| Reviews for The Dark Knight Initiative |
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Guest chapter 6 . 7/5 Why didn’t they think that they were the reason why he lost? Since he courier been tried and didn’t have all of his gadgets since she was fighting ALL of them |
Guest chapter 5 . 7/5 Batman 100% can take out the avengers especially with prep lol and next time he faces them he’ll have even more data and things up his sleeve... game over |
LegitmateDamage chapter 11 . 6/23 This story needs to be continued. |
DanteSparda12 chapter 6 . 2/17 Batman Mega Respect Thread Hub |
DanteSparda12 chapter 5 . 2/17 Batman (Post-Crisis) Skills and Techniques Genius Intelligence, Superhuman Physical Characteristics, Martial Arts, Stealth Mastery (Regularly disappears on members of the league, even those with senses as powerful as Superman. Can disappear even when people are looking at him, Can disguise himself as people of different ethnicities or age ranges, regularly bypasses Oracle’s security, which uses air pressure change detection and state of the art systems. Superman can't see his actions), Weapon Mastery (Has mastered all weapons, Can easily hit foes at multiple angles and directions in a single throw), Hacking (Easily hacked into Lexcorp and Darkseid’s Hellspores), Extrasensory Perception (Can sense Chi. Can sense the presence of Deadman, who is a invisible spirit), Clairvoyance (Can see the past, present, and future in his dreams), Limited Information Analysis (Is a master detective, Can visualize entire sequences of events and plots in his head and analyze them in the middle of combat. Easily figured out what was really causing disturbances across Earth, and saw through the methods Wonder Woman used to fight the Flash), Instinctive Reaction and Precognition (Has a sixth sense that allows him to instinctively dodge attacks without knowing about them, warns him of danger, and allows him to easily anticipate the attacks of multiple foes. Can predict someone’s movement based on speed and momentum), Mind Manipulation (Can hypnotize people), Body Control and Pressure Points (has methods that allow for self-induced comas and nerve attacks, can loosen muscles, slow blood flow, and control his adrenaline), Power Nullification (Knows a spell which negates magic for a hour), Sealing (Knows magic that allows him to seal someone in a crystal), Self-Perception Manipulation (Can manipulate his own perception of time), Enhanced Senses (Disarmed a foe on a shot described by Deathstroke as impossible. Smelled a fire in Gotham while he was underground outside the city. Smells well enough to identify chemicals. Can literally smell emotion. Described as having superior vision to Eagles, and easily saw Robin spy on him. Hears a dying man’s speech while at the top of a building and a alarm from three blocks away), Vehicular Mastery, Magic, Preparation. Standard Arsenal Electricity Manipulation with Batsuit and Batarangs (Can run up to 200,000 volts through his suit), Status Effect Inducement and Paralysis Inducement with tranquilizer darts, flashbangs, cape and taser gun, Ice Manipulation with freeze ray and liquid nitrogen capsule, Explosion Manipulation with Batarangs, Power Nullification (Has Cold Iron Fillings to disrupt magic, has powerful anti-fire gas), Biological Manipulation (Has a chemical that hypersaturates a person and can repair DNA), Attack Reflection (Has pellets which reflect lasers, can reverse electrical attacks, and reflect sonic attacks), Animal Manipulation (Can summon bats that jam detection), Light Manipulation (Via Flashbombs), Smoke Manipulation (Uses smoke bombs which can mimic his shape and cause pain), Thread Manipulation and Homing Attack (Has a gadget that functions in a similar manner to thread based Omega Beams), Has various tracking devices, Restraint Pellets, Has Syringe Batarangs to deliver chemicals and toxins, Poison Manipulation (Via various poisons and nerve toxins), Sound Manipulation (Via sonic Batarangs and hypersonic attacks, Acid Manipulation (Via Acid Bombs), Magnetism Manipulation (Via Magnet Batarangs, Heat Manipulation (Via Superheated Batarangs), Technology Manipulation (Via EMPs, which can take out thousands of O.M.A.C.S.), has a fake circulatory system to deceive foes, Camouflage (His suit can camouflage him), Illusion Creation (Can create the illusion of a giant bat), Teleportation (Has a teleportation device), Extrasensory Perception (Can see in multiple wavelengths with his cowl. Can see invisible things), Information Analysis (His cowl automatically identifies people, has gadgets that can identify radiation and blood.), Fire Manipulation (Via Firebombs), has a gadget that hides his heartbeat. Technology and Preparation Disease Manipulation and Matter Manipulation (Made a virus that disrupts atoms), Corrosion Inducement (Made a substance that degrades things into liquid), BFR (Can send things to the Phantom Zone), Power Mimicry (Claimed he could make a device to replicate the Speed Force), Power Absorption (Can make a device that drains powers), Biological Manipulation (Claimed he could turn Martian Manhunter’s skin flammable), Duplication (Can make duplicates of the league with the same powers), Resurrection (Can create a Lazarus Pit), Portal Creation (Can create portals), Perception Manipulation (Placed Wonder Woman in a endless fight), Poison Manipulation (Has herbicides strong enough to affect Swamp Thing), Power Nullification (Claimed he could permanently kill Swamp Thing, who agreed that he would be capable of such a feat) Resistances. Sleep Manipulation (Was not affected by sleep inducement), Pain Manipulation (Claims pain only motivates him. Overcame two years of torture at the hands of Desaad, who inflicted on him the pain of this he had tortured before him), Fire Manipulation (Unhindered by fire. Survived Etrigan’s hellfire. His suit has internal cooling systems), Poison Manipulation (Is immune to most forms of poison. Survived direct injections of Crystal Meth and Heroin), Fear Manipulation (Has gained a immunity to fear toxin. Phobos, the God of Fear, couldn’t put fear in him), Electricity Manipulation (Was only slightly dazed by 10,000 volts of electricity. Can insulate his suit from the power of Gotham’s grid, and can safely run 200,000 volts through his suit), Acid Manipulation (Tanked acid using his cape), Ice Manipulation (Unharmed by Mr. Freeze’s ice, Radiation Manipulation (His suit is insulated from radiation), Body Puppetry and Biological Manipulation (Somewhat resists the powers of a meta human that controls flesh), Perception Manipulation (Able to act relatively well while affected by hallucinations, even escaping bondage. Broke through a illusion with sheer force of will), Empathic Manipulation (Unharmed by Ivy’s pheromones), Absorption (Somewhat resists assimilation from Tharok), Illusion Creation: (Saw through Circe’s Illusion), Mind Manipulation (Has a backup mind. Overpowered a powerful mental entity. Broke free of a mental cage. When attempting to break into Batman’s mind, the Synaptic Kid was entrapped within and eventually believed himself to be Bruce Wayne, and fell into a coma), Sound Manipulation (Via Sonic Dampners), Electromagnetic Pulses (Unaffected by his own EMPs), Willpower Manipulation (Has will comparable to a Green Lantern), Possession: (Yurrd couldn’t possess him), Telepathy (His mind can’t be read), Soul Manipulation and Deconstruction (Broke through this). Attack Potency: Small Building level by himself (Can trade blows with those capable of harming him and his suit), Unknown with Explosives (Though they are treated as being far above himself, their power is wildly inconsistent), Solar System level with Preparation (Can create armors and robots equal or superior to Superman and other members of the Justice League) Speed: Massively Hypersonic combat speed (At least comparable to Katana) Lifting Strength: At least Class 1 (Can easily bench-press 1,000 lbs as part of his daily workout routine), possibly Class 5 (Has stated to be able to press 2,500 lbs with his legs. Can easily rip chains apart. Has repeatedly lifted off massive amounts of rubble off of him, and can pull massive steel beams with his grapnel gun. Pushed back a gigantic boulder and a marble statue. Stopped a gigantic metal penny from rolling. Pulled gigantic crates filled with explosives. Held up a massive portion of a collapsing building all by himself. Held up a large portion of a roof with his bare hands) Striking Strength: Small Building Class (Has broken down steel doors in a few kicks and snapped a tree in half in a single kick, stronger than Deadshot. Should scale to his own durability), Solar System Class with Preparation (Can create robots and armors with strength comparable to Wonder Woman and other league members) Durability: Small Building level (Has numerous durability feats on this level), Solar System level with Preparation (Can create armors and robots that can fight with foes of the Justice League) Stamina: Extremely high (Can fight even while heavily injured, unbroken by two years of torture from Desaad) Range: Standard melee range. Tens to Dozens of Meters with his various devices. Standard Equipment: Body armor, batarangs, smoke bombs, flashbangs, gas bombs, radio uplink, batmobile (often armed with missiles and such, sometimes lasers), grappling hook gun, radio trackers, utility belt which contains various gadgets, weapons, devices, and materials Intelligence: Extraordinary Genius. The officially second most intelligent person on the planet after Lex Luthor. Proven to know at least 127 different martial arts styles, and has merged them together in order to create new styles. He is also considered one of the greatest martial artists in existence and claims that he has read every book in the world in order to prepare for any eventuality. Batarangs: Boomerangs shaped like his symbol, he can use these to knock guns out of enemies' hands and KO them. There are also varieties, such as exploding batarangs, tracking batarangs, electrocuting batarangs, freezing batarangs, etc. Stealth: Batman is an absolute master of stealth, being capable of disappearing and staying hidden, even from beings with senses as strong as Superman. Batman is also a master of disguise, being capable of disguising himself as people of different races and ages. Batman is known for his ability to be completely unnoticed and unseen through these methods. Senses: Batman has honed his senses to perfection, allowing him to achieve analysis most others cannot. This includes smelling chemical changes and pheromones in order to smell his foe’s emotion, hearing normally unnoticed sounds in Gotham, and seeing things far too far away for a normal eye to see. Preparation: Batman is a master of using resources and time in order to prepare himself for any objective. While Batman is a nearly unrivaled scientific genius, the real danger comes from his ability to predict situations that may arise and plan for nearly any future conflict. Even before a situation shows the possibility of occurring, Batman has likely already planned for it. For example, Batman has planned methods to kill every one of his allies individually should the need arise, prepared a extra mind just in case he needed it, and observed the majority of what can be considered human culture, from song references to obscure shows, in order to be ready for any threat, among many other things. |
DanteSparda12 chapter 4 . 2/17 Batpod After the Tumbler was rendered inoperable, part of it became separated, allowing Batman to continue his high speed pursuits on a motorcycleTDK Physicals Strength/Durability Drives straight through many wing mirrorsTDK Mobility Rides partly up a wall and flips the driver over to quickly turnTDK Mobility Its wheels can spin in all directions, letting the Batpod turn at a standstill, make very tight turns, and quickly recover without losing speed from landing horizontallyDKR Equipment Has guns on the frontTDK which send Bane flying with only a single shot Can shoot missiles, capable of creating large explosions and flipping over carsTDK Blows up a TumblerDKR Blows up a large blockade formed mostly of cars, creating a particularly large explosion doing soDKR Shoots cables out of the front, which after looping around the bottom of a large lorry and several street lamps causes the lorry to flip lengthwaysTDK May have been programmed to get in the way of one of Bane's gang members to block his motorcycle, though he could have just jumped offDKR The Bat A plane designed for inner city flight, nicknamed by Fox Physicals Strength/Speed Attaches a cable to a four megaton nuclear bomb with a blast radius of six miles and carries it out to sea so that the mainland is protected from its explosion in a matter of minutesDKR Durability Takes shots from a TumblerDKR Speed/Mobility Avoids and stays ahead of missiles launched by a TumblerDKR Equipment Guns, which disables a Tumbler's turretDKR Missiles which blow a hole in a large amount of rubble that the police trapped behind hadn't been able to unblock in five months, allowing them to stream outDKR Has an EMP Cannon Guidance Mount, which can block long range micro-burst from detonating an atomic bombDKR Other Takes off very quickly and without a run upDKR Other Technology After firing several bullets into blocks, scans the hole made and uses it to recreate a bullet from one of the Joker's crime scenes, accurately enough that a fingerprint can be found on it and its owner identifiedTDK Has access to secure systems, such as police databasesDKR Other Has access to a quick acting sedativeBB Seemingly takes off for no reason, though this was likely somehow done through the grappling hookBB Uses the Bat to carry a nuclear bomb at least six miles off shore before it explodes, and uses it to fake his death by escaping without being seen by anyone while staying outside of the lethal area of the blast radius. While thought to be dead, he takes his mother's string of pearls after they were shipped off, sets Blake up to become the next Batman, and sits at a cafe by the Arno in Florence in time to see Alfred thereDKR Like most Batmen, he won't kill you. Unlike other Batmen, that doesn't mean he has to save youBB "I'm Batman." |
DanteSparda12 chapter 3 . 2/17 Intelligence Quick Thinking After being cut by Ra's in his final test, cuts the arm of another League of Shadows member so that Ra's thinks that that person's himBB Quick Thinking Hits a SWAT officer's smoke grenade on their belt with his grappling hook before diving to save two civilians, causing the SWAT officer to fly forwards and take out two people they don't realise are hostileTDK Quick Thinking While having police point there guns at him and many more police cars racing towards him, shoots one of the Batpod's missiles at a car carrier trailer to create a ramp to a different road, letting him escapeDKR Medicine Frequently stitches his own injuries upTDK Languages Speaks an Asian language, likely Dzongkha, the national language of BhutanBB Suits Original His armour is made of a kevlar biweave that can stop a knife and an indirect gunshot, costing $300,000BB Lets Batman no-sell a taserBB Its cape is made of a special fabric, which is flexible regularly but solidifies in a shape when an electrical current is run through it, allowing it to turn into a gliderBB Is used to glide across the Batcave without fully solidifyingBB Can use the spikes on his arms to catch, and with the right positioning break, swordsBB Uses them on a snowy mountaintop to stop the weight of Ra's from pulling him over the edgeBB Can have gadgets come out onto his hands to increase his apparent strength, letting him bend a gun barrel and tear through the side of a van, though this is seen to not be working ideallyTDK The sole contains a device which summons a swarm of bats towards it, smashing through windows if necessary and distracting foes so that he can escapeBB Has an absurd amount of spare cowlsBB These have a radio in the ear, which can hear a conversation from outside a building, with another room containing a pair of people talking in the wayBB Updated A modified version which debuted in The Dark Knight, giving Batman considerably more mobility at the cost of no longer being protected from knives and indirect With this being the key change, all other aspects of the prior suit should be either installed or available. The glider is now retractableTDK Can release a sky hook, allowing a low flying plane to latch on and pull Batman out of dangerTDK The spikes of his arms are now retractable, and can be shot hard enough to embed in metal from a distanceTDK The radio in his cowl can listen into a mass of 911 calls, and focus on a particular one of noteTDK It's electrified, shocking one of Joker's men into dropping to the floor when he tried to remove itTDK After Lucius Fox shows Batman a way to use mobile phones to create a sonar image of the room surrounding it, he secretly installs it on phones en masse, giving him a sonar view of Gotham with enough detail to see the makeup on Joker's face. His cowl can have lenses come over his eyes, allowing Fox to show him where people are in the building he's in, though if Batman's hit too hard they can shut down and force a reboot, leaving him blind for the duration. This system was destroyed at the end of The Dark KnightTDK Gadgets Batarangs, thrown bat-shaped bladesBB Can be folded in half or stackedBB Comes in smaller versions, loaded with a quick acting tranquilizerDKR Small explosives, which blow up on contact after being activated and thrown. Can both create large explosions and destroy the locks on Arkham Asylum's cell doorsBB A collapsible gun which fires globs of goo with a timer, which can be altered before firing. These globs can hit and stick to a window of a skyscraper from a much greater height, and upon the timer running out they explodeTDK His gas-powered grappling hook fires a long cord which attaches to something before Batman loops the cord around his utility belt and reels himself inBB Is seemingly used as a snare while on top of a tall building, and is freely able to lower or raise the person trapped in itBB Presumably used to pull a hostage off of the back of a motorcycle from aboveDKR Travels fast enough to catch a free falling JokerTDK A drill which quickly cuts through a thick amount of concreteTDK One of Lucius Fox's phones shuts down the computers and the lights in an entire building from near the entrance after being activated remotely (Batman isn't seen using this, but he should have access if neededTDK A gun-like device which seemingly shuts down a large amount of lights in a tunnel and a motorcycle and is definitely used to shut down a smaller amount of lights and a motorcycle, though it was shot through after being usedDKR It seemingly comes in a smaller version which is indirect but nonetheless powerful, as shown with Bruce using a similar device to shut down a group of paparazzi's cameras and shutting off the lights in Bane's hideoutDKR Throws a bunch of what appear to be small smoke bombs with the intention of distracting BaneDKR A telescopic, night vision periscope BB Oxygen and stabilizers for skydivingTDK A small radiation detector, used to detect marked billsTDK While crippled, his cane could become a device used to rappel down a buildingDKR Tumbler A vehicle originally intended to be used by the military to create bridges, repainted and repurposed by Batman to become his Batmobile Strength/Durability Runs over a police carBB Gets underneath an oncoming garbage truck while forcing it into the roof of a tunnel, drives it back without losing any momentum, and upon stopping has it roll back a distanceTDK Tears through a roof it's driving onBB Drives straight through glass and metal barsBB Takes out part of a pillar in a tunnelBB Plows through a concrete road dividerBB Isn't so much as scratched after being shot upTDK Another Tumbler is unharmed from being shot up by a mounted machine gunDKR Takes a rocket to the side, but crashes immediately after, with all of this breaking the TumblerTDK Mobility Jumps over a gap between two roofs at the same heightBB Jumps between roofsBB Jumps a distance through a waterfall to get into the BatcaveBB Speeds over the gap between Gotham City and the island where Arkham Asylum is located when the bridges were raisedBB Jumps from a flat surfaceTDK Makes a tight turnBB Equipment Shifts the driver into the center of the Tumbler when weapon systems are activated, and like this can fire missiles which destroy a good portion of a concrete barrier on top of a parking lotBB A missile destroys the bricks holding part of a pillar suspending a train line, causing enough of an imbalance to make the line collapseBB Another Tumbler can launch missilesDKR Has a rear view video feed, and can release multiple strings of explosives, capable of flipping police cars chasing himBB Has a radar which shows the driver upcoming obstaclesBB Can activate stealth mode, turning off lights and blending into the shadows to make Tumbler very difficult to detect, even by those actively pursuing itBB Can be commanded to act in particular ways, from remaining inactive to intimidating peopleTDK Once rendered inoperable, has a self destruct which activatesTDK Has GPSBB |
DanteSparda12 chapter 2 . 2/17 Respect Batman (The Dark Knight Trilogy) Strength Striking Takes down a heavily set criminal in two punches while untrained BB Striking Knocks a man out with a backhand TDK Striking Takes down armoured League of Shadows members with his strikes BB Striking Knocks out a mob boss with a headbutt BB Striking Staggers Bane with a headbutt DKR Striking Punches away a dog lunging at him TDK Striking Sends Joker back with a punch TDK Striking While being wailed on, sends Joker back with a kick TDK Striking Kicks a guard back DKR Striking Kicks an in-pain Bane back through a pair of glass doors, knocking them open and smashing the glass DKR Striking Shatters a motorcycle helmet's visor DKR Striking Breaks the chains holding a door closed with a punch TDK Striking Destroys a small part of a brick column with a kick DKR Pushing Cracks the glass in an interrogation room with the Joker's head TDK Pushing Pushes a SWAT officer into another, sending both into a metal pole in a construction site hard enough to break it TDK Pushing While untrained and being grappled by numerous criminals, pushes his legs against a table, propelling all of them back through a metal railing and down a slope BB Throwing Embeds a batarang in metal BB Throwing Throws two batarangs, one shattering a train window, another seemingly causing the end of the train carriage he's in to blow up. BB It should be noted that he is not established to have explosive batarangs, with his explosives being considerably different in shape Lifting Lifts the Joker over a table, before holding him up against a wall TDK Lifting Stops Ra's unconscious body from sliding off of a clifftop with one hand, his other being used to stop him from falling, and pulls him to safety BB Lifting Lifts a large flaming beam pinning him, shortly after being awoken from being knocked out by it BB Leaping Jumps from a police station rooftop and onto the outside of a fire escape on an adjacent building BB Leaping Makes a large standing jump which many men before him had failed to do, including himself twice prior DKR Ramming While propelled by his grappling hook, smashes through a train window BB Ramming Glides straight through a window of a skyscraper TDK Other Using the spikes on his arms, catches Ra's sword and snaps it BB Other Clashes swords with a man who could break a wooden railing with his sword swings BB Durability Blunt Force While untrained, immediately recovers from being punched twice in the face by a heavily set criminalBB Blunt Force/Endurance After climbing a mountain in bitter cold, receiving no shelter or assistance from those living on the mountain, makes it to the headquarters of the League of Shadows. Then, in spite of saying he can barely stand, takes two strikes from Ra's al Ghul before catching a third, then continues to fight him and take several more blows before being taken downBB Blunt Force/Piercing Is seemingly unaffected by Joker's kick, before being stabbed by a knife in his shoe. After it's taken out, he recovers quick enough to punch him back when he comes in againTDK Blunt Force Takes a large number of punches from Bane, who could break the outside of a concrete pillar with his punches while in incredible pain from his mask being damageDKR Blunt Force Is viciously beaten by Bane, taking enough punches to the face to break his cowl, and gets back up to attempt to fight (albeit poorly) a short time laterDKR Blunt Force/Piercing Is mauled on by dogs and beaten by the Joker with a metal pipe before quickly recovering after kicking Joker away Blunt Force Made to stumble back through a pane of glass after being hit by Joker with a metal pipeTDK Blunt Force No-sells a bottle swung into his cowl hard enough to shatter itTDK Blunt Force Gets swung into a train's window hard enough to shatter itBB Blunt Force Is swung into by a moving van and is still able to hold onTDK Blunt Force After clinging onto a van, manages to detach himself right before being slammed into a pillar, but still hits itTDK Blunt Force Outside of his suit, drives his car in the way of someone in a pickup truck trying to ram into a armoured police van with the intent of killing one of the people inside, causing the pickup truck to hit the driver's sideTDK Falling/Explosive Falls a distance out of the League of Shadow's hideout, an explosion right behind him, and recovers quick enough to move to catch Ra's before he slides off the cliffBB Falling Falls several storeys, through sheets of corrugated metal, landing on a member of the League of Shadows and immediately recoversBB Falling/Piercing Gets shot, and is up in less than a minute to tackle Harvey Dent. He then falls a notable distance through several planks of wood, gets to his feet after a few seconds, and shortly after runs offTDK Falling/Fire While poisoned by Scarecrow's fear gas, gets doused in gasoline and set on fire before jumping off a balcony. He falls several storeys and onto a car hard enough to dent the roof, and is still able to roll around to try and douse the flamesBB Falling Jumps down a skyscraper, slowing his fall somewhat with his cape, and lands on a car hard enough to dent its roof and break its windows while keeping a woman safe Piercing Is unharmed from the glass after diving through a windowTDK Piercing Is stabbed and has the knife twisted inside himDKR Explosive Immediately recovers from being flung back by an explosionBB Poison After being exposed to Scarecrow's fear gas, is unconscious for two days before recovering with the antidote. By comparison, when a regular woman was gassed in the same manner (meaning that, while Scarecrow said that she got a concentrated dose, it's possible Batman was also subjected to a concentrated dose), Batman said she didn't have very long time to live without the antidote just a short period laterBB As Scarecrow's gas is a considerably more potent of the same gas he inhaled for his final trial with the League of Shadows, it's possible that this made his tolerance for the substance greater Other Falls a considerable distance with a rope around his waist, which goes taut before reaching the groundDKR Speed Reaction While grappling one thug, swings his hand round to shoot another thug in the foot after he had already swung his gun around towards themBB Reaction Catches Scarecrow's arm while fighting another thugBB Reaction Uses his grappling hook to disarm a League of Shadows member before he can shootBB Reaction Reacts to a League of Shadows member dropping behind him for a surprise attackBB Reaction/Movement Moves notable distances between gun flashes to avoid being shotDKR Movement Bull rushes a criminal to tackle him after he swung his gun around at himBB Movement Gets out of the way of several people firing pistols at himTDK Movement Frequently disappears silently after a person he was talking to takes their eyes off of him for just a short amount of timeBB Skill Accuracy Shoots a criminal in the foot with a gun in the hand of a criminal he was grapplingBB Accuracy Disarms a League of Shadows member of their pistol with his grappling hookBB Accuracy Hits a person in the leg with his grappling hook, then pulls it to knock down two others, stopping them from being shotTDK Accuracy Catches a free falling Joker in the leg with his grappling hookTDK Accuracy Takes out three lights in a shipping docks with batarangs, while out of sight from the two goons nearbyBB Accuracy Hits the windows of a skyscraper on a particular floor several times in a row with a collapsible goo gun, while at a much greater heightTDK Accuracy Using a sword, flips a red hot brand brand up a storey and into a gunpowder store, both to serve as a distraction and to destroy the League of Shadow's baseBB Fighting Goes from being disarmed to having Ra's al Ghul in a position where he can strike a killing blow, though Ra's was easily able to regain the advantage by breaking the ice under himBB Fighting Fights off six Bhutanese prisoners until the guards break them up, taking Bruce away to protect the other prisoners from himBB Fighting Drops into a circle of thugs and takes them all outBB Fighting With Selena Kyle, takes out a group of guards he later described as trained killersDKR Fighting/Other As Bruce Wayne, puts a Joker thug in a hold so that he can't be shot even though the thug was already pointing the weapon at him. Then, after knocking him out, easily takes the gun apartTDK Stealth While inside a shipping container at night, isn't seen by someone walking right up to himBB Stealth After being seen a distance away, sneaks right behind a criminal who was just shooting at himBB Stealth Gets to the entrance of a vault underneath a mob's bank after it was robbed by the Joker. The bank itself was surrounded on the outside by journalists, and was filled with both crime scene investigators and police officers who are under instructed to arrest Batman on sightTDK Stealth Appears behind the Joker in an interrogation room with only one exit, unnoticed by anyone except seemingly GordonTDK Stealth Steals from a market stallBB Other Perches upside down underneath a crane, only to dive down to take down a goonBB Other Perfectly times when to drop several levels of a parking lot onto an escaping van purely from the sound of it escapingTDK |
DanteSparda12 chapter 1 . 2/17 Batman (The Dark Knight Trilogy) Name: Bruce Wayne, Batman, The Dark Knight. Origin: The Dark Knight trilogy Gender: Male Age: Nearly 40 by the end of the last film Classification: Human, CEO of Wayne Enterprises, Vigilante Powers and Abilities: Superhuman Physical Characteristics, Master at armed and unarmed martial arts (boxing, kung fu, karate and fencing), Master Planner, Social Influencing (Is well-versed in using fear and intimidation tactics), Stealth Mastery, Gliding with his cape, Statistics Amplification (Has a device which allows him to amplify his strength considerably), Summoning and Animal Manipulation (Can summon bats, which serve as a distraction and help him Camouflage), Enhanced Senses (Has an ear radio allows him to listen in on conversations miles away and possesses a periscope with night vision), Electricity Manipulation (Attempting to remove his mask will release an electric shock), Status Effect Inducement (Has a variant of batarangs which can knockout an individual upon piercing), Explosion Manipulation (Possesses various forms of explosives), Technology Manipulation (Can disable various types of devices), Light Manipulation (Possesses flashbangs) and Resistance to Electricity Manipulation (Unaffected by a taser). The Tumbler possesses Explosion Manipulation (Through various means), Homing Attack (As shown here), Camouflage (Using Stealth Mode), Extrasensory Perception (Possesses Sonar) & Self-Destruction (As shown here) and The Bat possesses Flight, EMPs (As explained here), Explosion Manipulation and Lights (As shown here) Attack Potency: Wall level (Fought on par with Bane, who can easily smash apart concrete pillars. Can one-shot highly trained fighters with no effort whatsoever. Smashed a moving van by jumping onto it. With the aid of a mechanical knee brace given to him by Lucius Fox, he effortlessly broke part of a brick wall with a single kick), Likely up to Small Building level with vehicles like the Batmobile (Plowed through a concrete road divider, the Tumbler can launch some missiles and another one can fire even more of them) or Batpod (It's capable of blowing up multiple cars in a single shot and has also fatally damaged the Batmobile) Speed: Superhuman (outran gunfire from three shooters and he glides this fast) to Subsonic (Moved about a meter within the time it took an assault rifle to shoot twice, effortlessly defeated 17 extremely skilled, armed people in 21 seconds and his Tumbler could reach up to the full speed of 160mph), higher attack speed with the dual front-mounted cannons of the Batpod. Lifting Strength: At least Class 1 (Capable of lifting an armored Ra's al Ghul with a single arm. Despite being severely weakened, he managed to lift a large wooden beam off of himself. Held his own against Bane). Higher with gauntlets (Can bend the barrel of a gun). Striking Strength: Wall Class Durability: Wall level (Endured a barrage of full force punches from Bane, in which even casual jabs of his can penetrate concrete pillars. Can withstand his own blows). Likely Small Building level with vehicles like his Batmobile (Took an impact of a rocket fired from Joker's bazooka & there's another Batmobile which briefly shrugged off gunfire from a heavy machine gun unfazed) Stamina: High Range: Standard melee range Standard Equipment: Batarangs, Batmobile (Tumbler), grapple gun, utility belt, and the Batsuit. Intelligence: Gifted (Is a combat prodigy, and an excellent businessman and detective) Weaknesses: Refuses to kill. He will put himself in harm's way to protect innocents and his loved ones. |
mastercheif1229 chapter 11 . 2/7 Absolutely incredible story so far! I hope that you update it at some point! If you do, then I can't wait for the next chapter! |
MadforMads chapter 11 . 12/2/2019 I read this a couple years back and thought it was abandoned so I was really surprised—and extremely glad—when I read this again and found more parts to this story than I remembered. I’m so happy you’re still continuing this because I love Batman interacting with the Avengers and seeing how they react to him. Having Natasha interact with Selina is fun to read about, and I especially love Natasha’s commentary on Selina and Bruce’s flirting ‘cause that’s just so hilarious and she’s expressing everything Bruce/Selina shippers feel xD I can’t wait to read more of this fic. I’m excited to see how the rest of the Avengers will interact with Batman/Bruce in future chapters. I look forward to the next update! |
Kyuubi-Titan chapter 11 . 12/2/2019 Finally all caught up. Great read. Love the cliffhanger. |
Greer123 chapter 11 . 9/16/2019 Looks like Bruce has a new game plan. |
Omega Prime chapter 11 . 9/2/2019 What you think about Avengers Endgame? liked? |
Fax15 chapter 1 . 8/16/2019 muy bueno |