Servant Saber

Identity: Shinta Emiya - The Sword of the Ace

Strength: B+ (A+ with self-reinforcement, pick two of three)

Agility: B+ (A+ with self-reinforcement, pick two of three)

Magic: C

Constitution: A (A+ with self-reinforcement, pick two of three)

Luck: C

Noble Phantasm: B+

Class Skills

Magic Resistance: B

Riding: B- (cannot ride beasts, but skill at handling artificial mounts is significant)

Personal Skills

Fuwa-Mikami Nitou Ryuu: A+

The twin-sword style used by the merged Fuwa and Mikami samurai clans. This rank indicates a grand master, who has not only learned and perfected the Ougi, but has also expanded upon it. Part "Instinct" C, part "Eye of the Mind (True)" B, part "Vitrification" C.

Presence Concealment: C

The capability to hide one's presence as a Servant; at this rank, can hide from servants, masters, and scrying spells while not in motion. When moving, detection is possible but difficult. Any thought that is does not coincide with the intent to remain hidden will end the concealment. Obviously, even preparing a NP for use is impossible while concealed without immediately breaking it. This servant's knowledge of vitrification combines with other teachings of Fuwa-Mikami Nitou Ryuu, allowing use of this skill despite not being of a class that can do so normally.

Shukuchi: B

"Shrinking Earth". The ability to immediately accelerate one's motion with prana during the moment between physically stepping forward. At this rank, nine consecutive 'steps' can be taken in various directions; additionally, consecutive mid-air 'steps' are possible, though these count twice toward the limit. This skill is different from Prana Burst in that it cannot be used to directly empower physical attacks. Adds "+" modifier to AGI stat.

Noble Phantasms

Solar Wing - Storm of a Thousand Blades

Shinta's Sekirei ability has more in common with Yume's than Musubi's. His weapons are photonic projects of his will, "hard light" shaped however he likes. Normally he prefers to concentrate on two shapes (swords) at a time and wields them by hand, however he can split his power up into an effective maximum of eight (can split more, but must degrade shape density or use at dagger size). By default, these additional swords trail behind the paths of the two he keeps in hand. However, he can choose to direct them independently in separate arcs, out to about a radius of 10 meters, or fire them singly like arrows.

When using this NP, however, the number of fully solid sword shapes quadruples, from 8 to 32. In addition, his control radius triples, and he can fire up to eight sword-shapes at once instead of just one... Meaning that if he goes from swords to hilt-less daggers, he can blot out the sun with a dagger-volley. :D

Einherjar - In Honor of the Fallen

Jacket Shroud mystic code/armor device, can further enhance STR or AGI in addition to CON. (Visual appearance: pick your favorite of the Mega/Rockman X enhanced armors; that's what it looks like.)

Modes: Scout, Full, Thruster

(Over) Drive: Fey Blade

A hybrid Gaian Thaumaturgy/Mid-Childan bombardment spell. Further description [REDACTED].

NOTES

While an insignificant part of this servant's legend, the fact remains that he was a magus and a mage. It was his use of these that is widely recognized, so while the below Skills don't show up under the standard servant measure, the servant nonetheless has them and the following spells.

Gaian Magecraft: C-

Knowledge of orthodox Earth thaumaturgy and conceptualization, but usage limited to two spells.

Mid-Childan/Belkan Magic: D-/D-

Knowledge of Mid-Childan and Belkan abstraction/equation magic, but usage limited to three spells total.

Spells

Reinforcement: EX

Structure Grasp: EX

Circle/Sphere Protection: C/B

Steel Yoke: B

Sturmfalken: B

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Servant Archer

Identity: Nanoha E. Takamachi - The Ace of Aces

Strength: D

Agility: C+ (on the ground), A+ (in flight)

Magic: A

Constitution: D

Luck: B

Noble Phantasm: A+

Class Skills

Independent Action: A

Magic Resistance: C

Personal Class Skills

Mid-Childan Magic: B

Knowledge of Mid-Childan abstraction/equation magic.

Far Sight: B

Flash Step/Shukuchi: D

The ability to immediately accelerate one's motion with prana during the moment between physically stepping forward. At this rank, three consecutive 'steps' can be taken in various directions, but only when in direct contact with a grounding surface; a single mid-air step is possible, though no further steps afterward can be taken (ground or air) without a few seconds pause. This skill is different from Prana Burst in that it cannot be used to directly empower physical attacks. Adds "+" modifier to AGI stat.

Spells

Divine/Accel Shooter: B

Variants: Railgun Extension (super-long range sniper, 10 km max while retaining perfect accuracy), Genocide Shift (mass fire)

Divine/Exelion Buster: B+

Variants: A.C.S., Extension

Starlight Breaker: EX

Stardust Fall: B

Demon Cage: A

Divine Shooter evolution; deploys up to seven attack "drones" that fire shooters independently of the caster, and can range out to 100 meters to create crossfire zones. In conjunction with W.A.S., does not require line-of-sight to steer. Requires active Excelion Drive.

Protection: C

Variants: Powered (C+)

Round Shield: B

Restrict Lock: A

Barrel Shot: EX

Wide Area Search: EX

Noble Phantasms

Raging Heart - The Staff of Sky and Rain

This legendary, self-aware mystic code/device greatly enhances shooting magics, but only when invoked by name. Requires the magecraft origin of [REDACTED] in order to fully utilize its power.

Modes: Sealing (default), Shooting, Exelion (with Strike Flame)

Drives: Vector Control System, Accelerate Charge System, Excelion

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Servant Lancer

Identity: Fate E. Testarossa - The Lightning Goddess

Strength: C

Agility: A++ (Sonic Form A+++)

Magic: A

Constitution: C (Sonic Form D)

Luck: D

Noble Phantasm: A

Class Skills

Magic Resistance: C

Personal Skills

Mid-Childan Magic: B+

Knowledge of Mid-Childan abstraction/equation magic, with sufficient experience to analyze unknown magics. Specialized in dimensional magic.

Investigation: A

Knowledge and experience in modern investigative techniques, methodology, logical thinking, and cause-effect and psychological analysis.

Sonic Move / Shukuchi: C

The ability to immediately accelerate one's motion with prana during the moment between physically stepping forward. At this rank, six consecutive 'steps' can be taken in various directions; additionally, consecutive mid-air 'steps' are also possible, though these count twice toward the limit. This skill is different from Prana Burst in that it cannot be used to directly empower physical attacks. Adds "+" modifier to AGI stat.

Disengage: B

Spells

Arc Saber: B

Photon/Plasma Lancer: C/B

Variants: Phalanx Shift, Barrette

Thunder/Plasma Smasher: A+

Thunder Rage/Blade: A

Thunder Fall: B

Defenser: C

Variants: Multiple

Round Shield: B

Lightning Bind: EX

Dimensional Transfer: EX

Dimension Step: EX

A spell that combines Sonic Move with Dimensional Transfer; allows movement from point to point within 1 km without actually traversing the intervening distance, and is quick enough to cast in combat (unlike ). Adds additional "+" modifier to AGI stat.

[REDACTED]: EX

[REDACTED]-[REDACTED] [REDACTED] phenomenon. Only available when using Bardiche's Dimensional Interface and Dimension Overdrive. Most effective in Riot-Zanber mode.

Noble Phantasms

Bardiche - Thunderfall Scythe

This legendary, self-aware mystic code/device conducts lightning element magic with extreme efficiency and supports advanced dimensional manipulations.

Forms: Lightning (default), Sonic

Modes: Staff (default), Scythe, Zanber (BFS), Riot (Katana), Riot-Zanber (BFKatana)

(Over) Drive/Interface: Dimension

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Servant Berserker

Identity: Subaru Nakajima - The Iron Heart

Strength: B+ (A+)

Agility: B (A)

Magic: C

Constitution: A

Luck: C

Noble Phantasm: C+

Class Skills

Mad Enhancement/Combat Interface: D (combined with Combat Cyborg "skill")

At "D" rank, parameters STR and AGI are increased, while thought, speech and Personal Skills are still accessible. As a Combat Cyborg, "Mad Enhancement" manifests as a zen-like state of placid fury, instead of the typical berserker's roaring rampage. Body movements and attacks are made with mechanically-exact precision. Iris color indicates if Mad Enhancement is active (amber, with digital patterns) or not (green).

Personal Skills

Modern Belkan Magecraft: C

Knowledge of Belkan/Mid-Childan hybridabstraction/equation magic.

Combat Cyborg: EX

Bones reinforced by high-tensile materials, synthetic musculature, and fibre optic nerves. Raises CON to A. Includes an Inherent Skill. Automatically grants Rank Up for Battle Continuation (if servant already has that skill).

Battle Continuation: A

Disengage: C

Spells

Caliber Shot/ Revolver Shoot: C

Knuckle Duster: B

Oscillating Breaker/Knuckle: B+

Revolver Cannon: C

Divine Buster: B+

Variants: A.C.S.

Protection: C

Wing Road: EX

Noble Phantasms

Mach Caliber/Revolver Knuckles (x2) - Revolving Hell on Wheels

[Description REDACTED]

Forms: Skates/Coat, Armored

Drive/Interface: Accelerate Charge System/Combat

Vibration Shatter - Inherent Skill

Allows for the release of oscillatory waves towards the target from the ends of the limbs, resulting in resonance that can crush the target and is particularly dangerous to electronic machinery and mystic codes/devices.

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Servant Rider

Identity: Teana Lanster - The Endless Mirage

Strength: E

Agility: A++

Magic: C

Constitution: D

Luck: B

Noble Phantasm: B

Class Skills

Riding: A- (cannot ride beasts, but skill at handling artificial mounts is the basis of this servant's legend)

Magic Resistance: D

Personal Skills

Mid-Childan Magecraft: C

Knowledge of Mid-Childan abstraction/equation magic.

Military Tactics: B

Eye of the Mind (True): B

Spells

Cross Fire Shoot: B

Fake Silhouette: C

Variant: Boosted Illusion (B)

Optic Hide: D

Phantom Blazer/Breaker: A+

Restrict Lock: A

Shoot Barret: C

Variants: Barret F/S/V/RF, Silhouette, Variable Shoot (A)

Noble Phantasms

Cross Mirage - Woo Style

[Description REDACTED]

Modes: Shooting, Dagger

(Over) Drive: [REDACTED]

Garland - [REDACTED]

[Description REDACTED]

Forms: [REDACTED]

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Servant Caster

Identity: Hayate E. Yagami - The Twilight Lady

Strength: E

Agility: D

Magic: A+++

Constitution: E

Luck: B

Noble Phantasm: A++

Class Skills

Territory Creation: A

Item Construction: C

Personal Skills

Ancient Belkan Magecraft: A+

Knowledge of Ancient Belkan abstraction/equation magic, with sufficient experience to analyze unknown magics and the ability to research new spells within the servant's Territory.

Mid-Childan Magecraft: B

Knowledge of Mid-Childan abstraction/equation magic.

Gaian Magecraft: C

Knowledge of orthodox Earth thaumaturgy and conceptualization.

Spells

Numerous spells, exact list unknown.

Noble Phantasms

Tome of the Night Sky

[Description REDACTED]

Mode: Book (default), Unison

Wolkenritter Summoning

[Description REDACTED]

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Servant Assassin

Identity: [REDACTED] - The Impassible Chain

Strength: E

Agility: C+

Magic: B

Constitution: E

Luck: A

Noble Phantasm: EX

Class Skills

Presence Concealment: B

The capability to hide one's presence as a Servant; at this rank, can hide from servants, masters, and scrying spells while in motion, though there remains a chance of being detected (with A-rank luck, unlikely). Preparations for attack will end the concealment. Normally, this rank is insufficient for the class. However, this servant's preferred method of defeating enemies is the core of his legend and qualifies him from the assassin class.

Personal Skills

Mid-Childan Magic: A

Knowledge of Mid-Childanabstraction/equation magic, with sufficient experience to analyze unknown magics and dispel them.

Flash Step/Shukuchi: D

The ability to immediately accelerate one's motion with prana during the moment between physically stepping forward. At this rank, three consecutive 'steps' can be taken in various directions, but only when in direct contact with a grounding surface. This skill is different from Prana Burst in that it cannot be used to directly empower physical attacks. Adds "+" modifier to AGI stat.

Information Erasure: C

At the moment the battle ends, information such as the servant's abilities, true name and appearance traits vanish from the memories and records of the opponent(s) and any witnesses. Just as it did in this servant's legend.

Multitasking: B

Mental capability to cast/maintain multiple spells at once. At this rank, up to five entirely separate tasks can be worked on in parallel.

Spells (partial list)

Round/Tower Shield: B/A

Aegis Shield: A+

Ring/Hoop/Chain Bind: D/C/B

Restrict Lock: A

Struggle Bind: A+

Dimensional Transfer: EX

Moonlight Breaker: EX

[Description REDACTED]

Noble Phantasms

Impenetrable Fortress - None Shall Pass

[Description REDACTED]

Garrote Chain - Death Without Warning

[Description REDACTED]

Servent: Berserker

True Name: Emiya Haru

Strength: A {A+ (Reinforcement), EX (Berserk)}

Agility: B {B+ (Reinforcement), C+(Berserk)}

Mana: B

Endurance: A

Luck: A+

NP: C+ (A++)

Class Skills

Mad Enhancement: C

Unlike most others of this class, Haru is able to hold on to most of his consciouness while in this state. He still becomes a destructive machine, but is able to distinguish his master and allies if announced.

Independent Action: B

Even though it's against his status, Haru has enough prana from when he was alive to not need to truly rely on his master for it. As such he can be quite a pain to control if he doesn't like you.

Personal Skills:

Chinese Martial Arts: A+++

Centuries of training and fighting in his life has made Haru a true master of Muay Thai fighting style.

Impact: C+

Haru's only real form of magic. Physically manifesting his prana to create devastating attacks.

Battle Continuation: A

Because of Haru's birthright and blood, he can continue fighting even after suffering the most fatal of wounds. In a fight, nothing short of absolute death can stop his will to fight.

Bravery: A

Haru will never back down from a challenge. The stronger the opponent, the more likely Haru will fight. Haru can't fear what he looks forward to and he always looks forward to fighting.

Noble Phantasm

Beowulf: C

A set of guantlets and grieves given to him by a legendary demon hunter. When equipped his strength and speed increase as well as his attacks become light attributed.

Dai yon eikyo:-Shin no migite: A

"Fourth Impact: Right Hand of God". Haru's most devastating attack. Aborbing most of his prana in into his arm and releashing the blast in one punch. Cannot be used during Madness state. His master can also add their own prana as well, further powering the attack.

When using Beowulf, the attack power at it's peak raises, but the recoil from prana consumption could nearly kill both servent and master.

Servent: Archer

True Name: Emiya Chiyo

Strength: C (C+ with Reinforcement)

Agility: B (B+ with reinforcement

Mana: C

Endurance: B (B+ with reinforcement)

Luck: C

NP:C, A

Class Skills:

Independent Action: B

Capable of remaining in this world for two days without a established contract. Also capable to live on for a short period of time after suffering extensive damage on his spiritual core.

Personal Skills:

Battle Continuation: A

Known for never giving up and being able to fight even if her body was already falling apart, can just ignore non-critical wounds and the critical ones barely slow her down.

Bravery: B

Never backing down from a fight no matter how powerful the opponent, she was very hard to intimidate in her lifetime.

Charisma: D

Led her own small squad of mercenaries, they were all extremely loyal to her

Eye of the Mind (True): A

Extensive combat experience she gained fighting both her siblings and a wide variety of enemies allows her to properly predict the movement and actions of her opponents. Her experience is so extensive that this ability almost boarders on seeing into the future.

Guardian Knight: B

Lived her life to protect those around her, those she loved and cared for

Magecraft: C

Capable of using simple abilities like Projection or Reinforcement, quite skilled in bound fields

Military Tactics: D

Capable of utilizing small unit tactics

Projectile (throwing knives, guns, grenades)

Extensive knowledge of firearms and explosives

Noble Phantasm

Combat Preparation: C

She was known for always being perfectly prepared to face her enemies, utilizing weapons and tools appropriate to the enemy she faced. She can create various weapons, tools, explosives, even conceptual weapons before moving out to fight but it takes time and prana. The more powerful and complicated the weapon the more time it takes.

Battlefield Preparation: A

Bounded Field she can utilize before the battle begins, capable of preparing the battlefield by covering it with wards, traps, mines, hidden holes dug in the ground and all sorts of nasty surprises. Can be used one time only before the battle

Servant: Assassin

True Name: Reiko Emiya

Alignment: Chaotic Neutral

Strength: C

Agility: A (A+++)

Mana: D (A)

Endurance: C

Luck: E

Noble Phantasm: A+

Class Skills:

Presence Concealment: A+ (EX)

Personal Skills:

Time Manipulation: EX

God like level of control over the power of Time to a degree that Space, its closest companion, can be manipulated to a lesser degree. As a Servant her powers are fully within her grasp capable of feats comparable to True Miracles. At this level, it grants Agelessness, Clairvoyance, Spatial Distortions, Time Reversal, Time Travel, Loop Effect, Tesseract Creation, Slow, Haste etc.

Assassin requires a massive amount of prana prior to use, thus she can only invoke it a for a brief moments a day without a Norito. However upon invocation she can perform feats beyond that of even the most powerful Servants. It allows her to shift herself a few seconds into the past or the future allowing perfect concealment. She can strike in both the past and the future allowing for truly unavoidable strikes unless tempered by Luck. It also boosts her speed to near Divine Levels by speeding up her personal Time and slowing the Time of the World.

Second Magic: The Kaleidoscope: E- (B)

Assassin was the only pupil of Zelretch to truly learn the Second Magic, enough to use the Multi-Dimensional Refraction Phenomenon at will but her poor prana reserves restrict her from performing truly awe inspiring feats. If her mana supply is increased by the use of Norito then her true powers over this art is unlocked

Norito: Right of Flight: A

Sands of time. Warps of Space. Change all to the image of my Ashikabi...

This skill allows Assassin to take a small amount of prana from her master to increase her mana to ridiculous extents through a kiss and aria composed of a single verse. This requires the Master to be nearby Assassin if he or she wishes for Assassin to fight at her maximum potential thus possibly endangering them from enemy Servants.

Scrapped: Caged Bird: A

Unable to grant the use of Norito with a simple kiss. This skill vanishes when Assassin truly gives herself to her master in both body and soul granting her the skill Norito.

Noble Phantasms:

Sankakukankei, Three Eternal Corners: Rank B(A+)

A sword crafted by Emiya Shirou to control his daughter's powers. Appears as a dull edge nodaichi made of a gem crafted from the powers of the Second Magic and covered in silver lines along the length of the blade; They are runes the size of a hairs width.

Neutral: Allows the user to accelerate and decelerate local time around him. Increasing speed and reaction time by two ranks. Reiko is unable to use this ability due to the blade exerting its more powerful abilities over the world

First Corner: Kagizaki (Tear) - In Reiko's hands, it can invoke an unblockable edge made from by warping space upon contact. This also make the blade selective and only cut the target and nothing else. Cannot be used in conjunction with the other corners.

Second Corner: Taru (Suspend) - Isolates its wielder in a separate time frame mimicking Avalon but does not grant absolute immunity the sheathe has. The barrier can be broken but it will be very difficult to do so. Reiko cannot move while this is active, barrier size is dependent on amount of prana infused. Cannot be used in conjunction with the other corners.

Third Corner: Fuuin (Seal) - Its most terrifying ability. Functions almost like a curse. Allows Reiko to turn an instantaneously fatal blow into slow lingering death by isolating the target in mini tesseract slowing the passage of time while keeping the targets perception of time normal turning seconds into days or years or centuries.

Hiken: Tsubame Gaeshi

Assassin learned this skill from the tales her father had told her in hopes of defeating her mother in pure combat. The name became stuck in her mind, eventually while studying under the tutelage of the Wizard Marshal and her older self she learned the Multi-Dimensional Refraction Phenomenon of the Second Magic but can use it momentarily. However, it was enough for her to recreate this skill from watching her siblings do battle. Assassin is mildly amused that this skill which she learned to fight a Sekirei also named and created after a swallow.