Author has written 3 stories for Teen Titans, and Avengers. Hello, I've been floating around fanfic for a long time now. Honestly, it helps me as a writer. There are so many great stories already out there, and here is a place I can practice writing while geeking out over what ever has my attention. It's like productive procrastination. My pen name for fanfiction is Wallthorn, a play on Wallflower that one of my friends came up with because, while I'm shy and introverted, I am more likely to come up with a biting, sarcastic remark when confronted with new people. I recently was told by my biology professor to take up sketching. I'm pretty sure she meant for me to practice for field notes, but I took it as a way to sketch my fics XD. So I have a deviantart under the same name that will probably fill with sketches of my fics: http:/// I'm reposting an old work (that has been significantly tailored) to start off with, but I'm planning a much bigger project. You'll hear about it more as this old story finally gets told. Stick around, I have some openings for readers and writers. Update (6/2018): I started this account back when I was a teenager for my Teen Titans phase, back during the original run of Glen Murakami's animated series on Toonami (in the halcyon days of what the older Gens are calling the aughts, or 2000-2010), and picked it up from here and there when I could, when things like teen angst and good friends weren't distracting me from writing. I'm here again because on chance, I was skimming docs backed up from a laptop that died in 2013, and found Chapter 4 of a fic titled Committed. What happened next? Well. I finished it. This account, now that I'm in my late twenties, is the definition of cringe-y. I'm not going to touch the teen OCs I created, and I'm going to do my best to avoid rereading the Teen Titan fics, but with committed? I'm beginning to see the writer I have become bloom, including the important core shifts to a non-self-insert-based narrative, something we all must suffer through at some point as writers, and I think that my younger self deserved to finish what she started. As for those of you who chose to read beyond this, please. Know it was from another era of one writer's life: a self-absorbed era, the bud before the bloom, and judge accordingly. So, now that I'm almost done writing the final chapters of my OC's first published adventure, I think it's time to give a little background on the twins. Background: Melody and Harmony Melody and Harmony are twins born to Maitho and Pandora. Maitho is a member of a rare species that finds purpose in observing life from outside or above. Think Stan Lee's Watchers, Butch Hartman's the Observants, and a million other examples of beings whose purpose is to make sure that each world remains on course, but from a distance. They also serve another purpose: making sure that those of their race, which have the ability to walk in and out of different worlds, don't permanently alter the fate of that world. Hence there are two types of beings in Maitho's race: the Travelers and the Watchers. The Travelers are free to travel wherever their heart takes them, free to "pick up" abilities and powers from the various worlds they visit as long as they don't alter the natural continuity of the world they're visiting. The Watchers, on the other hand, tend to stick more to individual worlds, observing and making adjustments in order to "maintain" continuity. The act as sort of a police element, enforcing continuity to all Travelers that pass through and otherwise studying the life of the world. Maitho chooses early on to be a Watcher, his world of choice being that of Greek Mythology. Maitho is a tall man with black hair, blue eyes with green flecks, and either wears a white robe signifying his position as a Watcher or forgettable clothes that allow him to blend into the background. Pandora is more of an enigma. She's the living embodiment of curiosity, older than Maitho by lifetimes. She's still young, beautiful, and mischievous by the time she finds her way into Maitho's territory. In a chance encounter, she takes a liking to the young Traveler, who falls in love with her at first sight. She uses Maitho's love to change the continuity of this world, deeming it too boring beforehand. Maitho, ashamed that he allowed this to happen, leaves his world and instead dedicates his life to chasing Pandora to prevent her from using another world. Somewhere along the line, his feelings are returned, maybe because though her spirit is naturally transient, Pandora secretly craves stability, something Maitho becomes in her life. The twins are born shortly after. Pandora is a thin, wiry woman with long, wild auburn hair and dark blue eyes that are often described as glowing. She is always wearing some version of her original multicolored dress. Pandora agrees to settle for five years to raise the twins, but when those five years are up, raising them ends up almost exclusively on Maitho. He takes them to various worlds to help them learn how to survive traveling on their own, teaching them to pick up what they can from each. He also teaches them the Rules of Traveling (see below). He leaves them just as they become old enough to take care of themselves, making them grow up fast in order to survive and instilling one last lesson: when to give up your teachers and move on. This may not have been the wisest move, as both twins come out of the experience deeply embittered towards both parents, seeing themselves as being abandoned by both. This forges a grim determination to always remain together in them. The twins are a mix and match set, they look exactly alike except that Harmony has her mother's auburn hair and her father's green-flecked blue eyes and Melody has her father's blue-black hair and her mother's glowing blue eyes. When Harmony and Melody are old enough to find their own path, they diverge in a way that allows them to stay together. Both twins have elements of their parents in them, Harmony resembling their father more and Melody their mother, but they also mix their traits in strange ways. Harmony, finding that it was in her nature to stay in one place and listen to stories but at the same time not wanting to miss her younger sister, finds a common ground between worlds (namely the directionless state of rediscovering one's self) and builds a bar there. This gives her the ability to never have to move, yet always be in a place where her sister can pass through in between worlds. Melody, on the other hand, finds that she has her mother's transient nature, but, like her father, she has a habit of stopping in different worlds to listen to stories. She also shows her mother's tendency to "meddle," something that gets her in trouble with local Watchers constantly. Rules of Traveling: (note, subject to additions and editing, so if you have any ideas by all means shoot me a PM) 1. Don't disrupt the natural continuity. 2. Take only what the world doesn't need anymore, or what it can easily regenerate (food, knowledge) 3. Don't initiate "turning points" in characters you meet, especially the main characters. a. Where there is death, there will always be death. 4. Don't reveal the existence of the Watchers or of other worlds to characters you meet (unless they are already a part of that world's continuity). Worlds Melody Visits: Teen Titans (cartoon): Turning point, Melody falls in love with local Jericho, breaks all the rules (In progress) Avatar The Last Airbender: Melody and Harmony's first world, where they learn to defend themselves and to fight, they appear at age five, twins with opposing bending gifts that are used by Aang to help ease relations between the Fire Nation and the Water Tribes (In Developemental Stages, but I may wait to see how Legend of Korra plays out) Children of the Red King: Melody develops a bond with her namesake, preference with the flute, one of the many journeys that reveals to her just how powerful an effect a Traveler can have on a world (pre-Jericho, In Developement) Danny Phantom: Melody travels to this world to learn how her father's mistake created a new future and new world (pre-Jericho) Tortall: Melody is directed here by her mother as a place to learn healing arts (post-Jericho, pre-Dreaming) Harmony's Bar While Melody's adventures I would prefer stay in my control, Harmony's Bar is set up so that any fanfic author may use it. Really, it's a plot device in case you need a chapter where a character can go to deliberate over a turning point in their life. I would prefer you send me a PM before using it, just so I can read your story and add it to my collection. Also, if you have any other questions, just PM as well. Here are some things to consider, just to keep it specific: 1. The first drink is always free, it's called a Straight Up and can be identified by the many colors it changes while Harmony mixes. The final color she pours is the character's true color (what that means is up to you, so it can symbolize anything from their current mood to their overall personality) 2. The bar's actual name is The Glass Bottom, a poor choice on Harmony's part, but one that she came up with as a way of saying that when you see the bottom of your glass, you've reached a change in your life 3. After the first drink, each subsequent drink is paid for with a story (no three sentence nonsense, a full story, one that usually embodies the change they are trying to accomplish) 4. Often, during the stories the character tells, the stage of the bar comes to life, playing the memory like a hallucination or like a movie if needs be 5. Harmony never leaves behind her bar top except on rare excursions to visit her sister, she is known to bump her head on the underside of the bar, and her personality is one of tough love and detachment (her parents' relationship has convinced her that love is something undesirable). She does, however, love to laugh |