As the trees started to thin and the sun began to rise, Jaune saw large fields of grain, and in the distance, the makings of a wall. The base appeared to be made of stone, while thick logs provided the main bulk of the wall. He walked for another ten minutes, before reaching the gate built into the wall, also made of wood. Before he could get too close, he was approached by a guard with his sword drawn and at his side as two more on the wall brandished a crossbow each.

"Hold there stranger." Jaune stopped, not wanting to get these guards angry with him. "What's your business in Gatstaf, boy." The guard had looked him up and down, apparently not that impressed with the exhausted huntsman in front of him.

"I've come to rest. I've been traveling quite a ways to get here." Jaune panted out.

"Mhmm and where is it you've come from all on your lonesome?" The guard was apparently not satisfied with his answer.

"A city named Vale. I've been making my way through Forever Fall forest here for many months. Ran into some beasts too. Werewolves I think the cathar called them." It seemed like a good idea to say head met a cathar, who seemed similar in stature to huntsmen in this world, hoping it would alleviate the tension these guards had. They probably were wary of him being a werewolf or something else.

The guard raised his sword somewhat, not threatening to attack yet, but prepared to. "And who would this cathar you met be, hmm? Give me a real good reason to think your not some blood sucker or a wolf." The guard dropped into a combat stance, the archers raising their crossbows and sighting on Jaune. I guess these guards are pretty paranoid. Jaune thought before raising his hands slowly to show he was not going to draw his sword.

"Well I didn't really catch either of their names. Before I could introduce myself some angel named Gisela showed up and I guess she wants me to be a cathar or something." The guard looked shocked before visibly relaxing.

"You spoke with Lady Gisela?" Jaune nodded. "Well the fact you're still alive almost undoubtedly proves you're human. We'll still be keeping eyes on you. You may not be some creature, but you still could be trouble. Keep your nose clean and we've got no problem. Understood?" When the guard sheathed his sword, the archers lowered their crossbows, apparently satisfied he wasn't a threat.

"Yes sir." Jaune nodded again, before speaking up. "Actually, could you direct me to the church as well? I'm supposed to meet the cathar I ran into there." Jaune lowered his hands as one of the wooden gates was dragged open for him.

The guard raised his arm to point through the opened gate. "Once you're through the gate you just follow the road to the center of town. The church is the building with the bell tower, hard to miss."

"Thank you." As Jaune walked through the town, he looked around at the various buildings on the road. Many of the structures near the gate looked to be homes, most of which looked to hold two or three families each. As he got closer to the center of town he saw many larger warehouses, likely for the grain harvested from the fields outside the walls. Jaune spotted a few small shops, a general goods store with preserved foodstuffs and fabric visible through the window, a leather working shop displaying satchels, boots and other various bits and bobs.

Jaune stopped in front of a large building, the clock tower likely 5 or 6 stories high, towering over the 2 and 3 story homes and shops. He saw the same symbol that was forged into the cathar's blade emblazoned over the door, the symbol lightly glowing which seemed abit odd.

As Jaune opened the large wooden door and stepped into the church, a wash of… something overtook him. He felt safe now that he was inside the walls of the very spacious church.

Lounging on one of the pews near the back was the old man Jaune had encountered in the forest, the younger girl sitting primly a row behind him. Jaune saw the man's head pop up over the back of the pew to look at him, before he rose to his feet.

"Ah, there's tha lad. Wha' took ye'? We expected ye' an hour or two ago." The girl rose from her seat as well, her glare relaying that she was not happy she had to wait as long as she had for Jaune.

"The guards weren't too happy to see me. Plus I stopped to rest for a half hour." Jaune scratched the back of his neck as he spoke, a shy smile on his face.

"Not a very good idea to be stopping and resting all by ye'self. Ah no matter. Anyway we haven't been introduced. I'm Abish Kears, cathar inquisitor. Lady Gisela asked I bring ye' to Nephalia. Yer fortunate I'm takin' Thalia here for her training as well." Kears thumbed over his shoulder to indicate the very grouchy young girl, obviously named Thalia.

The blonde teenager stood a little straighter as Jaune met her eyes. She seemed to look him up and down, sizing him up. She then frowned, supposedly unimpressed. "Meister Kears, are you certain this boy is to be Lady Gisela's champion?"

"Show some bit of respect girl. I'll give ye', he don' look like much, but you saw tha lad hopped right in to help tha' man. Lady Gisela musta taken a liking to tha cut of his jib, ready ta fight and die for an innocent man he ne'er met."

Jaune sputtered before asking. "I'm sorry, champion? What's that supposed to mean?"

"She di'nae tell ya? She claimed ye' as her champion. As a cathar, most go years before an angel picks em to become their champion. Usually means ye' become an inquisitor to help your patron clear out tha shite she runs across. A patron helps guide an inquisitor to places he or she be needed an' even helps em clear em out when needed. Mostly only tha lesser angels of the three flights pick champions. I ain't never heard one of tha flight leaders choosing a champion even among tha most respected of inquisitors, much less some green-gilled recruit who nearly lost his head to some 'wolves." Thalia scoffed before putting in her own two lien. "In other words, it's an honor you are undeserving of. You don't even have a proper sword to defend yourself from the monsters that inhabit the world."

"Excuse me princess, I've been making my way toward some form of civilization for a few months now." Jaune decided to try and cement his story by defending himself. "I've never seen anything like what the two of you managed to kill. My sword has been passed down my line for generations and until today managed to kill plenty of Grimm." Jaune almost winced as he let the last bit slip before deciding to roll with it.

"And what in Avacyn's name is a Grimm? I have never heard of such a creature." Thalia spat, crossing her arms across her chest.

"Aye. I'd like ta know wha' they are as well. Sound like an interesting enemy." Kears leaned forward in his chair, his interest peaked.

"Meister, you've only heard what they are called. They could be as harmless as a rabbit for all you know." Thalia sighed, apparently used to the slight battle-lust her teacher seemed to have.

"Don' think a rabbi' can't be threatening. I once had to kill an undead rabbi' that had a bit o' a taste for flesh. Right blighter he was, all quick. His bones are still out somewhere near Tomnadash Mine, I'd bet." Kears spit to his side before adding. "Little bugger had some nasty fangs onnit."

Jaune decided it was best just to tell them about the Grimm. They'd never see them anyway. "Actually the Grimm are what my people fight against for survival. We have none of the creatures you have to deal with, but beowolves, one of the more common creatures of Grimm look abit like werewolves. Each creature has pitch black fur and bony growths for armor that grow as they age. They are monstrous things with a single purpose: to wipe humanity from existence. They seem to be attracted to negative emotions en masse and are vicious. There are a few types that are capable of flying, making them very difficult to deal with as well as goliaths, which can be as big as most of those homes out there as an adolescent. The Grimm are not to be trifled with in the least."

"Now tha' sounds like something I'd want ta hunt. D'you know if ther're any nearby? Could do with a new rug." Kears eyes lit up as he grinned maniacally.

"I doubt it. I've been walking for a few months and I haven't seen any grimm since I first started out. Besides, their corpses dissipate within a few minutes of being killed. It makes them very difficult to study, so we don't know much about them other than some various ways to kill them." Jaune watched as the grizzled monster hunter pouted and his pupil sighed beside him.

Jaune himself let out a mental sigh, already dreading having to hitch along with this particular pair of crazies in this new god-forsaken world.

Author's Note: So a few hidden world building bits here that I'll point out real quick. I feel most people on Innistrad fit with more western European countries, Scotland and Germany and the like. To point that out, Abish Kears (not a Scottish name) has a more Scottish accent in my head, which is why his dialogue is kinda funky. He also is called Meister by Thalia, German for master. It's really a kinda mishmash of various Earth cultures that we may or may not see a little more of, but I wanted to point it out so you get abit more context.

All in all, a shorter chapter but I'm working on the next, which will see Jaune make his way to Nephalia, and the trip will likely be just the one chapter with maybe some montage/timeskip to get them there abit faster, but it should be slightly larger.

I also wanted to point out, the Jaune Arc card I put in the last chapter is his pre-planeswalker card to have it there. There is a planeswalker card for Jaune done up, but it won't be put in the story until he leaves Innistrad, which shouldn't be more than a few chapters from now with abit of a time skip. I want to show some of Jaune's cathar training and abit of him out as an inquisitor, but I do also want to move on from Innistrad and further the story. He won't be headed back to Remnant just yet but he should be going after this next plane, which I won't say until he actually jumps there.

Anyway I hope you enjoy and don't forget to review with what you think.


Crocea Mors 2

Legendary Artifact - Equipment

Equip 2: Target W creature gains +2/+1.


Beowolf 1B

Creature - Grimm

This creature must attack every turn it is able.

2/1


Goliath 2BGG

Creature - Grimm

2BG: Monstrosity 4

Grimm creatures have Menace.

4/5