Bonus Chapter 1
Heyo folks Seiker here. So before I get to the next part of Empyrean I kinda felt like making this extra chapter to kinda explain where some of the story elements I pulled when working on the first arc came from. As some of you noted in reviews, Honkai Impact kinda suffers from chronic gacha game syndrome of having a ton of lore and character elements squirreled away in side materials that are either a pain in the ass to find or damn near impossible for some to discover. Like did you know there's two visual novel stories about Anti-Entropy and Durandal? And both of them have pretty important lore snippets, like showing us who the original Welt was or explaining why Durandal is so god forsakenly strong. Not like those are things some of us can even hope to find easily.
Anyway, this first arc actually starts off referencing Mihoyo's previous game, Gunz Girl Z, which I've actually played before. Unfortunately, the game has a pretty poor translation. But basically, all the events up to Chapter 7 adapt some of that game in a loose sense of the word. Chapter 7 is when the story starts referring to actual HI3 side materials, in this case the Escape from Nagazora manga. With obvious touches of my own thanks to additional characters or added elements.
Like Sozo. Yeah that entire idea was based in "what if there was some force counteractive to Honkai?" Now granted it's in a restrained manner. Sozo doesn't have the kind of reach in power Honkai does as a force, and there is a certain element about their nature that's currently spoilers for future plans, so I'll leave that up to your guys' imagination for now. As for the terminology used, as was noted "Heiland" is just kinda one of several German words that can equate to "Savior." I was actually thinking of using "Retter", but I liked the sound of Heiland better. Cause hey what better to counter a "Ruler" than a "Savior".
And then in the realm of hypotheticals, there's persay how Soleil would function as a playable character of some manner. Think of mechanics in a sorta of Dante-lite fashion from Devil May Cry. True to how he operates here, his weapon type would be "Sets", consisting of a few weapons he can switch between to change his engagement ability on the fly. Offset of course by not being as specialized as other characters to avoid being TOO strong on his own.
So anyway I definitely plan to make what I can out of other side materials, which means we're taking some time before getting to the main story of the game itself… plus some ideas to add a bit more and just have some things to do… like say a certain Sin Hunter and Vampire… Anyway, I'll be planning out the next arc for a bit before updating this again, so seeya then! And if some of you have questions, feel free to PM me. I'll give the best answers I can without going into spoilers if that's how you roll.