying to find a way to do this.

After attempting a few handstands and taking a few tumbles, I finally heard a ping

Pushing your body has caused your DEX to increase by 1.

A smile broke out on my face and I kept at it. Over the course of the next hour I received the notification two more times.

Pushing your body has caused your DEX to increase by 1.

Pushing your body has caused your DEX to increase by 1.

Seeing as I had 10 minutes left until 7:00 am, I decided to brush my teeth and take a quick shower. One benefit of [Gamer's Body] is that I don't sweat. After drying up I headed downstairs to find Professor Flitwick handing out Schedules.

First years had a pretty light schedule so I had plenty of free time. My first class, History of Magic, would run from 9 am to 10 am. After that, I was free until lunch at 12 pm. From there, I would head to DADA for an hour and I was free for the rest of the day. The rest of the week wasn't much different, just different classes.

Seeing as I still had a whole two hours of free time until my first class, I stopped by the Great Hall while it was still mostly empty and stocked up as much food as I could in my inventory. I headed straight towards the 7th floor after this. I wandered around for awhile until I came across a painting of a man teaching trolls ballerina.

After pacing back and forth in front of it three times, all the while thinking of a quiet place to study, a door popped into existence on the other side of the hall. Upon entering, I saw a huge bookcase against the wall filled with hundreds of books and tomes. In the center of the room, there were a few plush armchairs surrounding a table.

I approached the table and sat down. Now it was time to test a few things.

"Room bring me a pair of shoes!" In the center of the table, a simple pair of running shoes appeared. Picking them up, I tried leaving the room with them. As soon as I stepped out of the room with them, they disappeared.

"Guess I can't take anything with me," I said as I entered the room again," Room, bring me a book on Occlumency."

Just as I requested an Occlumency book appeared on the table. Unfortunately, I couldn't use it as a skill book, probably due to it being created by the Room Of Requirement. Hopefully, it would grant me the [Occlumency] skill after I finish reading it. It explained that to start on the path of Occlumency, you must first learn to meditate and clear your mind. After that, you must sink into your mind and begin organizing your memories. Once your mind is organized and neat, you can begin to put up barriers to defend against legilimency or even create false memories to mask the real ones.

I finished the short text within 40 minutes, and began to practice the first step, meditation. [Gamer's Mind] made it laughably easy to slip into a trance, and my perk [Eidetic Memory] meant all of my memories were readily available and organized. I was brought out of my meditative trance by a flood of pings and notifications.

Through a special action, you have unlocked a new skill.

[Meditation] Lv 1 EXP: 00.00%

Slip into a trance that helps you recover your magical energy and health faster.

MP Regen +10%

HP Regen +10%

[Meditation] has leveled up.

[Meditation] has leveled up.

..

[Meditation] Lv 5 EXP: 25.00%

Slip into a trance that helps you recover your magical energy and health faster.

MP Regen +50%

HP Regen +50%

Through a special action, you have unlocked a new skill.

[Occlumency] Lv 1 EXP: 00.00%

Allows the user to organize and fortify their mind against foriegn influences. Every level increases INT by 1.

[Occlumency] has leveled up.

[Occlumency] has leveled up.

..

[Occlumency] Lv 5 EXP: 25.00%

Allows the user to organize and fortify their mind against foriegn influences. Every level increases INT by 1.

[Quest completed]

You have earned 100 EXP.

Your level has been raised by 1.

I blinked. And blinked again. Then, my face broke into a grin. The combinations of [Gamer's Mind] and [Eidetic Memory] allowed me to just skip the first stage all together and start on fortifying my mind against intruders. On top of that I even earned a very useful skill and leveled up. With the significant boost in INT, caused by [Occlumency], I could almost feel myself getting smarter and my brain working faster.

"Full Stat List," I stated out loud. I wanted to see the progress I had achieved in these past two days of my new life.

Name: Alexander Cromwell

Class: The Gamer

Title: N/A

Level: 3 Next Level: 16.67%

HP: 120/120

MP: 190/190

STR:8

END:7

DEX: 8

INT: 14

CHA:6

Stat Points:10

Perk Points:1

Money: 0

Skills and Perks

[Gamer's Mind] Lv MAX

Allows the player to calmly and logically think things through and grants immunity to any psychological and mental damage.

[Gamer's Body] Lv MAX

Grants a body that allows the user to live the real world like a game. Sleeping restores Hp, Mp, and all mass effects.

[Observe] Lv 3 EXP: 22.0%

Allows the player to observe objects, situations, and people to gather information.

[Magic Casting] Lv 1 EXP: 0.0%

As a wizard, you have the ability to wield magic and cast spells.

Passive: Charmes, Jinxes, Curses, and other magical spells are 10% more powerful.

[Deception] Lv 3 EXP:

25%The act of deceiving someone into believing your lies or falsehoods.

CHA+15= Chance of Success

20% Chance of Success

-5% for every 5 levels someone is above you.

[Stealth] Lv 1 EXP: 10.00%

Allows you to avoid detection when sneaking around and makes your presence more difficult to notice.

DEX+5= Chance of Success

10% Chance of Success

-5% for every 5 levels someone is above you.

[Meditation] Lv 5 EXP: 25.00%

Slip into a trance that helps you recover your magical energy faster.

MP Regen +50%

[Occlumency] Lv 5 EXP: 25.00%

Allows the user to organize and fortify their mind against foriegn influences. Every level increases INT by 1.

[Metamorphmagus]

You can change your appearance at will.

[Eidetic Memory]

You have a perfect memory and can recall anything with a thought.

[Bare Necessities]

You no longer require sustenance or sleep.

I smiled to myself. If I improved this much in only 2 days, then what could I achieve with even more time? Did I have any limits? Perhaps I could even one day defeat Voldemort in place of Harry? My inner monologue was interrupted by yet another ping.

2 New Quests available.

[Hunt for the Horcruxes]

Find Voldemort's Horcruxes and destroy them to make him mortal once again.

[0/6]

Completion Rewards

10,000 EXP per Horcrux

?

?

[Snake Killer]

Defeat Voldemort once and for all. (Hunt for Horcruxes must be completed to finish this quest.)

Completion Rewards

100,000 EXP

Exalted Reputation with all of Magical Britain.

Hated Reputation with all blood purists.

New Title- ?

?

?

I paused for a moment in thought. I was tempted to accept these quests. It was a huge undertaking and I couldn't decide right at this moment, so instead I pushed the notifications to the side and headed off to class.

History of magic was boring, but at least I earned another INT for paying attention in class. Afterward, I spent some time with Roger Davies and explored the castle with him. Come lunch time, I decided to socialise with the upper year Ravenclaws to raise my CHA stat.

Due to socialising and making new friends CHA has risen 3 points.

I walked to DADA with Roger afterwards. Fortunately, the DADA teacher this year was actually useful, so I was able to gain another point in INT. After class, Roger and I went our separate ways. I headed directly to the Room of Requirement, this time for a different purpose. This time, after entering the ROR, I found a long circular race track. Off to the side was a set of weights I could use to raise STR. For the next 6 hours, I switched off between running the track and lifting weights. By the end of it I had gained multiple physical stat points

Pushing your body causes your END to rise by 2

Pushing your body has caused your DEX to rise by 1

Pushing your body has caused your STR to rise by 1

Satisfied with this, I headed back to Ravenclaw Tower. On my way to my room, I grabbed copies of my school books for this year from the Ravenclaw private library. 5 of the 8 books were skill books. The charms, transfiguration, and DADA books taught me all the skills needed for first year and caused my [Magic Casting] skill to rise 3 levels. I also earned a new skill from the Potion book.

You have learned [Potion Brewing]

[Potion Brewing] Lv 1

The art of brewing potions is now open to you. Potions you brew are now 5% more powerful.

Before heading off to bed I decided to distribute the perk point I earned earlier with my level up

Polyglot- You have an instant mastery of 3 languages of your choosing. (Can be bought multiple times).

Animagus- Choose and customize an animagus form of your choice.

Goblin's Greed- Earn an extra 5% to any money obtained. (⅓)

Giant's Strength- Every five levels, gain an automatic 5 point boost to STR. Retroactive.

Merlin's Descendant- Every 5 levels, gain an automatic 5 point boost to INT. Retroactive.

Veela's Charm- Every five levels, gain an automatic 5 point boost to CHA. Retroactive

Unicorn's Grace- Every five levels, gain an automatic 5 point boost to DEX. Retroactive.

Since the stat perks were all retroactive, I decided to purchase them at a later date. Instead, I bought the [Goblin's Greed] perk. I had an idea for the next time I went to the Room of Requirement, and this perk would be useful if it worked.

Instead of sleeping away the rest of the night, I practiced my [Occlumency], netting me some skill experience. At 6 am, I headed off to the Room of Requirement. Upon entering the room, I made a request.

"Bring me all the lost change in Hogwarts." The floor was covered in waste high piles of coins. I started shoveling the money into my inventory stacks at a time. Since this money was pulled from places throughout the castle and not created by the room, I would be able to keep it after leaving.

Money: 31,500 G, 0 S, 0 K

The [Goblin's Greed] perk added on an extra 31,500 galleons to what I found. With 1 galleon equaling roughly $25, I was almost a millionaire with this money. Satisfied, I headed to class.

For the next few days a cycle continued. I would head to class and train in the Room of Requirement whenever I could. After my stats breached 10 it was more difficult to raise them. Come night, I would practice [Occlumency] while everyone slept. I was making slow but steady progress.

One day, on my way back to Ravenclaw Tower, the monotony was broken. I had received a notification I hadn't seen before.

You have discovered a new dungeon. Would you like to enter?

[Yes] [No]


AN: Sorry, lots of game texts this chapter. Let me know what you guys think about the quests related to Voldemort. Should he take them or leave Voldemort to Harry?

One of the issues with my decisions to move him back a few years is that all the crazy stuff happens in the later years. So for now, I'm trying to think of stuff he can do.

For anyone wondering about an update schedule, it will be 1 guaranteed chapter a week plus whatever I feel like writing on top of that.

Like I said at the beginning of the chapter feel free to PM any Perk or Quest ideads. Leave your thoughts in a review.