The Nine-tailed duelist!
Disclaimer:I don't own Naruto or anything of thing of the Yugi-oh franchise, or these would be real cards!
Review please the more you review the better and faster the story comes out!
ALso I'm having a poll so please vote on it, this does have an effect on the story, also it ends in four chapters not counting this one so shame on you for not voting.
Not a chapter but a card list of Naruto's deck through the fortune cup!
Monster Cards Total 23
Arashi Kazama x2 (Level 4, Attribute Wind, Ninja type, Attack 1500/Defense 1400. If a card on the field that is a ninja type monster is destroyed as a result of battle instead of sending that card to the graveyard you may remove this card from play instead.)
Sakura Haruno x1(Level 2, Attribute Earth, Ninja Tuner type Attack 300 Defense 800. This card cannot be destroyed in battle by any card with 100 or more attack power.)
Kakashi Hatake x1(level 7, Attribute Light, Ninja type, Attack 2600 Defense 2300. When this card is summoned to the field you may copy one monster's effect on the field until this card is sent to the graveyard.)
Iruka Umino x1(Level 5, Attribute Earth, Ninja type Attack 1600/Defense 1600. If this card is special summoned to the field you may search your deck for any level four or less ninja type monster with 1200 hundred or less attack from your deck, to your side of the field. Shuffle your deck immediately afterwards.)
Haku x2 (Level 3, Attribute Water, Ninja type Attack 1000 Defense 1400. When this card is destroyed as a result of battle you may summon one level four or lower Ninja type monster with 1500 Attack or less from your deck to the field in attack mode. Shuffle your deck immediately afterwards.)
Anko Mitarashi x1(Level 6, Attribute Dark, Ninja type, Attack 2200 Defense 1800 One tuner monster + one or more non tuner type monsters. Each tiime this card destroys an opponent's monster as a result of battle and sends it to the graveyard, inflict 600 points of damage to their life points.)
Kiba Inuzuka x1(Level 3, Attribute Earth, Ninja type Attack 1700 Defense 1400. No effect)
Orochimaru x1(Level 8, Attribute Dark, Ninja Type, Attack 2400, Defense 2700. When this card is summoned to the field you may pay 2000 life points to summon one ninja type monster to the field from either player(s) graveyard.)
Zabuza Momochi x1 (Level 6, Attribute Water, Ninja type Attack 1900, Defense 200. When this card is summoned to the field you may sacrifice two monsters on your side of the field to destroy all of your opponent's spell and trap cards.)
Sauke Uchiha x2 (Level 4 Attribute Fire, Ninja Type Attack 1500 Defense 1400. When this card is summoned to the field, you may look at one of your opponents face-down spell/trap cards, then return it to its original position.)
Tsunade senju x1(Level 7, Attribute Earth, Ninja Type Attack 2900 Defense 1800. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, you gain the difference of life points.)
Tenten Higurashi x2 (Level 3, Attribute Earth, Ninja tuner type Attack 1100, Def 1700. When this card is summoned to the field, you may search your deck for one equip car, then show it your opponent before adding it to you hand. Shuffle your deck immediately afterwards.)
Neji Hyuuga x1(Level 4,Attribute Light, Ninja type Attack 1800 Defense 1700. You may discard one card from your hand to destroy one face-down spell or trap card on the field. This card cannot be equiped with any equip spell cards.)
Might Gai x1(Level 7, Attribute Earth, Ninja Type 2900 Defense 1400. When this card is summoned to the field you may summon one of the following monsters to the field from your deck or hand. Tenten Higurashi, Neji Hyuuga, or Rock Lee, the summoned monster cannot attack this turn.)
Rock Lee x1(level 4, Attribute Earth, Ninja type Att 1800/ Def 800. Each time this card destroys an opponent's monster as a result of battle increase this card's attack by two hundred and decrease it's defense by two hundred. If this card's defense reaches 0 destroy this card.)
Jiraiya x1(level 8, Attribute Earth, Ninja Type Attack 2600 Defense 2300. Once per turn while this card is on the field you can decrease this cards attack by 500 to increase another ninja type monster on your side of the fields attack by 500 until the end of the turn. At the end phase both monsters attacks return to normal.)
Shino Aburame x1(Level 1, Attribute Dark, Ninja Tuner Type Attack 0 Defense 900. If this card is used for a synchro summon you may search through your deck and add one normal spell card to your hand.)
Hinata Hyuuga x1( Level 3, Attribute Light, Ninja type, Att800/Def1600. If this card destroys a monster as a result of battle and sends it to the graveyard, then you may summon one monster with Hyuuga in its name, from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card cannot be equiped with any equip spell cards.)
Spell cards total 10
Will of Fire x1(Will of fire, A normal spell card, When this card is activated all cards on your field receive a x100 points in Att and Def for each ninja on both players fields.)
Substiton Jutsu x1(Quick play spell, When a Ninja type monster is attacked you may return that monster to your hand and have a log token in it's place in your choice of position. (log token lv1 atk 500 def 500))
Ninja Registration x1(Ninja Registration, quick play spell card. This card can only be activated when your opponent attacks directly and deals 1500 or more damage to your life points. You may summon one ninja type monster equal to or less than the damage you took from your hand.)
Konoha x2(Konoha a field spell card, that gives all Ninja type monsters an increase in 500 attack points. All cards with Hokage in its name cannot be destroyed in battle while this card is on the field.)
Kunai x1(Kunai, Equip spell card, You may equip this too any ninja type card, they gain 600 attack and 800 defense points. You can send this card to the graveyard to deal 500 points of damage to your opponent. Once equipped it can only stay on the field for 2 of your turns.)
Hidden Mist Jutsu x1(Normal spell card, While this card is face-up on the field your opponent's monster(s) cannot attack, as an added bonus water attribute monsters on your side of the field can attack twice. This card can only remain on your field for 3 turns.)
United we Stand x1(Equip Spell card, The equipped monster gains 800 ATK and DEF for each face-up monster you control.)
Sharingan x1(Equip spell card, This card can only be equipped to a monster with the name Kakashi Hatake, Danzo Himura or Uchiha in its name. The card equipped this gains 1500 attack points, and when the monster is destroyed send this card instead to the graveyard.)
Flash tag x1(A quickplay spell card, When this card is activated flip all monsters into face-up attack position)
Trap Cards Total 11
Edo tensei x1(Continous trap card, Send any number of monster's from your hand or ffield to the graveyard to special summon one monster with an equal or less level to what was sent to the graveyard. The summoned card cannot be destroyed in battle, or by a monster's effect and spells or trap effects. The summoned monster cannot attack your opponent directly. If edo tensei is removed from the field then remove the monster from play.)
Kage-Bunshin Jutsu x1(Normal Trap card,You can sacrifice one monster with 1200 or more Attack power, on your side of the field to summon up to five clone tokens of the card you summoned. these clone token only copy the attack power and defense points of the sacrificed monster, also they may not attack your opponent directly.)
Forced Sacrifice x1(Continous Trap card, When a Ninja type monster is attacked by an opponent's monster, you may take the attack directly instead.)
Fuinjustu Forbidden sealing x1(Continous Trap Card, When you activate this card no player can activate any spell or trap cards on the field until this card is removed from the field.)
Magical Cylinder x1(Normal Trap Card, When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.)
Call of the haunted x1(Continuos Trap card, Target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is removed from the field, destroy this card.)
Mirror force x1 ( When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls.)
Explosive Tag x2(Normal trap Card,When a monster is summoned or set, on the field while you have a ninja type monster on the field decrease the attack of one ninja type monster by 1000 to destroy the monster.)
Nutrient Z x1(This card can only be activated during your opponent's Damage Step. During this turn, if you take Battle Damage of 2000 points or more, increase your Life Points by 4000 points before the damage is subtracted from your Life Points.)
Kaiten(Continous trap, As long as there is a monster with 'Hyuuga' in it's name on your side of the field you can cancel one attack per turn,Kaiten is destroyed if there is no card with Hyuuga in its name on the field.)
Extra Deck total 11
Kyuubi No Kitsune x1(Synchro monster, Level 9, Attribute Fire, Pyro Type, Attack 4500 Defense 4500, One tuner monster +Arashi Kazama +One non tuner type monster(s). When this card is summoned to the field destroy all cards on your side of the field. Once per turn you may decrease this cards attack by 500 to destroy two cards on the field. This card cannot be destroyed by any Spell or trap cards.)
Gamabunta x1(Synchro Monster, Level 10, Attribute water, Aqua type, Attack 4000, Defense 1200 One Tuner+Jiraiya. This card is sent back to your extra deck after the end phase of the turn it was summoned. This card cannot be destroyed while it's on the field. This card may attack all monsters on your opponent's side of the field. You can not attack your opponent's life points directly with this card.)
Kabuto Yakushi x1(Synchro monster, Level 6, Attribute Light, Ninja Type, Attack 2200 Defense 1700, One tuner type monster+ One non tuner type monster. During the end phase of each turn the controller of this card gains five hundred life points.
Hizuren Sarutobi-The third Hokage x1(Synchro monster, Level 8, Attribute Earth, Ninja type, Attack ? Def o, One Tuner type monster+one or more non tuner monster. This card cannot be special summoned, and when it's sent to the graveyard remove it from play instead. This card gains 400 attack for every Ninja in your graveyard. When this card is destroyed, choose one card on your opponent's side of the field and send it to their graveyard.)
Monkey King Enma(Synchro monster, Level 6, Attribute Earth, beast-warrior type, Attack 2300 Def 2500, One Tuner type monster+one or more non tuner monster. This card cannot be special summoned except by synchro summoing it, This card can treated as an equip card to Hiruzen Sarutobi and give a 1500 atk & defence point boost, if Hizuren Sarutobi is destroyed as a result of a card effect, this card is sent to the graveyard instead.)
Raijin Namikaze-The fourth Hokage x1(Synchro Monster, Level 10 Attribute Light, Ninja type Attack 3100 Defense 2600 1 Tuner type monster+. This card cannot be special summoned except by Synchro summoning, and when it's sent to the graveyard remove it from play instead. You may sacrifice this card on either players turn to destroy all cards on both players fields.)
Itachi Uchiha x1(Synchro Monster, Level 9, Attribute Dark, Ninja type, Attack 2200, Defense 2900, One Tuner type monster+ one or more non tuner type monsters. When this card is Synchro summoned to the field you may select one face-up monster your opponent controls and take control of it until the end of duel.)
Kisame Hoshigaki x1(Synchro Monster, Level 8 Attribute Water, Ninja Type, Attack 2900, Defense 2000, One tuner type monster+One or more non tuner type monsters. When this card is synchro summoned select one face-up monster on your opponent's side of the field, destroy it and send it to the graveyard, then inflict damage equal to the slected monster's attack points.)
Kurenai Yuuhi x1(Synchro monster, Level 7, Attribute Dark, Ninja type, Attack2400, Defense 1700 One tuner type monster+One or more non tuner type monster(s). When this card is synchro summoned you may summon from your grveyard one tuner type monster. If this card is removed from the field destroy the summoned monster.)
Manda x1(Synchro Monster, Level 10, Attribute Dark, Reptile Type, Attack 3000, Defense 2200, One tuner type monster+Orochimaru. This card is sent back to your extra deck after the end phase of the turn it was summoned, unless you tribute one monster on your side of the field. When this card is summoned to the field you inflict 300 points of damge for each card on the opponent's field.)
Katsuuya x1(Synchro monster, Level 9, Attribute Earth, Aqua type, Attack 1100 Defense 4200. One tuner type monster+ Tsunade Senju. This card is sent back to your extra deck after the end phase of the turn it was summoned. You may sacrifice this card to change all monster(s) on your opponent's side of the field to face up attack position, and summon as many Katsuuya tokens as possible to your opponents field in attack position. (Katsuuya tokens have Att 0/Def 0.))
Author's note:their we go this deck is inspired thanks to the whole arc before shippeden. Anyways Review please I want to have ten before the next chapter. FeedBack is greatly appreciated.