Naturally, I didn't wait until the next day to use my new skill. I activated the skill book immediately and upon learning the skill triggered Instant Dungeon Creation. The world around me flickered as the blue sky overhead shifted radically to a dark, starry purple. I looked around at the forest nearby, expecting to see Goblins or something jump out to stab me, but the darkened forest sat peacefully empty, the crickets chirping as the wind rustled the, for some reason now purple leaved trees.

I looked at the system message that had popped up when I learned and triggered the skill By reading a skill book, you have learned a new skill! Instant Dungeon Creation: Use the power of the Game to warp the world around you and connect it to other worlds! The higher your level, the more dramatic the change, and the more powerful your instant dungeon! Well that made sense, the stronger I got the more interesting and powerful dungeons I could make. It also made sense that it connected me to other worlds, since warping reality was reasonable but if it was all that was going on, once the dungeon closed, none of my loot would stick around.

I looked down to the second message and let out a loud groan Congratulations! You've created your first instant dungeon! This dungeon connects to The Sorcerers Tower! This is a common ranked dungeon! As a bonus for creating your first dungeon so quickly, you get plus ten to LUK! Call me a cynic, but when I'm suddenly granted ten luck out of nowhere, I start to worry I'm going to need it soon, and inside a pocket dimension that connects to another universe is the last place I want to rely on getting lucky.

Shaking my head, I set off into the forest, figuring that since I created this place it was probably oriented by my perception, hence I needed to travel forward to get to where I was heading. After several peaceful minutes of walking through evening woods I finally came to a gigantic stone tower. Imposingness aside, the damn thing was terribly built. Seemingly much too thin and being propped up in several places by wooden supports fastened to more stable parts of the building. My eyebrows creased as I stared at one of the least stable buildings I had ever seen and prepared to enter.

The conical but faded blue tiled roof sported a flag with a picture of a broom on it, so I wasn't too worried about the inhabitants, plus this was a common dungeon so how strong could the monsters be. Despite worrying I would trip and fall through one of the ramshackle stone walls I was more than confident of my abilities, despite my worry about that random LUK boost. I walked purposefully up to the huge wooden door and just before my hand reached the handle, I realized I had missed something huge!

I had leveled up five times! I focused on my stat screen and watched the window pop into existence. At level six I had twenty five free attribute points to dump into any stat I wanted. I controlled my immediate reflex to dump them all into LUK because that would be a huge waste, thought I did drop in four points to round my LUK stat to fifteen. Noticing as I did that I had actually gotten a skill that I hadn't noticed when my LUK hit ten. Congratulations by reaching ten LUK you've unlocked a new perk! Double or nothing: whenever your LUK is applied you have a 50% chance to achieve a critical lucky outcome, as well as a 50% chance to achieve a critically unlucky one! You may not always have good LUK but you'll always have a lot of it!

Fuck! I didn't want that perk! My whole life was going to turn into a comedy of errors. I searched in vain for a way to turn it off and glared at the window. Shit. On thinking of the way LUK had to work I vaguely understood the mechanics. LUK could be good or bad, a higher LUK didn't mean I would have more good things happen, it meant I would have more UNLIKELY things happen. This perk just split it into an even fifty fifty split. To be fair that prevented me from having a few years of only bad LUK but it also meant my bad days were going to be a lot more consistent.

After I pushed my LUK up to 15 I thought hard about the rest of my points. I wanted to put some of them in intelligence of course, and some in wisdom, a good mana regen rate would be a huge help. But on the other hand I needed to raise my physical stats too. I thought for a second and dumped fifteen points into WIS and the remaining six into INT. Knowing that I could raise my stats through use made wasting points on physical stats a stupid idea. Wisdom would be the hardest to raise on purpose and intelligence, aside from deciding my MP was also my highest stat so it would rise the slowest from here on out.

By raising your WIS to ten you've gained a new perk! Meditation: By clearing your mind and connecting to the energy around you, double your mana regen rate! That was amazing! My mana regen went up to 19 mp per minute and I could double that by meditating! It might not be enough to let me machine gun spells but it was more than one percent per minute which meant I wouldn't be tapped completely for more than a few hours at any given time. With my mana sitting at 1350 now I also had a solid pool to draw from, and I readied myself to react to surprises as I yanked open the huge wooden door of the rickety tower.

The inside of the tower was, not surprisingly, poorly lit by widely interspersed torches, and the first halway was even occupied by my very first dungeon monster. (Level 1) Mop Beast: and arcane guard beast created from magically animating a common floor mop. Be careful, or this thing might clean your clock! HP:300/300 MP:1000/1000 I once again glared at the window. Damn it game, like this wasn't humiliating enough without the bad puns? I rolled my eyes and focused back on the Mop Beast.

So from what I could tell aside from level, different types of monsters had different strengths. That bear had 1500 HP and this Mop had 1300 combined, there must be some type of tier system within the game independent of levels. By showing uncommon levels of perception and making impressive inferences, you gain one WIS! For reaching twenty WIS your Meditation perk has been upgraded! Meditation now triples your mana regen rate while in the meditative state!

Well damn, that was useful. I'd make sure to try that out after this fight. I took one step forward and felt the Mop Beast focus its attention on me, it began to glow a dull blue, and I emmediately lashed out with a spell before it had a chance to attack. A cone of flame lanced out of my hand, instead of holding the spell for long I dumped twice the mana into it to double the resulting damage. By spending 236 mana you unleash an augmented Gout of Flame! 200 damage, divided by half by Mop Beasts arcane shield, times two due to elemental weakness equals 200 damage!

Damn it, I never managed to put them down in one shot. At least I knew what that blue glow was, a fucking shield. Unlike pre Gamer me, current me didn't get winded or drained by spells, at least not with over a thousand mana still left in my tank. I quickly Blasted it with another Gout of Flame, but before I did the color of its glow changed to purple. The Mop Beast uses, Lightning Burst! You take75 points of electrical damage! Before I could process what I'd just read the blast of lightning hit me dead center in the chest. I half expected my heart to stop on a dime but instead I just felt indescribable pain. Gamers Body preventing me from suffering an un game like death via the laws of physics.

Death or not though that fucking HURT. I staggered back, gasping in pain and glaring at the mop beast as I recast my previous Gout of flame, which had apparently been interrupted. It had drained the mana and the spell fell apart mid cast. Luckily apparently I didn't get a spell backlash this time, but I'd have to remember that interrupted spells still cost mana. The blast hit the bastard Mop Beast for a crit and burned the damn thing to ash, and I slumped to the ground in pain.

Due to exposure to electricity you have developed Electrical resistance Level 1! Electrical Resistance (Level 1): Ignore 1% of electrical damage done to you! Surviving catastrophic damage raises your VIT by 3! Well damn, I was guessing raising that wasn't going to be easy. Still every little bit helped. I slumped down onto the surprisingly clean tile and took a breath. This dungeon was going to be harder than I had expected, and I'd need every advantage I could get. Closing my eyes, I took a deep breath, and began meditation.

Hey folks king here. Sorry had another project going but this hasn't been abandoned. Hopefully I'll be able to update this more, and remember any reviews help motivate me a lot lol. Anyway hope you like this one and I have some interesting stuff planned.