Ganondorf Seeks Power
Basic Information:
Series: Legend of Zelda
Weight: 108
Speed: 1.534
Introduction: Appears from a portal
Up Taunt: Glows power in his hand then clenches his fist
Down Taunt: Spins in mid air and poses while laughing
Side Taunt: Cracks his knuckles and scoffs
Idle Animation: Grips is trident, which glows with power
Boxing Ring name: The King of Darkness
Alt Costumes: Default: His OoT appearance
Alt 1: White hair, slate-blue skin and bronze armor with a purple cape (Ganon's appearance from Four Swords Adventure)
Alt 2: Half red and blue hair, pale green skin, black armor and a red and blue cape (Twinrova)
Alt 3: Gives him an appearance reminiscent of Phantom Ganon from OoT
Alt 4: His Twilight Princess Appearance
Alt 5: Blueish-green skin, brown armor and a red cape (Ganon's appearance from Link to the Past)
Alt 6: Blue skin and red armor with a red cape (Ganon's appearance from the original Legend of Zelda)
Alt 7: Pitch black armor with a dark blue cape (Darknut)
Kirby Hat: His hair
Classic Mode: Beginning of the End (Mario, Samus, Kirby, Donkey Kong, Fox and Falco, Link and Zelda. Final Boss: The Hands)
Standard Moves:
Jab: Vertical swing with the trident followed by a forward stab
Special third jab: If the trident hits an opponent at the perfect spot, he will instantly pull them in and elbow them off of the trident, dealing much more knockback
Down tilt: Creates a small darkness explosion, which sends opponents straight up
Up tilt: Overhead swing with his trident
Side Tilt: Backhand slap while also swinging his cape (Acts as a reflector)
Dash Attack: Shoulder bash
Getup Attack: Trident whack on both sides
Edge Attack: Backhanded slap
Air Moves:
Standard Air: Spins his trident in multiple circles (Like Palutena)
Forward Air: Horizontal slash with his trident
Back Air: Stabs the trident's points backwards. If an opponent is hit in the perfect spot, Ganondorf will turn and punch them down off of his trident, acting as a meteor smash
Down Air: Flies straight down with a fist glowing. Spikes if a foe is hit at any point but he will not stop until he hits solid ground
Up Air: Backflip kick while his foot glows in power
Smash Attacks:
Up Smash: Jabs the Trident straight up. If he manages to his an opponent in the perfect spot, he will wind back and slam them down on the floor in front of him, dealing a lot of damage and knockback
Side Smash: Stabs his trident forward and makes a small explosion of magic from the tip
Down Smash: Raises his fist, creating an aura of glowing energy around him to rapidly damage foes before launching them
Specials:
Neutral: Dead Man's Volley (Ganondorf will charge up energy in his hand and fire a sphere of magic. This sphere will home in on the closest target and deal light damage and briefly stun them) (The longer you charge the bigger the sphere will be. and at Full charge he will fire 4 spheres instead of 1) (As you may have guessed, however, these spheres can be reflected. and every time they are reflected they become faster and stronger with NO limit. They will keep going until it hits SOMEONE-be it the opponent or Ganondorf)
Up: Dark Vortex (Ganondorf will disappear into a black portal and reappear above) (Works as your standard teleport)
Down: Triforce Field (Ganondorf holds his fist out, unleashing a field of magic in a cone shape infront of him. Foes caught within this field will be stunned-the length depending on their damage and how close they were to Ganondorf) (This is a reference to that attack he does on Link before his boss fight in Ocarina of Time)
Side: Trident Warp (Ganondorf tosses his trident into any direction and after it has flown for a while he will teleport to its location (doing that super cool blink teleport from Link to the Past) It can go pretty far and you can slightly turn it but is very predictable) (The spinning trident can damage and launch foes) (If Ganondorf presses the attack button he will stop the trident short and instantly teleport to it and do a powerful slash attack, but this will have lots of end lag and put him into freefall) (Lastly, holding down the special button will have Ganondorf not teleport at all and simply let the Trident boomerang back to him)
Grab and Pummel:
Grab: Grabs with his magic
Pummel: Shocks the foe
Throws:
Forward: Pulls them in then punches their stomach, launching them forward
Back: Levetates them behind him then shoots them away with a magical burst
Down: Slams them into the ground, slightly popping them into the air
Up: Creates an explosion at their feet, sending them flying upwards
Final Smash: Demon Beast Ganon
He transforms into his Ganon form from Ocarina of Time (Yes I know it doesn't make sense for Twilight Princess Ganondorf but just roll with it) and rockets forward, damaging and launching foes who are in his way
Final Smash (At 150% or higher): Final Calamity
If Ganondorf is at a very high damage percent, his final smash changes. He builds up power and unleashes a giant explosion (The size of Hero's full power Magic Burst). This HEAVILY damages foes caught within it, being capable of killing at some fairly low percentages. The major draw back, however, is that by using this Ganondorf will instantly be K.O'd himself. Why? Cause he would rather die taking you with him then risk you getting the win.
Results Screen:
Victory pose 1: Laughs as he levitates in the air
Victory pose 2: Punches his fist into his open palm before striking a menacing pose
Victory pose 3: Laughs with his arms folded before glaring at the camera
Defeat: Clap
Song: Gerudo Valley Theme
Trailer: Link clashes his blade against a trident. He jumps back as his opponent flips his cape, sending forward a yellow magical attack. Link slashes it back as his opponent jumps to avoid it. The opponent then sends out a spell, causing Link to be stunned in place. The opponent laughs, walking into view and tilting Link's chin up to look him eye to eye. The demon king..Ganondorf-reveal phrase appears now. Ganondorf smirks as he backhands Link into the wall. The hero, not being one to give up, jumps and rushes Ganondorf once more, who strikes a menecing pose and moves to counter