After about an hour or two trudging through the ocean, we managed to get to the facility. I didn't recognize it, which wasn't very surprising considering that my memory was shitty and that you didn't get to explore much of the area outside the facilities in the game. We began circling around the building, trying to find an airlock.
Eventually, one of the mechs found one on the west side of the building. One by one,we stepped through the doorway, which led into a large foyer. On a wall nearby the words "Welcome to Site Theta!" were painted in white. Theta, huh? Wasn't that the place with all the cyber-zombies created by the guy who ate structure gel? I thought.
[Keep the rifles ready.] I told Data. The mechs readied the weapons, ready to blast the first mechanical thing to walk around the corner. We continued into the square-shaped room, where the majority of the space was taken up by furniture. There were two doors, which, after we'd opened both, we discovered led into hallways, each of which contained a few doors and branched off into two directions at the end.
[Should we split up?] I asked Data.
[Splitting up would divide our total firepower, but we would likely discover the technologies we're looking for much faster.] She said. She was silent for a second, and then spoke again. [...I say we split up. Either of our teams should still have more than enough firepower to eliminate any hostiles.]
[Alright, I suppose my team will be Fireteam 01, and yours 02?] I asked.
[Agreed.] She said. With that done, we went into our separate hallways, and began looking for anything interesting. Unfortunately, the doors in our hallway only seemed to lead to administrative offices. We assimilated a couple computers we found, but they didn't have much of interest. Just administrative data from before everything went to hell.
After we'd gotten all the data we could from the computers, I destroyed them. Damn if I was going to leave a backdoor into the collective waiting for that creepy AI bastard to exploit. We eventually came to the end of the hallway, and were faced with the dilemma of having to choose which hallway to go through.
Luckily, I'd long since had some drones create a coin-flip program. And Data said it would be a waste of space. I thought to myself.
[That's because it is.] She chimed in.
[Shush, you.] I replied.
She dutifully obeyed, laughing as she went back from the comm channel to controlling the mechs.
I turned my attention back to the program. Right hallway will be heads, and left hallway will be tails. I decided. The holographic emitter of my omni-tool activated, showing the coin. I activated the program, and watched the red coin fly into the air. It flipped a couple times, and landed in my outstretched hand. I looked at it. Heads. Right hallway it is, then.
We set off on our way. The hallway contained only a couple doors, which only held chemical supplies for janitors, and ended in a junction, with only one hallway going to the left.. We followed this hallway until we came to a large room. This room contained a few desks with computers on them, and, more importantly, there was structure gel leading from them into a nearby burst pipe.
I walked over to the pipe and began inspecting the gel, making sure to avoid the tendril that connected the computers and the pipe as best I could. Just like I remembered from the game, it was a black, almost oily liquid. I took a glass canister from a storage place in my body, and activated my omnitools weapon mode.
I carefully sliced a bit of the structure gel off, and it fell into the canister. I immediately deactivated weapon mode, and the clawed gauntlet vanished. I inspected the canister's contents for a moment, and then placed it into a small metal box taken from another storage place on my body. The inside of the box was padded, so hopefully the canister wouldn't get busted.
Before we could explore anymore, the sound of something running very fast emanated from a hallway connected to the room.
[Data, we might have trouble here.] I said, readying my rifle.
[Yes, we're dealing with a problem of our own over here. Don't worry, I am capable of maintaining control of all the mechs, even if they are separated and engaged in different battles.] She said.
To prove her point, the mechs turned towards the hallway the noise was emanating from, and readied their rifles. The thing creating the noise charged out of the hallway, and slammed into one of the desks, halting it long enough for us to get a closer look at it. It wasn't pretty. The things body was massively bloated, enough so that it's arms seemed to be trapped within the bloating.
Tubing criss-crossed in and out of the abomination, funneling god knows what through its body. Open holes into the body were dotted around its abdomen. Boils full of pus covered its sickly grey skin. It's legs and feet were no longer shaped like a human's, the monsters insane creator having turned them into something resembling a minotaurs.
I looked at the eternally screaming face emerging at the top of the body from a mass of boils, and felt a mixture of rage, and pity. The WAU had a lot to pay for. From what I remembered of the game, the reason it did everything was to preserve humanity, but that did not justify this. Turning some poor bastard into a walking abomination like this...it wasn't human, and what's more, it was inefficient.
Why spend resources modifying their legs like that? Human feet are perfectly fine and efficient for walking. What was with the boils? They didn't seem to serve a purpose. Neither did the holes, for that matter. Why have it hunt down humans? An immortal machine like the WAU could surely wait a few decades for the humans to begin dieing, and then preserve them as it could. Hell, from what I remembered of the game, this guy was still conscious of what was happening. It was all so unnecessarily cruel, and it didn't make sense. Unless…
As we began to fire at the poor thing, I could feel my rage beginning to boil over again. I would make the WAU pay.
