It's cold.

That's the first thing she notices.

The second is that she's not dead.

Elizabeth opens her eyes, sure that this is just—well, she's not sure, but she knows—or thinks she knows—that this isn't real. She's dead, she knows she is—but she moves her hand to her head to make sure.

Her skull isn't broken.

Her eyes open all the way at feeling the mended bone beneath her fingers. Underneath the dried blood matted into her dark locks, it's like it never even happened in the first place. She doesn't understand—she had felt that wrench slam into her skull. She looks around, confused beyond all hell.

She's sitting, slumped against the wall of a giant glass container. She squints, and she can just about make out where she is by the picture on the poster on the wall, though she can't read what it says. She doesn't have to—she knows now that she's still in Rapture, though it looks as though a few years have passed since she did. Making to get up, she braces her hands against the glass sides and uses that to stand up. She takes a deep breath before stepping out of the container.

Now that the bright blue light of the Vita-Chamber is no longer surrounding her, Elizabeth finds she can barely see. Looking around for a flashlight of some sort, she wanders over towards the far side of the room, near the giant window providing most of the light.

It's the rest of Rapture. From here, she can see it, sullied at is it, but still beautiful, in a haunted sort of way. Distantly, she thinks she sees the wreckage of a plane crash, the tail sticking out from one of the tunnels.

She frowns.

How the hell did a plane crash all the way out here? she wonders. She shakes her head. It doesn't matter. Probably just an accident, anyways.

She finds what she's looking for tucked away underneath the nearest vending machine. She flicks the switch and a faint beam of light shines on the ground.

She grins.

Perfect, she thinks, and shines her beam of light on just about everything, trying to figure out what the hell is going on, and where exactly in Rapture she is.

She sees something in her peripheral vision and shines her flashlight to get a better look.

It's a poster.

It has her face on it.

Belatedly, she realizes that this is the Songbird poster that was released when she was singing for Sander Cohen. Gingerly, she touches the lower left corner and smooths it down, but to no avail. The corner just curls up again. Sighing, Elizabeth takes one last look at the poster before moving on.

She doesn't find much—some old soda cans, an empty trash can on its side, and another vending machine, although this one is broken. Splicers, she guesses.

She moves on to the next room, realizing that there is nothing left in here for her.

The next room has a bit more to offer—she finds a shotgun (she had woken up with no weapons) and some ammunition for it. She loads it half-way, seeing as she still can't lift a fully-loaded one, and holds it in front of her until her arms get tired.

There's a bot shutdown panel a little ways away, and Elizabeth makes a mental note of it, just in case.

There's nothing else of interest in this room, either, and so she goes on her way.

She doesn't find much else—she finds some more ammo, and a few more posters, but that's about it.

Just as she's about to head into the next room, she spots a radio. Kneeling to pick it up from its spot near a deceased Splicer, she finds that it still has some battery left. She turns it on, messing with the dials a bit before a crackly voice comes through.

"-frankly, I'm not even sure he's still human. You'll probably want-come up with-plan, boyo."

She frowns again. She knows that voice, but she can't quite place it. Before she can ponder further, another voice speaks.

"Then—do you—suggest?"

This one is different in that it sounds younger, and doesn't have that Irish accent that the first one had. The first voice speaks again.

"—go for the—remember, one-two punch—and don't forget to get the-"

Damn static. She tries to ignore it, but eventually it blocks out anything the voices are saying. Either that, or they've just stopped talking. She contemplates joining their conversation, but ultimately decides against it. She has no idea who they are or whether or not they're friendly—but then again, this is Rapture. No one is friendly.

The voices have gone quiet, and Elizabeth sighs, pocketing her new radio.

Maybe next time, then.

She stands up and begins to search for a way out of wherever the hell she is, making sure to step over the dead Splicer on the way.

So...I know this chapter was probably boring (and short), but I promise that I will try to make future chapters not only longer, but also more action-packed. Thanks for reading so far!