Disclaimer: I do not own Halo or Mass Effect, unfortunately.


Vehicles

UNSC

Warthog

Manufacturer: AMG Transport Dynamics.

Model: M18 FAV (Force Application Vehicle)

Cost: 52,000 cR

Length: 6 meters.

Width: 3.2 meters.

Height: 3 meters.

Mass: 3 metric tonnes.

Maximum Speed: 125 km/h (78 mph)

Engines: 12.0 L liquid-cooled hydrogen-injected ICE.

Hull: Ballistic polycarbonate, titanium, carbon nanotube.

Armament: Variable (Chaingun, Gauss, Rockets)

Crew: 1 Driver, 1 Passenger, 1 Gunner.

Roles: Infantry mobility/multipurpose vehicle, internal security, military patrol, rapid transport and reconnaissance.

Overview: The Warthog is the UNSCs primary ground vehicle, used for its scouting and reconnaissance capacity, or as an integral part of a mechanized infantry unit. It is a highly mobile, all-wheel drive, all-wheel steering, hydrogen-injected ICE powered vehicle equipped with a manual transmission.

Scorpion Main Battle Tank

Manufacturer: Chalybs Defense Solutions.

Model: M832

Length: 12.75 meters.

Width: 9.75 meters.

Height: 5.5 meters.

Mass: 82.5 meters.

Maximum Speed: 72.375 km/s (45 mph)

Hull: Ceramic Titanium Armour.

Armaments: 1 M538 smooth-bore High Velocity Cannon, 1 M329T Heavy Machine Gun.

Operational Range of Cannon: 1,278 meters.

Crew: 1 Driver, 1 Gunner, 4 Passengers.

Role: Anti-Armour platform, Anti-vehicular platform, Anti-infantry platform, heavy weaponry.

Overview: The M832 has, in various battles throughout the Insurrection, proven itself to be the workhorse of UNSC armoured attack vehicles. Its thick ceramic-titanium armour can withstand a direct hit from several rockets and continue on with enough armour to keep fighting. Its armour, however, severely limits its speed, but the Scorpion compensates with the extreme long-range of its cannon, which can deliver a devastating blow to anything it strikes- infantry or armour.

Cobra Light Battle Tank

Manufacturer: Misriah Armour

Model: SP54

Length: 11 meters.

Width: 6.5 meters.

Height: 4.7 meters.

Maximum Speed: 120.625 km/h (75 mph)

Hull: Ballistic polycarbonate, titanium, carbon nanotube.

Armament: M108 30mm light railgun, M89 105mm Machine Gun.

Role: Anti-armour/Anti-vehicle/Anti-infantry/ Anti-materiel/ Anti-fortification.

Overview: The SP54 Cobra was first deployed in 2497 during Operation: CHARLEMAGNE. Following this initial deployment the Cobra was extensively during the Insurrection in both defensive and offensive roles. Lightly armoured, but very fast, the Cobra has often been nicknamed as "the Glass Cannon."

Wolverine Main Anti-Aircraft Tank

Manufacturer: Ushuaia Armoury

Model: M27

Length: 9.875 metres

Width: 5.5 metres

Armament: M780 MLRS, XM562 HGL

Crew: One driver, two gunners.

Role: Self-propelled anti-aircraft artillery.

Overview: As its name suggests, the M9 MAAT is designed for anti-air combat. It is not a tank in the traditional sense, rather using a half-track design which enables it to operate in rough terrain; it received the "tank" moniker due to its development alongside the UNSC's main battle tanks, as well as due to its general architecture and framework. The Wolverine has been used to great effect throughout the Insurrection, and is still a mainstay of the UNSC.

Elephant Heavy Recovery Vehicle

Manufacturer: Jotun Heavy Industries

Model: M912

Length: 32.125 metres

Width: 17 metres

Mass: 256.25 tonnes

Armament: 3 M168 LAAG, 1 M367 GPMGT auto cannon

Other Systems: Crane system

Role: Mobile Command Base, Mobile Recovery Platform, and Troop Deployment Platform.

Overview: Designed and manufactured by JOTUN Heavy Industries, the Elephants were initially used in the utility and farming industries during the early colonial expansion periods. After several decades serving in the civilian market, JOTUN was contracted by the UNSC to develop the Elephants and build them as armoured repair and recovery vehicles. As time has progressed, the Elephant has been modified into several variants and upgrades, though the Elephant's versatility remains unchanged.

Rhino Mobile Artillery Assault Platform

Manufacturer: Chalybs Defence Solutions

Model: M435D

Length: 19.5 metres

Width: 11.25 metres

Armament: Zeus 30mm Gauss Cannon

Crew: One operator

Overview: Originally developed by the Insurrectionists during the Breadbasket Campaigns, the Rhinos were used to strike down UNSC Frigates as they provided atmospheric fire support for friendly troops. UNSC warship armour, while good at withstanding kinetic/explosive weapons, was nearly useless against the plasma shells fired by the Rhino, which could simply melt through armour like butter; fortunately, the UNSC managed to salvage the remains of many of these tanks (and the plasma shells) and reverse-engineer them for UNSC use, improving the original design by leaps and bounds.

Gremlin Combat Support Vehicle

Manufacturer: Chalybs Defence Solutions

Model: XRP15

Length: 12.5 metres

Width: 6 metres

Armament: X28 Non-Nuclear Electromagnetic Pulse Cannon

Crew: One Operator, Five crew members.

Role: Combat Support Vehicle. It is used to hamper, interfere with, and disable enemy electronics in support of offensive operations; it is mostly used against enemy combat vehicles.

Overview: The underlying technology of the Gremlin was designed during the early years of the Insurrection as a test bed for non-nuclear electromagnetic pulse technology, in the hope that it could be used to prevent weapons of mass destruction from being detonated. Though this technology was not new, it had never been functionally harnessed with such a great deal of precision. The resulting Non-Nuclear Electromagnetic Pulse Cannon was then mounted aboard a transport chassis, forming the basis of the Gremlin; unfortunately, the NNEPC is the only weapon on the Gremlin, thus rendering it easily vulnerable to attack.

Pelican Drop ship/Troop Carrier

Manufacturer: Misriah Armoury

Role: Drop ship, gunship.

Length: 38.125 metres – Troop Bay: 7.7375 metres

Width: Wingspan-29.125 metres – Troop Bay: 5.8125 metres

Height: 12.5 metres – 4.0375 metres

Engines: Two main engines, ten maneuvering thrusters.

Navigation Systems: Motion Trackers, Radar.

Armament: M390 autocannon, 50mm chaingun, Two ANVIL Air-To-Surface Missile Pods (eight missiles each), One internally mounted AIE-972K HMG.

Complement: 20 to 30 passengers, One Tank, or One FAV, or six resupply canisters, or one Troop deployment Pod, or one Deployable Bridge.

Crew: One pilot, one co-pilot, one crew chief.

Overview: The Pelican is mainly responsible for the rapid insertion and extraction of troops. They also deliver vehicles and equipment to the battlefield when required. The Pelican has been in service since the year 2502, and is the primary tactical support aircraft of the UNSC, capable of spaceflight and atmospheric operation.

Vulture Heavy Gunship

Manufacturer: Ushuaia Armoury

Model: AC-792

Length: 43.875 metres

Hull: Titanium Armour Plating

Crew: One pilot, one co-pilot, four gunners.

Armament: C-244 Syler Vertical Missile Launcher, GUA-26/AW/Linkless Feed autocannons, Argent V Missiles.

Role: Ground attack/ Close air support, siegeworks/artillery gunship.

Overview: The Vulture is the preferred aerial combat vehicle during prolonged air-and-ground engagements, particularly against heavily fortified enemy strongholds.

Hornet Ground Assault Aircraft

Manufacturer: Ushuaia Armoury

Model: AV-42

Length: 12 meters

Width: 10.875 meters

Height: 6.1875 meters

Engine: Turbofan/Turbojet engine

Armament: Two Class-6 GMLS, two twin-linked rotary cannons, one GUA-26/AW/Linkless Feed autocannons.

Crew: One pilot, two passengers.

Role: Close-air support, Light Troop Transport, Light anti-vehicle/personnel.

Falcon Troop Transport

Manufacturer: Misriah Armoury

Model: XK-432

Length: 14.25 metres

Width: 12.5 metres

Engine: Twin Turboprop Engines

Armament: 18mm M575 Autocannon, two 36mm M920 Automatic Grenade Launchers, two 11.43mm M256H Heavy Machine Guns.

Crew/Complements: One pilot, two door gunners, 6 passengers.

Role: Troop Transport

Overview: The Falcon is the primary air-to-ground support and troop transport aircraft of the UNSC Army. Two Falcons can transport a fully-equipped fireteam faster than any other previous system, and can provide overwhelming fire support in most weather conditions.

Longsword Interceptor/Strike Fighter

Manufacturer: Misriah Armoury

Model: GC-WO3

Role: Atmospheric/Exo-atmospheric fighter, Strike fighter, Interceptor, Bomber.

Length: 80.125 metres

Width: 93.75 metres

Height: 16.125 metres

Engines: Twin fusion reactors

Hull: Titanium-A Battleplate

Armament: Two standard M3036 ASW/AC 45mm MLA, 98mm rotary cannons, 108mm ventral guns, four CVJP-30 missiles, and forty Moray Space Mines.

Other Systems: Cryo Chambers

Crew: Pilot, co-pilot, navigator, systems operator.

Overview: The Longsword was designed during the 25th century by Gov Aukland and Thomas Levesque, whose names inspired the GA-TL1 designation. Longswords saw service during throughout the Insurrection, such as during the nuclear bombing of Far Isle, The Fall of Reach, and the Battle of A Baoa Qu.

Broadsword Exoatmospheric Multi-role Strike Fighter

Manufacturer: Misriah Armoury

Length: 25.25 metres

Width: 24.625 metres

Height: 13.625 metres

Engines: Two primaries, and two secondaries.

Armament: Two M5375 ASW/AC 32mm MLA cannons, and two M12076 ST/MMP missile delivery systems.

Crew: One pilot, one RIO (Radar Intercept Officer).

Overview: Although the Broadsword has been in use since the 2530s, it was not adopted to widespread usage until the 2570s, the final years of the Insurrection.

Sabre Anti-ship Spaceplane

Role: Planetary/Orbital defence

Length: 30.75 metres

Width: 23.625 metres

Engines: Two main engines and wing-mounted thrusters, and detachable multi-stage booster rocket system.

Armament: Two M342 ASW/AC 27mm MLA cannons, two VW/Medusa delivery systems.

Crew: One pilot, one RIO

Overview: In the 2560s, when hundreds of Outer Colonies seceded from the UNSC, the primary Insurrectionists faction, the NCA, developed the Sabre to protect their colonies from an enemy that has succeeded in obtaining orbital superiority over a planet; indeed, during the 2570s, many UNSC warships were downed by the Sabres. Impressed by their performance, the UNSC have since adopted the Sabres and many Outer Colonies are defended from pirates with the Sabres.

Citadel Council

Kraledik Drop-shuttle

The Turian Hierarchy XW-235 drop-shuttle landing craft can hold up to 12 in a cramped, uncomfortable cargo bay, and two more in the cockpit. The vehicle's robust environmental sealant technology exposes few vulnerable parts to the elements. The Kraledik can land in hard vacuum, high pressure, and temperatures from near-absolute zero to over 900 degrees Celsius. A true contragravitic vehicle, the Kraledik's substantial element zero core allows flight by entirely countering the vehicle's mass. Its small thrusters are for directional control only, so if the mass effect field fails, the vehicle becomes a proverbial "three-million-credit coffin." The unarmed shuttle forgoes weaponry-space for active masking, electronic countermeasures, and a robust kinetic barrier system. It is ideal for dropping troops undetected.

Maako Infantry Fighting Vehicle

The "Maako" infantry fighting vehicle was designed for the Turian Hierarchy's frigates. Though the interior is cramped, an M35 is small enough to be carried in the cargo bay and easily deployed on virtually any world.

With its turreted mass accelerator and coaxially-mounted machine gun, the Maako can provide a fire team with weapon support as well as mobility. Since Hierarchy marines may be required to fight on any world, the Maako is environmentally-sealed and equipped with microthrusters for use on low-gravity planetoids.

The Maako is powered by a sealed hydrogen-oxygen fuel cell, and includes a small element zero core. While not large enough to nullify the vehicle's mass, the core can reduce it enough to be safely air-dropped. When used in conjunction with the thrusters, it also allows the Maako to extricate itself from difficult terrain.

Munk-Tiss Gunship

The M-55 Munk-Tiss is a two-man, vectored-thrust aircraft that excels in close air support roles. Highly modular in construction, the Munk-Tiss can be reconfigured as a low-altitude gunship, a fighter, a high-altitude bomber, or even a single-stage-to-orbit spaceplane that can engage enemy craft around a planet or space station. The only role that the Mantis cannot perform is that of a true deep-space fighter, as it has no FTL drive.

First rolled off the assembly lines in 2170, the Munk-Tiss remains in service in dozens of armies across the galaxy. It is most commonly used as air support in pitched ground battles, in a configuration that sports two pods for Inferno PKRs (Precision Kill Rockets) and a chin-mounted M350 mass accelerator cannon. Its kinetic barriers, thermal decoy system, and electronic countermeasures suite make the Munk-Tiss far less vulnerable to surface-to-air attacks than previous generations of aircraft. Like most modern planes, the Munk-Tiss uses an element zero core to ease the load of the engines with a mass effect field, allowing it to take off vertically or hover in place using minimum fuel.

Kazzer-ked Infantry Fighting Vehicle

The Kazzer-Ked can seat at least three crew members at a time. It incorporates an onboard VI system that monitors the environment for dangers and alerts the crew. An integrated mineral collection system allows the Kazzer-Ked to retrieve any resources it finds during a mission. Like the Maako, it is capable of being air-dropped from a frigate and of propelling itself vertically to scale obstacles by means of hoverjets. But continuous exertion of the Kazzer-Ked's hoverjets will overheat them, rendering them useful only for short hops. The Kazzer-Ked also incorporates a boost feature that allows the vehicle to move quickly across the battlefield. If the boost and hoverjets are used simultaneously, the hoverjets will overheat quicker and not cool until the boost is released.

The Kazzer-Ked is armed with a single gun which can only swivel vertically, but it compensates for this by boasting a fairly high rate of fire and a guided missile system that ensures accuracy even during aggressive maneuvering. Despite its formidable weaponry and design, the vehicle lacks onboard kinetic barriers, making it vulnerable to sustained enemy fire. This problem is somewhat mitigated by the Kazzer-Ked's sophisticated repair system which automatically restores the vehicle's integrity if no damage is taken for a brief period of time. Nevertheless, the Kazzer-Ked's vulnerability forces its driver to manoeuvre constantly out of the line of fire in order to prevent major damage.


Author's Note:

I know, right? It's been months since I've last updated. I'm sorry, but I have a lot of reasons (EXCUSES)for stalling this codex and my First Contact Story; Doom, Batman Arkham Knight, job searching, procrastination, Destiny Rise of Iron, writer's block, and a whole heap of other reasons. The good news is, I am fairly confidant that I can update ME;FC next month; not sure as to exactly when, but I can do it. So until then, as a peace offering to alleviate my guilt, I give you this meager chapter.

So long, and thanks for all the (STALE)fish!