A/N: I was very excited to read this when Xabiar sent it to me. The Migrant Fleet was a logical extension of the horrors of Darth Krayt's rule and I felt downright giddy when I first outlined the concept. A brutal, xenophobic, fascistic, school of fishmen wandering around, daring the galaxy to talk shit just so they'll have an excuse to bring down the hammer.

Glorious.

UPDATE: Shout-out to HailToTheKing/Throne_Of_Terror (he goes by both) for the awesome cover-art he made for this. Show him some love, people! He makes cover-art for Xabiar as well.


SotP Addenda - Minor Powers, Pariahs and the Politically Independent


THE FELLAN IMPERIUM

IMPERIAL INTELLIGENCE | IMPERIAL KNIGHTS

AUTHORIZED AND APPROVED BY SOVEREIGN PELLAEON

AUTHORIZATION COLOR: BLUE-2

ORGANIZATIONAL REPORT: I-O-MFD-0010


THE MIGRANT FLEET OF DAC


DOCUMENTATION INFORMATION

REPORT ID: I-O-MFD-0010

REPORT AUTHOR(S):

- Intelligence Compiler Lester Russul

- Intelligence Compiler Rahdin Ali

- Technical Reviewer Serena Quincy

- Inquisitor Vheb Sighil

DOCUMENT TYPE(S):

- Historical

- Organization Overview

- Threat Analysis

DOCUMENT SUBJECT: The Migrant Fleet of Dac

DETAIL LEVEL: Comprehensive

SUPPLEMENTARY ATTACHMENTS:

- I-O-MFD-0010M [Methodology Document]

- H-C-MFD-0125 [Compiled reports on the Genocide on Dac]

- S-B-MFD-0112 [Mon Calamari Species]

- S-B-MFD-0111 [Quarren Species]

- S-B-MFD-0113 [Moappa Species]

- S-B-MFD-0115 [Whaladon Species]

- I-C-MFD-0016 [Compiled dossiers on the High Admiralty of Dac]

- I-D-MFD-0032 [Reported experiments conducted by various Migrant Fleet research divisions]

- F-O-EEZ-0101 [The Eternal Fleet of Zakuul – Historical Document]

EXECUTED BY IMPERIAL INSTITUTIONS:

- Imperial Intelligence

- The Imperial Knights – Inquisitor Division

ITERATION NUMBER: 31

METHODOLOGY DOCUMENT ID: I-O-MFD-0010M

APPROVED FOR SUBMISSION:

- Fabian Dromond, Director of Imperial Intelligence [APPROVED]

- Losr'avaria'nathas, Grand Inquisitor of the Imperial Knights [APPROVED]

RECEIVED BY SOVEREIGN PELLAEON: RECEIVED AND READ


THE MIGRANT FLEET OF DAC : OVERVIEW

The Migrant Fleet of Dac is one of the most misunderstood, misrepresented, and isolated factions that roams the galaxy. This lack of information is not unearned, as many individuals, media organizations, Outer Rim factions, and crime lords have tried to learn as much about the Migrant Fleet as possible.

This has been largely unsuccessful, and has only added to the confusion surrounding the Fleet. The average galactic citizen sees them as survivors of the 'Genocide on Dac,' roaming the galaxy ever since. The average politician sees them as an annoyance who do as they please. The average conspiracy theorist believes the Fleet is a proxy of a shadowy organization which performs cannibalism, child sacrifice, and other ludicrous actions.

But no one considers the Migrant Fleet a legitimate threat outside of a few military officials and intelligence organizations. It is fair to ask: does the Migrant Fleet pose a threat to the Empire?

No. But they very easily could.

The Migrant Fleet, contrary to the rumor and mystery surrounding them, is not a barely-surviving collection of refugees from Dac. They are not cannibals or cultists. They are not depending on outside support and donations to stay afloat. None of this is true, and this façade is not only perpetrated by certain sections of the HoloNet, but continues to be embellished the longer the Migrant Fleet continues to exist – assuming they keep to themselves.

The Migrant Fleet of Dac is one of the most sophisticated and advanced factions that is currently operating within this galaxy. Their society is utterly pragmatic, brutal, xenophobic, and competent. We severely underestimated how advanced the Migrant Fleet was in many respects, and if anyone is under the illusion that the species which comprise the Migrant Fleet are anything like their cousins who have integrated themselves into normal galactic society, they are very, very wrong.


THE MIGRANT FLEET OF DAC : HISTORY

OVERVIEW: The Migrant Fleet is a fairly young organization compared to the rest of the galaxy, at only just over three hundred years old. It is mildly remarkable that the Fleet continues to persist; not only through the initial Genocide on Dac, but through everything that followed. The majority of public history concerning the Fleet is scattered through various factions, this has shaped the image of the Migrant Fleet dramatically.

Imperial citizens typically only know the beginning of the Fleet, their actions during the Third Imperial Civil War, and as well as their alliance to the chiss. The Alliance citizens know of their initial history, and the recent controversy surrounding the 'Dac Standoff,' though details remain classified. Both viewpoints are usually sympathetic to the Migrant Fleet, which would certainly change if they knew what the Fleet has turned into.

This will cover all major historical events that have affected the Migrant Fleet of Dac; all of which are sourced from public records, Imperial records, Migrant Fleet records, independent reporting or journalism, eyewitnesses, and additional audio-visual content. Please refer to the methodology document for comprehensive sourcing.

THE GENOCIDE ON DAC AND SUBSEQUENT EVACUATION

The myriad species of Dac have always supported the primary democratic power in the galaxy, including the Old Republic for millennia prior to the establishment of the Separatist Alliance, which caused a civil war from which the mon calamari emerged victorious and maintained connections to the Republic.

Upon the establishment of the Empire and their rule, the species of Dac worked quietly to support the Rebel Alliance when they could, and were one of the first – and most important members – to join the fledgling New Republic. When the Galactic Alliance was established, they supported that as well.

This support was maintained even when Darth Krayt and the One Sith caused significant damage to the Alliance to the point of it being largely scattered. But as Dac had not submitted to his rule, Krayt decided to punish the world to serve as a lesson to others. A fact of note is that the majority of species originally from Dac never left the planet, with mon calamari and quarren being the most likely to establish positions and homes on other worlds. What Krayt did was far more than destroy a homeworld, but commit multi-species genocide.

What is often not covered is that Krayt didn't just target Dac, but targeted all colonies sponsored and supported by them. There are a dozen water worlds which were originally colonies of mon calamari and quarren that were completely eradicated without the remnants of the Alliance coming to save them.

Fortunately, as the world was being destroyed and poisoned, an evacuation effort was initiated by the Alliance who successfully managed to evacuate twenty percent of the citizens of Dac. This translates to around fifteen percent of all mon calamari, twelve percent of all quarren, six percent of all whaladons, and seven percent of all moappa. These percentages do not include the mon calamari and quarren still in the wider galaxy, though those only account for roughly fifteen percent of the species as a whole.

Despite Alliance efforts, at least three other sapient species were rendered extinct on Dac including the pakoukou and amphi-hydrus.

Most of the survivors were traumatized and spent the rest of the war being protected by Alliance holdouts, though a small number chose to actively participate. At the end of the war, the survivors returned to their people and the remaining leadership decided what to do next, as citizens of the formerly welcoming Alliance were turning bitter as the refugees began to depress the local labor market – millions of refugees willing to work for practically nothing.

Complaints made to the Senate, in conjunction with rising hostility to the refugees of Dac, required a solution or else the Alliance could be forced to take action. The Migrant Fleet became this solution.

FORMAL ESTABLISHMENT OF THE MIGRANT FLEET

Surviving admirals, fleet officers, and soldiers of the Dac species banded together and formally established the Migrant Fleet of Dac, which would utilize the remaining spacecraft they still possessed, as well as requesting ships large enough to hold the entirety of their species from the Galactic Alliance. After some negotiation, the Alliance ceded a number of mon calamari capital ships – as well as captured Imperial spacecraft – as penance for failing to protect Mon Calamari Space.

They presumably believed that the people of Dac would return and they would be able to add the ships back to their main fleet. The established Admiralty had different ideas, as they established the Migrant Fleet with the sole intention of rebuilding the species of Dac to become a force dangerous enough that they would not be threatened by a galactic power again.

An ambitious goal that would take decades to realize, and in the beginning, the majority of Migrant Fleet citizens were simply happy to be alive and with their people. A plan to cleanse Dac and other colonies was put into motion, and the first official act of the Migrant Fleet was to return to Dac and begin repairing the Ring of Dac and its adjacent shipyards.

But to do this, they needed resources, money, and time. They had refused help or assistance from the Alliance since any help would be conditional, and they had absolutely no intention of seeking aid from the Imperium. So they turned to the Outer Rim and sent the majority of their fleet to perform basic operations such as mining, privateering against criminal organizations, raids on the Cartels, and forging agreements with independent worlds.

THE WANDERING FLEET

The Migrant Fleet at this time did not have a long-term plan.

Their early days consisted of visiting planets of interest they'd known about before the destruction of Dac, or that they discovered during their travels. Decisions on where to go and what to do hinged solely on what was needed most, which led to a series of haphazard decisions arguably more costly than a singular strategy.

The Migrant Fleet developed a reputation in the Outer Rim of extreme selfishness and materialism, as well as vengeful aggression. They strip-minded asteroids, planets, and harvested resources without asking permission of any local administration or corporation. Some of the larger businesses and worlds with militaries attempted a violent defense of their resources, but this resulted in the Migrant Fleet wiping them out – along with everyone and everything associated with them.

The Fleet, it seemed, was not looking just for resources to help their people, but something to take out their anger on. They didn't quite engage in outright war with the Hutt Cartels, and in return, the hutts developed protocols to suspend operations or pull back when they heard the Migrant Fleet was roaming the area.

Still, the Migrant Fleet began to heal from their past and the population stabilized, in fact, new generations had been born and raised on the Ring. Talk was beginning to circulate about reintegrating with the Galactic Alliance and requesting a new homeworld since attempts to cleanse Dac continued to fail.

Had it not been for arguably the most influential mon calamari in recent history, the Migrant Fleet might not exist as it does today.

THE RISE OF GRAND ADMIRAL CILAS ACKBAR

Grand Admiral Cilas Ackbar is recognized as a hero among the Migrant Fleet and Galactic Alliance, as it was her leadership and intellect which not only saved millions from Dac, but also later contributed to several major Alliance victories against the One Sith. She was one of the few mon calamari to participate in land and space operations, and personally battled many of Krayt's Sith.

She pioneered what was essentially the beginning of the anti-Force tech industry, utilizing ysalamiri, vong spores, lightsaber-resistant materials, mental conditioning, and more to finish the Sith she fought against. As her tactics were incompatible with Jedi support – what little of it there was – she neither received any nor needed it.

After the war, it was ultimately her vote which solidified the fate of the Migrant Fleet as an independent power. Not the commanding admiral at the time, she nonetheless was one of the senior Dac admirals and her voice was highly respected, if seen as one of the more radical – as she had multiple proposals which she insisted would ensure the continued existence of the people of Dac.

She had originally requested to lead the fleet into the Outer Rim but was denied, and instead put in charge of research and development and charged with cleansing the planet. She reluctantly accepted, and threw herself into the work while also creating a small council to help create five, ten, and twenty-year plans for the Migrant Fleet.

She knew that soon there would be children born, and that their ultimate goal would not be achieved for decades at least. She had a particular interest in ensuring that they were raised 'correctly.' In addition to her work on Dac, she expanded experiments to begin researching and refining anti-Force technology.

Cilas vehemently opposed any sort of reintegration into the Alliance, due to the Jedi having a seat on the Triumvirate, the Imperium having a seat on the Triumvirate, and the Galactic Alliance failing to protect them from the Sith. When the fleet returned from the Outer Rim and the Admiralty held a meeting to discuss the future, Cilas was prepared, as she knew the senior Admirals were considering reintegration despite the fact that the vision of an independent Dac would be lost in the process.

She was not alone in her sentiment, and the soldiers, scientists, and a third of the admirals who had fought in the war were outraged that this was being considered, and so, when the Admiralty met to vote if they would dissolve the Migrant Fleet or not, Cilas, along with senior military officials and allied admirals, stormed the meeting and arrested two-thirds of the Admiralty, declaring them traitors to the people of Dac.

They were ordered executed, and she established herself as 'Grand Admiral of the Migrant Fleet,' with the High Admiralty under her. In a fleet-wide broadcast, she stated that there would be significant changes to ensure their future safety and security, and reiterated that their goal was to become a power which could not be challenged by galactic superpowers – and users of the Force.

THE FIRST PURGE OF THE MIGRANT FLEET

One of the first reforms Cilas made as Grand Admiral was revamping the curriculum being taught to children. Much of historical texts were rewritten to emphasize Dac unity (despite no fewer than six civil wars in their history), Dac superiority over other species, and the demonization of users of the Force. The actual texts are more subtle, but that was essentially the purpose.

Up to this point, children were being taught by many of the surviving whaladons who on Dac were recognized for their wisdom, intellect, and empathy, all of which made ideal teachers. A majority of whaladon confronted Cilas about what she was implementing, warning that they would be instilling the wrong values and morals in children which would negatively affect efforts to reconcile with the galaxy.

Cilas answered that there would be no reconciliation with the galaxy, and expected that to be the end of the topic.

Instead, the protesting whaladons not only refused to teach the children what Cilas demanded, but began telling others in the Migrant Fleet about Cilas' intentions and a few risked sending requests for assistance to the Alliance which were intercepted or dismissed by Alliance officials. Furious at this, Cilas ordered the protesting whaladons imprisoned and had the few allied whaladons perform damage control.

Whaladons were among the most respected on Dac, which was why so many protesting Cilas was dangerous to her – and why it was thanks to her allied whaladons that she was able to publicly place the protesters on trial and subsequently execute them for treason to the people of Dac.

However, Cilas did not immediately execute them. She did not want to be responsible for killing a species of Dac, and should she execute a full sixty percent of the surviving whaladons, it would be genocide on her part. Instead, she had large quantities of sperm harvested from male whaladons, forcefully impregnated females; and when they had given birth to twice the number of those imprisoned, she executed the traitors, her conscience presumably clear – especially now that the new young whaladons would be more pliable than their parents.

ALLIANCE WITH THE CHISS ASCENDANCY

One of the final actions taken by Cilas – before she died of natural causes – was the forging of a military pact between the Migrant Fleet and the Chiss Ascendancy. Both people were focused on independence and recognized, to some extent, the threat the Force posed to the galaxy.

Now, obviously, the chiss view the Force in a more benign light. They do not view it as ultimately a good thing and all their Force-users are shipped to the Imperial Knights or Jedi, but it's a far more cynical approach than most. However, this view is mild compared to the developing fanaticism of the Migrant Fleet.

The details of this alliance are, to this day, mostly unknown, and the Ascendancy has staunchly refused to impart any details as they insist that the Migrant Fleet poses no threat to the Empire. However, we can make some inferences as to what this alliance entails.

Mutual military protection – which the chiss specified was against unprovoked aggression by the Galactic Alliance or Jedi (the Imperium is exempt), as well as independent powers. The Migrant Fleet has already held up their side of the alliance during the Third Imperial Civil War when they protected Ascendancy worlds from the First Order. The Ascendancy later formally pledged military support during the Dac Standoff, though that was later defused.

The second appears to be a sharing of scientific developments and knowledge, primarily on anti-Force technology and genetic engineering. We only assume this because specialized Ascendancy units have been seen using Migrant Fleet tech, and the only individuals the Ascendancy has ever sent to the Migrant Fleet are scientists and diplomats.

This is a very strong alliance, and likely the strongest one the Migrant Fleet possesses at this time. Interestingly, the chiss are among the very few races that are permitted on the Fleet and the only aliens considered equal to the Dac species – something reinforced in the Migrant school curriculum.

SKIRMISHES IN THE OUTER RIM

The decades that followed Cilas' death, the Third Imperial Civil War, and other minor events, were filled with conflict in the Outer Rim as the Fleet became more radicalized thanks to the contingencies created by Cilas, and which remain in place to this day.

The Migrant Fleet goes where it wants, when it wants in the Outer Rim. As the Fleet grew, they began striking at bigger and bigger targets for mining and stripping. Corporations which held seats in the Senate demanded protection, thinking that would deter the Fleet.

It did not.

The Alliance considered going to war with the Fleet, but that idea was quickly shot down as not being worth it, and instead, encouraging the Fleet to strike at more lucrative targets – specifically the Hutt Cartels, the Exchange, the Black Sun, and other criminal enterprises. We suspect – but did not confirm – that the AIS was responsible for planting information to lure the Fleet to these targets and not allied corporations.

Perhaps the Migrant Fleet has learned of the deception, but if so, they clearly believed that the targets provided were better for them and the vast majority of their Fleet operations have been against one of the named targets.

ALLIANCE WITH THE YUUZHAN VONG ENCLAVE

One of the more disturbing developments that the Alliance is still largely unaware of is the fact that the Migrant Fleet officially established an alliance with the Yuuzhan Vong Enclave. Why they did isn't surprising, as the vong remain among the only ones who have an interest or desire to research anti-Force technology, as well as having creatures and tech that already do so.

But as we know, the vong are strictly forbidden from conducting any such research, though restrictions have relaxed in recent decades. Regardless, the vong are clearly tired of being restricted and have entered into what appears to amount to a research agreement between the two organizations.

Technically, the vong appear to get very little, but instead send their scientists and shapers to conduct 'research' with the Fleet, which is code for working on anti-Force projects who sometimes return and shared what they've learned with the Enclave. It's only a matter of time until the Alliance learns the full extent of the agreement, and I imagine that the only reason they haven't is because the vong have essentially done nothing the past four centuries, and are no longer considered a major threat.

We suspect that may change in the future, but until then there are a number of vong which live among the Migrant Fleet – though this fact is kept secret from the public.

PARTICIPATION IN THE KAMINO UPRISING

The Migrant Fleet almost joined the kaminoans when they rebelled against the Galactic Alliance, but ironically, it was the reliance of the kaminoans on their Force-sensitive clones which made the High Admiralty refuse to support them. For once, it wasn't necessarily because the kaminoans were using Force-sensitives, but because they were using too many of them and the Migrant Fleet believed that alone would not be enough to win the war.

So they spent the majority of the Uprising away from the conflict, attacking both Alliance and kaminoan forces that infringed on their territory, which led to both factions steering clear of the Fleet whenever possible.

The kaminoans are rumored to have approached the Migrant Fleet multiple times to request help, but were steadfastly denied any kind of aid, though towards the end the Fleet did reach some kind of agreement with the kaminoans which the Alliance did not discover until many years later.

The Migrant Fleet wanted the kaminoans on their side – but on their terms and working solely for the interests the Fleet, not their own species. They were wary of the kaminoans, but respected them to a degree, as they had a similar view of the Force in terms of application.

In the end, the Migrant Fleet did very little during the conflict, though was not displeased by the outcome which left the kaminoans scattered and helpless – and the Alliance a shadow of its former military power.

They were less pleased when they saw how the Jedi took advantage of it.

THE SECOND PURGE OF THE MIGRANT FLEET

The Kamino Uprising was also a cultural catalyst for the Migrant Fleet. The Force was already shunned and feared by the average Fleet resident, but the Uprising was the first example many had seen of what a conflict between Force-users looked like, and seeing how it devastated the galaxy galvanized many to push for even more extreme measures to protect themselves.

This was not an unexpected development, as the view of the Force and Force-users had been degrading ever since Cilas took command, and ever so slowly, the fear had turned to hatred and extermination. Force-sensitive children born on the Fleet in the days of Cilas were exiled to orphanages or more rarely, sent to the Jedi Order. Shortly after her death, most were euthanized or aborted.

The High Admiralty observed the conflict of the Uprising – as well as previous conflicts with Force-users – and came to an unpleasant realization: they needed some kind of Force-sensitives if they were to properly protect themselves. The question became how to do this. The answer, as we know now, is the 'Nameless Legion of Dac.'

Throughout this period, it was only the quarren who advocated for a less violent approach to Force-users and a degree of tolerance. This is almost certainly due to the fact that a high percentage of quarren (ten percent) are born with some degree of Force-sensitivity and the rhetoric spouted by the other Dac races has always affected them the most.

The creation of the Nameless Legion was the final straw for many quarren, and they commandeered a full twenty percent of the Migrant Fleet and demanded changes, otherwise they would defect to the Alliance and tell them what was happening. The Migrant Fleet never responded and instead opened fire on the rebels, killing everyone on board.

Within the Fleet, quarren were rounded up and their personal messages, datalogs, and information was combed through by the Knowledge Banks and anyone even suspected of treason was executed as a 'traitor to the people of Dac.' Children were spared, though separated from any living parents to ensure that they would not be unduly influenced.

Some quarren survived the purge, but over eighty percent residing in the Fleet were killed, and those who remain are either terrified of stepping out of line, or are devoted fanatics themselves.

The vast majority of the galactic population has no idea this event even took place.

THE ATTEMPTED INVASION OF VOSS

The Migrant Fleet soon replaced the losses of the Purge, and believed themselves to be in an extremely powerful position. Their fleets were larger than the Alliance and Imperium fleets combined, they had an army which could fight the Triumvirate, and had multiple agreements with other organizations and factions which continued to weaken the galactic powers.

Most importantly, the Fleet now shared a near-universal view on the danger and power of the Force, and they determined that it was time to begin eliminating the Force sects of the galaxy before inevitably targeting the Jedi and Imperial Knights. With the Fleet, the new Nameless Legion, and the already established military, they expected no mere sect could pose a threat.

For some unfathomable reason, they chose Voss as the first victim of their crusade.

Voss.

Even the most adamant Force skeptic knows that there is something off about the voss and that they should not be tampered with under any circumstances. Historically, it has never once worked out. The list of people who have been stupid enough to attack the voss include the Sith Empire of Vitiate, the Eternal Empire, the Galactic Republic (post-Ruusan Reformations), the yuuzhan vong, the One Sith, and now the Migrant Fleet.

To say it went badly for the Migrant Fleet is an understatement.

The initial ground invasion resulted in thousands of casualties as they landed in minefields and were immediately overrun by the planet's military. Voss Commandos, working with the gormak Tech-Masters, wiped out everyone left and penetrated every single Migrant Fleet comm frequency – providing a substantial advantage to the voss.

The Nameless Legion were nearly useless against the Battle-Mystics and Avatars of the Three, who ripped them – and other Fleet soldiers – apart. The anti-Force technology of the Migrant Fleet proved useless against the gormak Tech-Warriors and Commandos who knew where even the most shrouded detachment was located.

In desperation, and to save face, the Migrant Fleet attempted to orbitally bombard the cities of Voss, which was mitigated by strong planetary shields and Force barriers. That appeared to be the final straw for the voss who commandeered multiple captured Migrant Fleet vessels and boarded the flagship of Grand Admiral Wolyn.

How they managed to avoid the defenses and traps of the flagship is unknown – most attribute it to voss visions – but what is known is that Avir-Sal, of the Three, broke into the bridge with the Voss Commandos and somehow talked the Grand Admiral into killing himself over a ship-wide broadcast.

What was actually said is still being kept secret by the High Admiralty.

Perhaps for good reason, as anything which can convince a Grand Admiral to kill himself should not be read by the average person. The strike team departed and the Migrant Fleet left Voss as quickly as possible and, to this day, no one even considers moving against the voss or approaching them.

However, it did provide the Migrant Fleet with crucial data as to how their forces actually performed and they have taken drastic steps to improve their soldiers – as well as even more radical actions relating to their biology which will be discussed later. If nothing else, it taught the Migrant Fleet the danger of underestimating an opponent.

THE DAC STANDOFF

A few decades after the disaster at Voss, the Migrant Fleet faced a new development, as the Alliance had discovered they were sheltering high-ranking administrative, scientific, and genetic engineers of Kamino thanks to an agreement the Migrant Fleet had made with the kaminoans shortly before the war ended and the kaminoans were unquestionably going to lose.

The Migrant Fleet promised asylum for the kaminoans – on the condition that they worked exclusively for the Migrant Fleet and could never leave. Without much choice, these kaminoans agreed, and ever since, have been working for the Fleet. When the Alliance found out, they immediately demanded that the Fleet surrender the kaminoans.

The Migrant Fleet refused and the Alliance sent a war fleet to Dac with Jedi support to make their demands clearer. In response, the Migrant Fleet threatened to raze Coruscant to the ground if Dac was attacked. The Imperium maintained neutrality, and the Ascendancy promised to support the Fleet if necessary.

The Alliance faced a dilemma, as they knew they could target and destroy the Ring of Dac, but they also knew that the Migrant Fleet was much larger than their own and could wreak untold havoc on a just-recovering galaxy. After three days of a tense standoff, the Alliance withdrew and gave a strong warning to the Migrant Fleet that similar actions or aggressive moves taken towards the Alliance would result in war.

We suspect the Migrant Fleet believed they could defeat Alliance, but what made them hesitate was the Jedi. Still likely shaken from Voss, it is understandable that they wouldn't feel comfortable facing a dangerous and militarized Jedi Order which was much larger than the voss.

Neither side was happy with the outcome, and ever since, there have been tense appraisals of the other side. The Alliance has not forgotten the Migrant Fleet's threats or their sheltering of the kaminoans. While the Migrant Fleet believes the Alliance will eventually come for them and have pushed for closer ties with factions interested in weakening the Alliance, such as Tlon Fett and the Zann Consortium.

Since the Standoff, there have been no significant developments for the Migrant Fleet, though based on intelligence recovered, this could change very soon.


THE MIGRANT FLEET OF DAC : RACES AND BIOLOGY

The disaster at Voss, in addition to humbling the Migrant Fleet, highlighted a very crucial vulnerability of the soldiers of the Migrant Fleet. Namely – that no matter what they did, they were still vulnerable to being manipulated by the Force and being affected by it physically. No matter how many ysalamiri they used, this was an inherent weakness.

Until Admiral Azzarh proposed a radical solution which has changed the species of the Migrant Fleet forever. Using their investments in genetic engineering, as well as the mastery of the kaminoans, they began modifying their genomes and integrating ysalamir genetics into themselves.

This project took nearly a decade to produce provable results – thousands of volunteers died in pursuit of this project, but in the end, the Migrant Fleet was able to modify almost all Dac species to be immune to mental manipulation by the Force, and heavily resistant to powers that affected the body – specifically: telekinesis, lightning, and healing.

After a few more years of careful observation, it was deemed safe enough to be applied to the population as a whole. It should be noted that these are not pure genetic modifications, but phenotypic modifications which do not actually alter the DNA of the individual for reproductive purposes.

The procedure to convert a Fleet citizen is only undertaken when they reach maturity, as children do not always survive the procedure. Moappa do not receive the procedure at all due to their inherent resistance to the Force and the difficulty in applying any type of modification to them.

The result is that every single adult of the modern Migrant Fleet is immune to telepathic manipulation and highly resistant to the Force. There are no exceptions and this is a fact that will alarm the Jedi when they find out, and is already a red flag for our own review. Modification on such a scale is rarely done, and speaks to the intentions of the Migrant Fleet towards Force-users.

These modifications also alter their appearance from the 'base' species, and this should make it extremely clear that the Dac species of the Migrant Fleet are nothing like the ones who live peacefully in the galaxy. There are four species who inhabit the Migrant Fleet, which shall be elaborated on now.

MON CALAMARI: The most recognizable species from Dac is the mon calamari, an aquatic species who retain characteristics of aquatic life including gills, fins, fish-like eyes and skeletons, and moist skin. They are recognized as among the most instrumental species in the galaxy since the Galactic Civil War, where their fleets made up a majority of the Rebel Alliance.

They are a species of shipbuilders, admirals, and engineers, with a surprising number being Jedi and scientists. While not a pacifistic species, they are not naturally inclined to violence. Historically, the mon calamari have expressed certain prejudices against the other species of Dac, particularly the quarren, though this largely faded when the Galactic Empire was established.

The mon calamari of Dac do not resemble their surviving brethren at all.

The majority of mon calamari within the Migrant Fleet are best described as fanatical. They have an inbred hatred of the Force and those who use it, as well as an instilled racial superiority over non-Dac species. They are worryingly brilliant, with mon calamari dominating all scientific and engineering wings of the Migrant Fleet, and just over half of the High Admiralty consisting of mon calamari.

These are not positions handed out, the Migrant Fleet is on the constant cutting-edge of ship design and genetic engineering. Their soldiers are also well-trained for land and aquatic warfare, though they don't always handle arid temperatures well. The modifications they undergo turn their skin an extremely dark brown – close to black – and the irides of their eyes green instead of the typical yellow or blue.

They comprise over sixty percent of the Migrant Fleet since the Second Purge, a supermajority that few outside the quarren seem worried about.

WHALADONS: Of all the life from Dac, the whaladons are the only ones completely restricted to underwater life. Large, filter-feeding cetaceans with gray skin and beady eyes. On Dac they were typically a solitary species and did not care much for the other races, though legends have them being the distributors of wisdom to various residents of Dac.

They only began to emerge more openly during the era of the New Republic, and integrated more fully into mon calamari and quarren society and were respected as a valued voice of wisdom, calm, and reason. Whaladons are the most pacifistic of the Dac species, often serving as teachers, biologists, and diplomats on Dac.

Modern whadalons are radically different. Their former beliefs have largely turned to cynicism and contempt for how naïve they were. Most of the whaladons who survived the First Purge are still alive today, and these hardened elders pass along their wisdom, not through the lens of eventual reconciliation and peace, but in preparation for the coming conflicts.

There are few whaladon on the High Admiralty, but they are greatly respected and have brought a highly unique perspective – as it was a whaladon who initially proposed the Nameless Legion of Dac. Their biology makes it more difficult to fully integrate with the Fleet, which is circumvented by having specialized ships and mobile containers that they reside in when going into oxygenated areas.

Modifications have turned their skin a pale white and eyes blue, with their skin additionally being noted as 'softer' than it was before. They make up around nine percent of the Migrant Fleet, a number which has grown significantly since the First Purge.

QUARREN: Previously the second-largest dominate species of Dac, the quarren are the true pacifists of the species of Dac. They are naturally submissive, and this historically led them to being dominated by the mon calamari culturally, economically, and militarily until they snapped and fought back. In every instance, the mon calamari emerged victorious and the quarren accepted their position until it inevitably happened again.

While they can be ferocious warriors when necessary, quarren are much more inclined to peaceful pursuits, especially in biology, diplomacy, and exploration. Bearing aspects of squids and other tentacled aquatic life, especially on their faces, they are a species which has had difficulty being viewed favorably due to their intimidating appearance, something many quarren have tried to change the perception of.

Notably, there are a large number of quarren who were not on Dac and reside in the Alliance – though there is a small population in the Empire. These quarren have effectively turned their backs on their people and work to better their new homes instead. Outside of the Fleet, quarren outnumber mon calamari two-to-one, and that number will grow if more quarren flee the Migrant Fleet.

Of all the species, the quarren are among the ones who have changed the least, despite the indoctrination of their children. This is because quarrens are much more connected to their families than other Dac species, and they command a large amount of influence over their children, and are heavily involved in their lives – one reason the mon calamari separated children from their parents after the Purge, though it was later reinstated.

Because of this, many quarren grow up conflicted and unsure about the Migrant Fleet. While there's no shortage of fanatical quarren – especially now – there are a few who are afraid of being found out and killed. The 'Underground Resistance' on the Migrant Fleet is almost entirely composed of quarren, and they will almost always attempt to hide their Force-sensitive children or make sure they're shipped away from the Fleet.

Quarren are also at high-risk for Force-sensitivity – and everyone on the Fleet knows it, yet another reason they are viewed with suspicion. Quarren nonetheless hold the second largest majority of seats on the High Admiralty, and comprise twenty-one percent of the Migrant Fleet as a whole.

The modifications they undergo do not have significant outward changes aside from their skin turning a darker shade of brown.

MOAPPA: By far the most unique sapient species to Dac was the moappa – which in fact is not one singular organism, but millions of small, glowing pink organisms which join together to form a singular distributed intelligence. The size of the moappa could be enormous, though there was a critical mass at which a moappa would scale in intelligence. Moappa become more intelligent through experience and experimentation, not size.

They inhabited the deep seas of Dac, and did not usually interact with the surface, though the establishment of the Galactic Alliance encouraged more cooperation, and it was likely due to this that any of the moappa intelligences were saved at all. To call them violent or pacifist would be a mistake, as until they began properly interacting, they only acted on instinct and in fact it was the quarren who helped their first intelligence breakthrough.

Moappa previously communicated through telepathy, but now communicate through a mixture of cybernetic devices and mimicking vocal cords. It is unknown if this telepathy is Force-based or not, though we suspect it isn't, otherwise the Migrant Fleet wouldn't permit them to openly exist. They can assume any size and form, though most adopt humanoid appearances to fit in better with the mon calamari and quarren.

While they can survive for a short time out of water, most wear suits and communicate within them as a kind of exoskeleton. Some information of note is that all the moappa currently alive are technically the same ones from the formation of the Fleet. They are not immortal in the typical sense of the word, but they do replace the individual organisms that die, regularly. However, since the first of the moappa formed naturally over millions of years, their numbers have not substantially grown, since all reproduced organisms are needed to maintain the living moappa.

They are extremely dangerous warriors and fighters, as they can adapt to any shape, heal extremely quickly, and get into places no one else can reach. These traits have also made them valuable engineers and technicians. Their intelligence is analogous to a sponge, where they absorb information and never really forget it. Their application is not always correct, but many of the moappa alive today are as intelligent and dangerous as any soldier or admiral. That there are two moappa on the High Admiralty and the current Grand Admiral is a moappa should showcase just how valued and intelligent these creatures are.

There is no division between them. All the moappa are fully committed to the Migrant Fleet and their decades of radicalization have ensured that this will never change. They comprise a full ten percent of the Migrant Fleet, though fortunately, their numbers will likely not grow for a long time, unless the unthinkable happens and Dac is cleansed.


THE MIGRANT FLEET OF DAC : TECHNOLOGY

The Migrant Fleet is home to the bleeding-edge of anti-Force technology, starship design and weaponry, and genetic modification and enhancement. Very few in the galaxy are aware of just how advanced the Migrant Fleet has become, and more impressively, much of it is entirely in-house and they have only rarely brought in outside experts or sought outside opinion.

That they also pursue research paths which are not being actively explored – specifically anti-Force technology – gives them a unique advantage and research boost in underdeveloped fields. The Migrant Fleet is turning themselves into an absolute nightmare for Force-users to fight, while not necessarily ignoring conventional combat.

They have become proficient enough, and have developed enough factories, production ships, and acquired enough resources to not only stock their own fleets, but begin selling their technology to other factions in the galaxy. They will not sell to just anyone, but it isn't overly difficult to acquire Migrant Fleet tech if you're willing to put up the credits.

The major aspects of their technology will be elaborated on in the following sections.


INFRASTRUCTURE

Migrant Fleet infrastructure can be divided into several categories – the Fleets, the shipyards, and the Ring of Dac.

FLEETS: Most of the Migrant Fleet maintains the bulbous design of the older mon calamari cruisers, only applied to different scales. These newer models have not necessarily grown in size, but they have become much more durable compared to previous generations, and the interiors themselves have been heavily modified.

All Migrant Fleet spacecraft are partially flooded, with vital systems submerged at all times, and the capability to flood any room from specified control rooms or the bridge. These ships are not designed for anyone other than aquatic races, and for battles and longer voyages, the ships have completely submerged interiors. The architecture is designed to only be effectively usable by species who can swim and breathe underwater – with consoles, viewscreens, and other components in odd places such as the ceiling and on walls.

Due to this, a majority of the Fleet has limited artificial gravity (largely for controlling compartmental flooding), or none at all, which drastically limits the effectiveness of boarding parties who are not specifically trained for that type of combat. The fact that rooms can be sealed off, flooded, or exposed to vacuum are only some of the defenses. A favored tactic is flooding a room and then opening a nearby airlock to freeze everyone trapped in it.

The most radical architectural addition is that ysalamiri are seeded throughout entire ships. The creatures are placed in specially designed and oxygenated cradles and hooked up with nutrient tubes, and they will sit there indefinitely and turn the entire ship into a dead zone for the Force. This idea was prototyped prior to the voss disaster, and only partially implemented because they didn't think they'd lose.

Since that day, they've made a point to turn their ships into nightmares for Force-users. These cradles aren't out in the open either where they can be easily shot. They're built into walls, armored with durasteel, and essentially impossible to dislodge or hurt unless you know what you're looking for.

All of this needs to be taken into account when considering an attack on any Migrant Fleet starship.

SHIPYARDS: Built off the Ring of Dac, the famous shipyards of the mon calamari are once more completely functional and the Migrant Fleet has expanded them tremendously now that they have the resources and revenue, which has resulted in the explosive growth of their fleets.

Older shipyards which survived the destruction of Dac or were only partially damaged have been restored without significant modification. The newer shipyards incorporate much of the new design philosophy of the Migrant Fleet. Without the need to consider oxygen breathers, Dac-focused design took priority.

The inside of the shipyards is completely submerged, with smaller tunnels and control centers thanks to the space saved by the new designs. Unlike the Fleet itself, ysalamiri are only installed in capsules in places where critical components are located as well as design rooms and other locations where critical information is stored.

More importantly, each shipyard is managed by an individual Knowledge Bank, the virtual intelligences of the Migrant Fleet, which is responsible for security oversight and optimization. The Knowledge Banks will be explained later in this report.

THE RING OF DAC: Once a tourist attraction, the halo which envelopes the planet has been turned into the developmental and civilian home of the Migrant Fleet. Despite sustaining significant damage, it has been completely repaired and houses the largest collection of Dac species outside of the Fleet itself – who always leave a third of the War Fleet behind for protection.

The Ring has undergone substantial changes. All tourist areas were converted to housing, educational centers, or science labs. It is completely flooded and there is no artificial gravity. Ysalamiri are implanted through the entirety of the Ring, turning it into a complete dead zone in the Force.

A good fourth of the Ring is devoted to research and experiments on Dac. This is where all efforts to cleanse the planet take place, and there are dozens of projects going on at once. It remains the only part of the Ring which can be drained without requiring Fleet permission. It is also cordoned off from the rest of the Ring and can only be accessed via spacecraft.

The remainder of the ring is devoted to civilian housing, medical and children centers, and schools. Contrary to popular belief, children are rarely taught on the Fleet itself, but instead raised on the Ring and attend schooling there with the parents when possible. Parental leave is something the Fleet permits for a limited time, and as a result, there is usually at least one parent available for their children during their development.

To maintain structural integrity, the Ring does not have any more windows, although simulated ones were constructed so that the world can be seen from the Ring, even if only through a screen. An estimated twenty-four percent of the Migrant Fleet resides on the Ring at any given time, and it is estimated in times of crisis that the Ring could hold close to fifty percent. Having been unable to penetrate the Ring, this is something we do not know for certain.


WEAPONS

The Migrant Fleet is responsible for the creation and utilization of weapons which highly differ from the galactic standard. Nearly every weapon type is designed to be used solely by their Fleet and military. While they have begun selling their more exotic technology to other factions, the most effective weapons remain theirs alone.

SMALL ARMS: The standard infantry arms utilized by the Migrant Fleet are not, surprisingly, standard laser and plasma weapons. Instead, they utilize gaussian, slugthrower, and other projectile weapons. They are typically very simple and straightforward in design, and can be used while submerged in water.

Projectile weapons also have increased armor penetration, range, and are less likely to be adequately defended against. This gives the Migrant Fleet a major edge against boarding parties and other intruders who have to fight in the water against an enemy which is properly outfitted. The Migrant Fleet has additionally developed specialized ammunition for their weapons, with acidic, flammable, and vong-based ammunition types for targeted attacks.

SONIC ARMS: These are not primary weapons, but heavy emplacements or close-combat equipment the Fleet uses. They were likely pursued due to the fact that they are also effective underwater, and an excellent means of distracting opponents like Jedi, as they aren't able to deflect sonic pulses with lightsabers.

These are typically built into the wrist gauntlets of the soldiers, and sonic attacks can be quick or sustained. It's a devastating weapon at close-range, as it is very easy to render someone deaf with it. The sonic emplacements are less mobile, but are strong enough to liquify the brain of anyone unfortunate to be caught within it.

Sonic weapons themselves are even more potent underwater, to the point where the entirety of the Silver Legion (and other military forces) wear helmets designed to mitigate sonic blowback. It should be noted that even the Silver Legion cannot withstand direct sonic blasts underwater, even if some of the more elite units are more resilient.

Smaller sonic turrets are built inside the fleets and Ring, though the locations are varied throughout the ships, or so we suspect.

SUPPRESSION ARMS: A number of tools the Migrant Fleet uses are specifically for limiting mobility – likely against opponents like Jedi. As such, they have freeze-foam cannons in their arsenal, as well as carbonite spray and cryo grenades. Freeze beam rifles are also in storage, but they are an older model and are probably meant for research purposes.

CHEMICAL AND BIOLOGICAL WEAPONS: The Migrant Fleet has no problem whatsoever using weapons of chemical or biological origin. They have systems designed to be chemical dispensers which can shoot acid, toxins, and poisons – as well as other weapons which technically violate intergalactic arms treaties for unaffiliated powers.

Not that they bothered to sign such treaties.

They've also weaponized water of all things, and have dozens of cases of water imported straight from Dac which they use to spray on enemies, flood enemy ships and strongholds with, or put in nearby water sources. Contaminated water is ironically a favored tactic, and on many Fleet ships they have water infused with vong spores that retard the Force. They also will infest water with other parasites if they desire.

If you're sprayed with water from a soldier of a Migrant Fleet, get medically screened immediately because you're likely already infected with something.

ANTI-JEDI WEAPONS: Practically, a good potion of these weapons can be designated as anti-Jedi, but there are a number of weapons the Migrant Fleet has created to specifically counter Force-users and Jedi Knights. These include specialized shard guns which shoot pieces of pure cortosis to short out lightsabers, along with staves and swords made out of the same material.

Vong contamination grenades and devices are also employed which retard the Force in their immediate vicinity. Typically only lasting several seconds before fading, the Migrant Fleet has modified the spores to be more statically attractive, leading them to cling to surfaces and people.

In truth, fighting any soldier of the Migrant Fleet is likely to unsettle a Jedi, and specialized weapons are just that extra unwanted addition.

THE URUSH CANNON: Among the more troubling creations the Migrant Fleet possesses is the designated 'Urush Cannon,' which we were only able to learn a limited amount on. Supposedly, it has the capability to wipe out the crew of any starship without damaging critical components. The weapon just exited testing and is now being moved into full production.

It's extremely energy intensive – most likely requiring dedicated power supplies to work effectively – and can fire only one shot before needing to recharge. It takes twelve hours to fully recharge, and shields apparently have a mitigating effect, so anything less than full power doesn't seem to work. We recommend that the exact capabilities of this weapon be learned, because the last thing the Migrant Fleet needs is a weapon that can take out any ship they want.


SPECIALIZED EQUIPMENT

In addition to their weapons, the Migrant Fleet has a large number of specialized equipment – mostly anti-Force tech at their disposal which they deploy sparingly and infrequently. This is equipment that is also sold to factions outside the Fleet.

YSALAMIR TECH: The Migrant Fleet has successfully mastered the ysalamir genome as much as can be expected. Thanks to kaminoan and vong expertise, they are capable of designing an ysalamir to be different sizes, be adapted to different climates, and otherwise specialize their template for whatever is needed for a mission.

It is not atypical for high-ranking admirals and officers to keep ysalamiri as pets – kept in small cages or draped around the neck when not underwater. More commonly, they're utilized defensively in cages, where the exact range of the anti-Force bubble can be calculated, with groups of ysalamiri amplifying this effect significantly.

Specialized backpacks have been developed which can be worn by soldiers and workers, completely masking their presence and rendering the Force dead in a significant area. The downside is that these backpacks are cumbersome and can be targeted with relative ease. For forward bases, the Migrant Fleet typically sends down a singular cage with a massive ysalamir which can project a field large enough to cover the whole area.

The Migrant Fleet has recently begun experimenting with adapting them to other climates, and they presumably plan to eventually release them into the wild. This is by far the most common product they sell outside the Fleet.

VORNSKR PACKS: While people tend to fixate on the ysalamiri as the staple species from Myrkr, what they fail to take into account is the natural predator of the ysalamiri – the vornskr, a canine pack hunter also native to Myrkr. They have been utilized as hunting animals and even companions by many across the galaxy, but the Migrant Fleet normally utilizes them as hunters.

The vornskr are Force-sensitive, and use their limited sensitivity to track down other Force-users and usually kill them. They are very effective tracking animals, even if the prey is not Jedi, and the Migrant Fleet has done good business selling them across the galaxy, while keeping the elite packs for themselves.

The vornskr the Migrant Fleet use are genetically modified to have thicker skin, stronger muscles and jaws, and wear phrik-laced armor to withstand lightsaber strikes. They are designed to be able to kill Jedi, and they are well-equipped to do it.

FORCE CONTAMINATION GENERATOR: This is one of the most sophisticated devices of anti-Force technology developed by the Migrant Fleet, which combined traditional Force suppression technology with vongforming. It functions by dispersing modified vong spores into the air which linger indefinitely before settling down, usually on vegetation and other life.

These spores are not designed to die, but to create a fractured or dead zone in the Force as the spores thrive off the vegetation and life, refusing to die. They will then multiply and continue consuming the land until the entire immediate area is contaminated and the generator can be moved elsewhere.

The spores do have to be provided and inserted into the generator, but they are trivial to grow and clone to the point where the Migrant Fleet has an ample supply of filled canisters they insert into the generators. These have only just left testing, and have seen only limited deployment.

VONG INHALERS: This is the equivalent of a drug to the Migrant Fleet soldiers. Prior to facing any Force-user in combat, standard protocol is to utilize an inhaler they have on them at all times. These inhalers are filled with symbiotic vong spores which create a small 'bubble' that makes them immune to the Force for a limited time before the spores eventually die inside their body.

These inhalers are not universal, and have to be carefully tailored depending on the species, otherwise it could be fatal. Quarren inhalers have different spores than mon calamari inhalers and so on. It's described as a highly unpleasant experience, but it gives the Migrant Fleet yet another advantage against Force-users.

The downside to the inhalers is the fact that it is very hard on the body, and afterwards, the soldier in question usually needs several days of rest and recovery as the foreign bodies they inhaled are metabolized. Using multiple inhalers in a short span of time has been known to kill users, regardless if they were the right type or not.

This has not been something the Migrant Fleet has shared with anyone, though a number of organizations are trying to replicate it.

SKIN SUITS: To date, we have only found one usage of this particular 'tool,' and it was when a Jedi accidentally stumbled into a Migrant Fleet op. The Fleet wanted to capture him, not kill him, and after they subdued him, they brought out one of their allied vong who stripped the Jedi and overlaid a new layer of skin onto him.

This 'skin' is clearly not natural, but was essentially layers of vong spores which effectively neutered the Jedi from the Force as there were no ysalamiri to use in the vicinity. The skin suit only appears to be a short-term solution, as it fell apart hours later, but that was enough time to secure the Jedi and ship him to the Fleet.

While this isn't likely to be used, it is undoubtedly one of the more unnerving tools the Migrant Fleet has at their disposal.