I am terribly sorry to all of those people that (have) read/follow(ed)/favorite(ed) my stories, but I do not have enough time to keep writing my stories. Also, when I do have time, I don't always know where I want my story to go. As such, I will not be finishing any of my stories. Again, I'm sorry to all those who kept reading them. I am thankful to all those people, they certainly helped me keep going for the years I wrote.

Please PM me if you would like to continue/take up/adopt writing any of my stories. :)

Here are the random notes that I had written down for this story:

HP & KOG

· Harry's 13, Yugi's (& gang) 18

· Harry and Yugi are cousins through their mothers

· Go as Yugi, Ryou, and Marik

· Bakura has his knives and lock pick set

· The 3 of them teach HOM because someone told Binns that he was dead

· They're going to teach the Golden Trio to speak Japanese

· Ryou has a kitten named Slifer

· Yugi has an owl named Ra

· Dumbledore and Golden Trio are the only ones to know about Yu-Gi-Oh's past

· Hikaris and Yamis all know English, Japanese, and Arabic

· Hikaris are learning Ancient Egyptian

Top Duelists:

1. Yugi

2. Ryou

3. Kaiba

4. Marik

+Full mind link+

[Hikari to Yami]

~Yami to Hikari~

"Japanese"

"Arabic"

Item

Ability- All have the ability to initiate Shadow Games and materialize Duel Monsters

Puzzle

*Eye of Wdjat glows on head when activated

*Protects user from harm and magical forces

*Ability to communicate with Duel Spirits

*Allows owner to sense and feel thoughts and emotions and to enter the minds of others

*Can also sense impending danger and great power

Ring

*Guide owner to whatever he seeks

Rod

*Grants holder the power to read people's minds

*Mind manipulation, allows owner to telepathically communicate with others, look into others' memories, trick people into believing something, and/or knock people unconscious

*MIND POWER HAS NO EFFECT ON ONE WHO BEARS A MILLENIUM ITEM OR HAS A UNIQUE CONNECTION TO THE ANCIENT SHADOW GAMES

*Contains a short blade concealed in the bottom of the rod

Eye

*Peer into the mind of an opponent

*Allows owner to know what someone is thinking at all times

*Can see opponent's cards and strategies clearly when dueling

*Can see people's hidden memories and if there is a spirit inhabiting their mind

*Cast illusions and protect owner from harm and other magical powers

Necklace

*Allows owner to see through time

*Offers glimpses of the past or near future- futures whose outcomes can only be altered through the use of other Millennium Items

*Can protect owner from the shadow magic of other Millennium Items

Scales

*Ability to weigh a person's sin against the feather of Ma'at:

-If a person lies while being interrogated by the owner of the scale or is revealed to be truly evil, the side opposite the feather will lower, as if weighed down by the person's sins, and if the side without the feather drops to the bottom, the person's soul will be banished to the Shadow Realm

Key

*Unlock the door of a person's soul, giving the user access to that person's Soul Room
*Allow the user to make himself and others, invisible to physical sight
*Allows user to sense any disruption of the Millennium Items' mystical energies that would be caused by an item being taken from its rightful owner
*Can force images, scenes, or visions into the minds of others
*Gives holder ability to telepathically communicate with others