Merlin: The Great and Powerful

I. Game Start!

"How dreadful...to be caught up in a game and have no idea of the rules." ― Caroline Stevermer


.

"English Oak," Mr. Ollivander said, offering the wand. "Unicorn Hair, ten and three-fourths inches - slightly springy...go on, give it a wave." the man urged.

Merlin Faulkner, although wary after the last wand had nearly set his mother on fire (Professor McGonagall, whom was accompanying them as an escort, saved his mother from injury with a hastily erected shield charm), obediently took the offered wand and, after a beat, gave it a wave. Silvery sparks flew out of it, almost looking as if shooting stars were emerging from the wand.

"Oh, yes, that's the one." the wizard declared to the professor's polite clapping - his mother belatedly following suite.

He started to smile, the glee of being an actual wizard with a real wand hitting him all at once, when loud, booming bells rang and the world went through a sudden rush of colors before bleaching to grayscale save for one thing. A single golden box floated before him, at eye level, with writing that reminded Merlin of the veranda text font that was itself copper in coloring.

QUEST COMPLETED!

{Quest: Game Start!}

OBJECTIVE(S): 3

Turn Age 11 (DONE)
Get Key Item
: Hogwarts Acceptance Letter (DONE)
Obtain a
Chosen Wand from wandmaker Ollivander (DONE)

Congratulations! You have achieved all three objectives!

Reward(s): +300 XP, +5 DEX, + 5 AGI, +5 STR, +7 VIT, +5 WIL, +5 CHA, +7 WIS
+10 LUK, +5 Points, +5 SP, +5 Skill Slots, +5 AP, SPECIAL ABILITY: GAMER unlocked.

[Close]

Merlin glanced at his mother, who was frozen and colorless like an old black and white picture, before, with lack of any better idea, pressed the [Close] at the bottom of the golden box. The box disappeared, with a fwip! noise that vaguely reminded him of a message alert system, only for three more to take it's place.

Idly, he wondered if there was a way to change the coloring of the thing - the copper and gold theme hurt to look at.

QUESTS

[Main] - [Side] - [Special]

[Magical Shopping Trip] Go to Diagon Alley and buy Key Items Set School Supplies Year 1 {47%}

[Last Days of Summer] School may be a few days away but that's no reason for you to not make the most of your last days of summer! {0%}

[First Year] Yay! You're a Hogwarts Firstie! {4.2%}

[Close]

Curiously, Merlin pressed the [Magical Shopping Trip] and jerked back when another box appeared in front of the previous ones. "I should have expected that though..." He muttered to himself, moving closer to squint at the writing on the box.

MAIN QUEST

{Magical Shopping Trip - 47% Complete}

OBJECTIVE(S): 17+*

Get Key Item: Wand (DONE; Chosen: +3 WIS, +3 WIL, +10% MP)
Get Key Item(s): Plain black robes x3 (DONE)
Get Key Item: Plain black pointed hat (DONE)
Get Key Item(s): Protective dragon hide gloves (DONE)
Get Key Item: Black winter cloak (DONE)
Get Key Item: Standard size 2 pewter Cauldron (DONE)
Get Key Item(s): Glass phials (DONE)
Get Key Item: Telescope (DONE)
Get Key Item(s): Brass scales set (DONE)
Get Key Item:
TEXTBOOK: The Standard Book of Spells (Grade 1) by Miranda Goshawk
Get Key Item: TEXTBOOK: A History of Magic by Bathilda Bagshot
Get Key Item: TEXTBOOK: Magical Theory by Adalbert Waffling
Get Key Item: TEXTBOOK: A Beginner's Guide to Transfiguration by Emeric Switch
Get Key Item: TEXTBOOK: One Thousand Magical Herbs and Fungi by Phyllida Spore
Get Key Item: TEXTBOOK: Magical Drafts and Potions by Arsenius Jigger
Get Key Item: TEXTBOOK: Fantastic Beasts and Where to Find Them by Newt Scamander
Get Key Item: TEXTBOOK: The Dark Forces: A Guide to Self-Protection by Quentin Trimble

+BONUS OBJECTIVE(S): 6

Get Pet: Familiar
Get Item: Trunk (DONE)
Get Item:
Book bag (DONE)
Get Item(s): Parchment x200 in (DONE)
Get Item(s): Quill x5 (DONE)
Get Item(s): Inkwell x10 (DONE)

*HIDDEN OBJECTIVE(S): 4

Completion Reward(s): Key Items Set School Supplies Year 1, +200 XP, ? ? ?

[Close] - [Track]

"Huh." Merlin peered at the bonus objectives, "Well, the pet is optional and the rest weren't technically on the supply list but they make sense to get though I wonder if there are students who don't buy them..."

He pushed [Close] and the box went away with another whooshing noise, leaving the quests box from earlier displayed before him and, opting to ignore the other quests, pressed that box's [Close] button also.

CHARACTER STATUS

MERLIN FAULKNER

Title: Fledgling Wizard (+2 WIL, +2 WIS)

Level: 1

HP: 25/25
MP: 30/30
Stamina: 20/20

DEX: 5
AGI: 5
STR: 5
VIT: 7
WIL: 10
CHA: 5
WIS: 12

LUK: 10

[SPECIAL STATS]

Point(s): 5

Merlin Faulkner is a rather quite and solitary boy who is often teased and called a "Mama's Boy" by his age-mates. Prior to turning eleven years old he received an acceptance letter to Hogwarts School of Witchcraft and Wizardry, thus his journey to becoming a full-fledged wizard has started. There are things in his past that might make the journey problematic, however...

[Close]

"Problematic." Merlin hissed softly to himself, "What the fu-" Instinctively his eyes flitted to his - still grayscale and frozen - mother and he changed mid-word, "-dge is that supposed to mean?" After a beat, where staring at the sentence gave no answers, he dismissed that box and investigated the final one.

MENU

[Status] - [Skills]
[Quests] - [Inventory]
[Profile] - [Social]
[Journal] - [Options]

[Resume]

"Resume, wha-" Merlin started to question when there was another sudden rush of color as the world unfroze and returned to how it was before the boxes appeared. Blankly, he also noted that the 'Menu' box had disappeared.

The next moment, his mother was crushing him in a hug that - given he, for all that he remained calm (something he was distantly freaking out about) during the ordeal, was unnerved by how the world had...changed so abruptly - he made absolutely no move to get out of. He, in fact, returned the embrace wholeheartedly - even if the sudden rush of compliments made him flush. "That was fantastic! Absolutely beautiful - as if you created your very own meteor shower! I'm so proud, baby mine."

Ping! Merlin's gaze automatically went toward the noise, finding a small box that stayed only for as long as it took him to read.

Accepting and returning EMOTION: Affection through the ACTION: Hug has strengthened you bond with CHARACTER: Maya Faulkner.

+2 Special Stat 'H?', +10 Maya Faulkner Bond.

"Yes indeed," Mr. Ollivander said, "You are quite the match, you'll find that this wand will serve you well in a range of subjects." A beat where his mother finally released him, then-

"That'll be seven galleons."


QUEST COMPLETED!

{Quest: Magical Shopping Trip}

OBJECTIVE(S): 17+*

Get Key Item: Wand (DONE; Chosen: +3 WIS, +3 WIL, +10% MP)
Get Key Item(s): Plain black robes x3 (DONE)
Get Key Item: Plain black pointed hat (DONE)
Get Key Item(s): Protective dragon hide gloves (DONE)
Get Key Item: Black winter cloak (DONE)
Get Key Item: Standard size 2 pewter Cauldron (DONE)
Get Key Item(s): Glass phials (DONE)
Get Key Item: Telescope (DONE)
Get Key Item(s): Brass scales set (DONE)
Get Key Item: TEXTBOOK: The Standard Book of Spells (Grade 1) by Miranda Goshawk (DONE)
Get Key Item: TEXTBOOK: A History of Magic by Bathilda Bagshot (DONE)
Get Key Item: TEXTBOOK: Magical Theory by Adalbert Waffling (DONE)
Get Key Item: TEXTBOOK: A Beginner's Guide to Transfiguration by Emeric Switch (DONE)
Get Key Item: TEXTBOOK: One Thousand Magical Herbs and Fungi by Phyllida Spore (DONE)
Get Key Item: TEXTBOOK: Magical Drafts and Potions by Arsenius Jigger (DONE)
Get Key Item: TEXTBOOK: Fantastic Beasts and Where to Find Them by Newt Scamander (DONE)
Get Key Item: TEXTBOOK: The Dark Forces: A Guide to Self-Protection by Quentin Trimble (DONE)

+BONUS OBJECTIVE(S): 6

Get Pet: Familiar (DONE)
Get Item: Trunk (DONE)
Get Item:
Book bag (DONE)
Get Item(s): Parchment x200 in (DONE)
Get Item(s): Quill x5 (DONE)
Get Item(s): Inkwell x10 (DONE)

*HIDDEN OBJECTIVE(S): 4

Scouting the territory!
- Get information about the Magical World from a Pureblood {Not Escort} (DONE
; +1 Special Stat 'S?' ✖ number of Pureblood)

Bookworm!
- Get more books then the ones required (DONE; +1 Special Stat 'R?' ✖ number of Book)

Friendly Face!
- Befriend a stranger (X)

Curious Wanderer!
- Sneak away and explore on your own (X)

Reward(s): Key Items Set School Supplies Year 1, +200 XP, +4 Special Stat 'S?', +3 Special Stat 'R?'
Title:
Firstie unlocked, Obtained BIRD-type Familiar, Title: Prepared Student unlocked, + 2 Skill Slots
+1 DEX, + 1 AGI, +1 STR, +2 VIT, +5 WIL, +4 CHA +10 WIS, +1 LUK, +5 Points, +5 AP, +5 SP

[Close]

Merlin froze when the box appeared, though it thankfully didn't disrupt the world like it had earlier, and slowly rose a hand to close it. "Wait," he mused aloud, "If just saying 'resume' was the same as pushing resume, can I just-" he paused then, very clearly, said, "Close."

The box disappeared and two more appeared with a ping! ping!

"That..." he huffed, "Will definitely get old if new ones come with each one dismissed."

Sound reasoning has earned you +1 Special Stat 'R?' the box in front read then disappeared, letting him read the second that also disappeared when he was done reading it. You have gained a level! You are now level 2! +2 Points, +2 AP, +2 SP

"Character Status." Merlin said, after a minute of indecision. Though he couldn't tell if anything froze like last time, given he was alone in his room with curtains blocking the window, he could see how the world lost color and assumed that it had froze like earlier.

CHARACTER STATUS

MERLIN FAULKNER

Title: Fledgling Wizard (+2 WIL, +2 WIS)

Level: 2

HP: 50/50
MP: 60/60
Stamina: 40/40

DEX: 6
AGI: 6
STR: 6
VIT: 9
WIL: 15
CHA: 9
WIS: 22

LUK: 11

[SPECIAL STATS]

Point(s): 12

Merlin Faulkner is a rather quite and solitary boy who is often teased and called a "Mama's Boy" by his age-mates. Prior to turning eleven years old he received an acceptance letter to Hogwarts School of Witchcraft and Wizardry, thus his journey to becoming a full-fledged wizard has started. There are things in his past that might make the journey problematic, however...

[Close]

"That...is ominous, let me-" Merlin muttered, adding a point each to DEX and AGI so they were both at seven which left the point count at ten. "Right. So, how about Special Stats?"

A new box appeared in front of the Character Status one.

SPECIAL STATS

Stat Point(s): 12

[H?]: 2

Kindness: 2
Faithful: 0
Honesty: 0
Hardwork: 0

[G?]: 0

Courage: 0
Bravery: 0
Nerve: 0
Chivalry: 0

[R?]: 4

Intelligence: 1
Creativity: 0
Learning: 1
Wit: 2

[S?]: 4

Ambition: 0
Cunning: 2
Leadership: 0
Resourcefulness: 2

[Close]

Bemused and a bit dismayed over the question marks, Merlin sighed before pressing the [H?] button and reading the box only to open four more boxes when he pressed [Kindness], [Faithful], [Honesty] and [Hardwork].

"Kindness, the measure of how nice you are - this is a trait of H. This special stat allows a plus twenty percent bond xp gain, plus fifteen percent reputation xp gain, plus 10 percent loyalty xp gain, plus ten percent luck and plus five percent charisma." He read aloud, finding he could move the boxes if he just grabbed a corner and pulled. He moved the Kindness box so that it was above the next one. "Faithful, the measure of how reliable you are - this is a trait of H. This special stat allows fifteen percent loyalty xp gain, fifty percent boost to all stats on you if a person with a bond of ally or higher is in distress, fifty percent boost to all stats on a person with a bond of ally or higher when you are in distress and a plus two percent multiplied by teamwork level xp gain while in a party."

"Whoa. That one's really a team player." He blinked at the Faithful stat then continued after he moved that box so it was to the left of Kindness. "Honesty, the measure of how truthful you are - this is a trait of H. This special stat allows plus twenty percent bond xp gain, plus fifteen percent reputation xp gain, plus ten percent loyalty xp gain, plus five percent luck and plus five percent charisma but it is also minus twenty-five percent xp gain for the skill class Ninja."

Merlin stopped. Blinked, re-read the last bit then burst, "THERE IS A NINJA SKILL CLASS?"

Whelp. Goodbye honesty. He thought as he went on to the next once Honesty was placed to the right of Kindness. "Hardwork, the measure of how diligent you are - this is a trait of H. This special stat allows plus fifty percent xp gain, plus five percent points, plus five percent ability points, plus one percent skill slots, plus fifteen percent health, plus fifteen percent magic and plus twenty-five percent stamina."

With dismay, Merlin realized he was going to have to read all of the special stats then grimly moved things so that he could click the [G?], [R?] and [S?] before following with each individual stat in a series of button pushing. Once the boxes stopped appearing, he tugged and arranged them until he could see all twenty of them - they made a wall of boxes before him.

He looked at the wall for a moment before sighing and starting to read them, "Courage, the measure of your valor - this is a trait of G. This special stat allows plus fifteen percent reputation xp gain, plus two percent charisma, plus twenty-five percent will, plus twenty-five percent vitality, plus five percent luck and plus twenty-five percent multiplied by charisma xp gain for motivation.

Bravery, the measure of your daring - this is a trait of G. This special stat allows plus fifteen reputation xp gain, plus one percent charisma, plus two percent luck, plus twenty-five percent vitality, plus twenty-five percent strength.

Nerve, the measure of how dauntless you are - this is a trait of G. This special stat allows for plus fifteen reputation xp gain, plus twenty-five percent xp gain, plus two percent charisma, plus twenty-five percent vitality, plus fifty percent will, plus fifteen percent health, plus four percent luck.

Chivalry, the measure of how noble you are - this is a trait of G. This special stat allows for plus twenty-five percent reputation xp gain, plus ten percent bond xp gain, plus fifteen percent charisma, plus ten percent loyalty xp gain and plus five percent xp gain for the skill class King.

Intelligence, the measure of your reasoning - this is a trait of R. This special stat allows plus fifteen percent reputation xp gain, plus one percent charisma, plus fifteen percent xp gain, plus two percent luck, plus fifteen percent wisdom, plus three percent skill slot, plus one percent points, plus one percent ability points, plus fifteen percent magic and plus twenty five percent xp gain for skill class Scholar.

Creativity, the measure of how innovative you are - this is a trait of R. This special stat allows plus five percent reputation gain, plus two percent charisma, plus three percent luck, plus fifteen percent wisdom, plus fifteen percent xp gain, plus one percent points, plus three percent ability points, plus twenty five percent xp gain towards skill class Spark of Genius, plus twenty percent multiplied by twenty percent of resourcefulness, wit and cunning xp gain towards skill class Survivalist.

Learning, the measure of your comprehension - this is a trait of R. This special stat allows plus five percent reputation gain, plus one percent charisma, plus fifteen percent wisdom, plus fifty percent xp gain, plus two percent points, plus three percent ability points, plus two percent skill slots, plus twenty five percent xp gain towards skill class Spark of Genius, plus twenty five percent xp gain for skill class Scholar.

Wit, the measure of your cleverness - this is a trait of R. This special stat allows plus fifteen percent xp gain towards skill class Spark of Genius, plus five percent reputation, plus three percent charisma, plus fifteen percent wisdom, plus fifteen percent xp gain, plus two percent points, plus two percent skill slots, plus one percent ability points and plus twenty percent multiplied by twenty percent of resourcefulness, creativity and cunning xp gain for skill class Survivalist.

Ambition, the measure of your resolve - this is a trait of S. This special stat is minus ten percent reputation xp gain, minus five percent charisma, minus five percent wisdom, plus twenty-five percent will, plus fifteen percent xp gain towards skill class King, plus five percent xp gain towards skill class Ninja, plus five percent skill slot, plus five percent points and plus five percent ability points.

Cunning, the measure of how crafty you are - this is a trait of S. This special stat is minus twenty-five percent reputation xp gain, minus five percent charisma, minus ten percent bond xp gain, plus twenty five percent xp gain toward skill class Ninja, plus five percent ability points, plus five percent points, plus five percent skill slots and plus twenty percent multiplied by twenty percent of resourcefulness, creativity and wit xp gain towards skill class Survivalist.

Leadership, the measure of your influence - this is a trait of S. This special stat is fifty percent xp gain towards skill class King, plus ten percent reputation xp gain, plus twenty-five will and plus five charisma.

Resourcefulness, the measure of how capable you are - this is a trait of S. This special stat allows plus ten percent luck, plus five percent ability points, plus five percent points, plus five percent skill slots and plus twenty percent multiplied by twenty percent of cunning, creativity and wit xp gain towards skill class Survivalist."

Merlin blew out a gust of air once he was done reading, relieved to be done. "Horrible, that was horrible. Why did I decide to read them aloud, it was a terrible idea."

Rudely, neither his room nor the boxes gave an answer.

"Alright. So. I have twelve points to spend." He said, thinking aloud. "I've got no idea what a ninja skill class is but I want it so I'll dump Honesty. I don't care for Leadership or any of the G stats really so I can go without them. Or, wait, will I have an ability check for Courage?" No answer. "Right...I guess I can put a point there but uh..."

I can live with being a coward, Merlin decided. "I definitely want Faithful, along with Cunning, Resourcefulness and Learning since I'm going to school soon. Mm, I should put a point to Creativity if only for the Survival skill class xp gain since I'll have the other three already. Then Wit, Intelligence, Kindness and Hardwork."

"Let's do three to Cunning, two to Resourcefulness, two to Learning, two to Faithful, one to Hardwork, one to Creativity, one-" he paused and mentally counted it and said, "-to Courage then." Nodding to himself he proceeded to demolish the wall of boxes before distributing his stat points as he had said.

SPECIAL STATS

Stat Point(s): 0

[H?]: 5

Kindness: 2
Faithful: 2
Honesty: 0
Hardwork: 1

[G?]: 1

Courage: 1
Bravery: 0
Nerve: 0
Chivalry: 0

[R?]: 7

Intelligence: 1
Creativity: 1
Learning: 3
Wit: 2

[S?]: 9

Ambition: 0
Cunning: 5
Leadership: 0
Resourcefulness: 4

[Close]

He closed the special stats and blinked when he saw the changes to the character status box.

CHARACTER STATUS

MERLIN FAULKNER

Title: Fledgling Wizard (+2 WIL, +2 WIS)

Level: 2

HP: 50.15/50.15
MP: 60.3/60.3
Stamina: 40.25/40.25

DEX: 7
AGI: 7
STR: 6
VIT: 9.25
WIL: 15.25
CHA: 8.99
WIS: 23.05

LUK: 11.65

[SPECIAL STATS]

Point(s): 10.62

Status: -0.6% XP Bond, -0.35% XP REP, +0.064% XP Survivalist, +0.5% XP Loyalty, +2.25% XP Motivation, +0.7% XP Spark of Genius, +1.75% XP Scholar, +1.25% XP Ninja, +2.6% XP

Merlin Faulkner is a rather quite and solitary boy who is often teased and called a "Mama's Boy" by his age-mates. Prior to turning eleven years old he received an acceptance letter to Hogwarts School of Witchcraft and Wizardry, thus his journey to becoming a full-fledged wizard has started. There are things in his past that might make the journey problematic, however...

[Close]

"Huh."