I do not own Fire Emblem.

Chapter 1: The Mission.

A deep breath in the form of a sharp gasp is endowed, a taxing task in its own right as the cold autumn air of the night chills the inside of the chosen one's nervously contracting lungs. The worst possibility being discovery, and what relentless lack of mercy would surely ensue. The ruffians that run amuck in the dense forests of Nohr have a reputation for sheer ruthlessness and unusual cruelty; failure is no option.

The mage born of darkness clutches Missiletainn tightly, a gravely important rescue mission is underway. The dauntless heroin, namely the famously confident kin of Laslow had been unknowingly followed after departing for a secret mission, one involving the disposing of evil. The brave mercenary is Soleil, known for her bright smile and exuberant personality. However, fearlessness has proved to a double-edged sword, evidence being her untimely capture by uncharacteristically clever bandits.

All is not lost, however. The follower is none other than Ophelia Dusk, fierce maiden whose mere name strikes fear into the icy hearts of evildoers. The maiden of the night shudders at the thought of Soleil's fate had her mission been completely unknown to anyone as the swordswomen intended it to be. Having been lucky enough to stumble across Soleil leaving the camp in the middle of the night, Ophelia exhibited no hesitation as she quickly pursued her friend.

Now Soleil is in great danger, her untimely capture transpiring moments before the arrival of Ophelia could intervene. The sorceress paled before the villains' domain, a crude group of wooden shacks well hidden from nearby villages; bountiful vegetation hid the hideout well. The chosen one knew stealth would be a worthy ally to this operation, having already illuded the lookouts in the high trees; outlaws with killer bows in hand. Ophelia carefully presses on, determined to find where her friend is held captive.