(AN: Just something that popped into my head, don't know if it will continue or not, for right now it's just a one shot. Spoilers if you haven't seen the movie, though why you are reading fanfic from the fandom if you haven't seen the movie is anyone's guess...anyway I hope you enjoy)
Disclaimer: I do not own Wreck It Ralph, or any of the situations or characters within the movie...
Every game has a story. Some are easily known, programmed to tell itself to the player through text, or someone speaking. Some are known through the game play. Some are known because of the long history of the game, or from the media the game is based off of. There are other stories however that are never known, stories that are in the minds of the creators as they developed the game, ones that are embedded in the very ideas of the code as it is programmed. They are not always known, not always told to the players, but it's there.
Sugar Rush was just a racing game at its base, it wasn't supposed to have a complicated back story or even a simple one. The creators had other ideas.
The creators had originally dreamed it to have a more complicated game play, not hard, but not just the typical racing game. There was going to be some detail involved. A true fleshed out back story, one of a King and his daughter, one of sacrifice and determination, one of courage. They'd actually programmed parts of it into the code.
A kind and just candy king with a small stature and jolly red nose.
A princess with black candy coated hair and a sweet sugary personality.
Adult and child racers, citizens of the kingdom who adored their royal family.
A cola mountain castle where the king slept from an evil curse.
A queen presiding over said castle, waiting for the day she could take over.
Most of the more complicated themes and ideas were stripped away of course, when the production companies got ahold of it. When the game companies responsible for selling the game decided it needed to be a simple racing game for kids and nothing more.
The adults of the kingdom were reprogrammed left to be candy citizens to do nothing more than watch the race, or police the kingdom. The children racers were left alone, their program only modified to fit the new racing only goal of the game. The queen was buried in the programming, the king left locked in the cola mountain castle, the final level of the game locked and left unfinished, deemed unnecessary. His programming except for what was locked into the unfinished level also buried in the code. The princess however was left programmed in, the leader of the children racers, and candy citizens left, her code split into two, one code modified to portray her as the only royal of the kingdom, the other taking out all the spirit and traits she would have needed for the quest.
If things had be left alone that's all the game would have ever been, the codes already programmed would have stayed locked, the racers would have raced against each other and not for anything more than a cup filled with coins.
Then TURBO arrived. Sneaking into the newly placed racing game, using skills he had honed after nearly twenty years of jumping in and out of games to sneak into the palace and to find the code.
The code, the lifeblood of the game, still holding the true story for the game, the codes for the king, princess, and quest all buried inside it. He spent days attacking the codes, working his way into them, adapting the unfinished king code into his own making himself a part of the game, locking the memories of the kingdom's residents, and then finding the code for the princess. He attacked it mercilessly, managing only to break the link to the princess portion of the coding, to make the code unstable enough that the little girl was no longer the ruler. For days he tried destroying it completely, not realizing a small link still existed in the coding, an easter egg from the creators, that linked the two halves of the princess code, a link that kept her code from being completely destroyed,
A link that turned Princess Vanellope, sweet and kind ruler of all of the Candy Kingdom, into Vanellope Von Schweetz street smart, sarcastic, racer. with only a costume change and a small glitch, a byproduct of the unfinished code, a visual reminder of what had happened.
The coding of Sugar Rush put itself together as well as it could after the king was done, filling in broken code with the code hidden deep within itself. Making the game so much more than just a racing game, even if only on the insideā¦