Reviews for Inflessibile
Spooths chapter 8 . 12/9/2012
Im really starting to enjoy this. Please update soon. Also Im alittle lost on certain details but Im sure that they will be cleared up.
Guest chapter 8 . 7/14/2012
So her markings are fluorescent.

Might come in handy if Chell freaks out in a dark room again.
twisteddeal chapter 8 . 7/10/2012
very nice chappter i like how this is shapping up please continue and update soon
Guest chapter 8 . 7/7/2012
Well. This was beautiful. Officially the longest and BEST chapter. Definitely worth the wait!
Condor green chapter 8 . 7/6/2012
This chapter was really cool!
JenovaII chapter 8 . 7/6/2012
The sounds i made seeing that you updated were completely not human.

I love the detail of Aperture, as always... the secret areas seem so beautiful and i find myself wishing that they actually WERE in the game.

...and as an ardent ChellDOS shipper i'm grasping on to every line even tho i'm sure you're not going that direction... BUT STILL OH GOODNESS even as platonic their relationship is wonderful and blossoming so realistically! Well, as realistically as you can between a mute and a violently smart-assed robot...

please please please keep writing! I need this fic more than air!
Arvata chapter 1 . 7/6/2012
I love your fanfic so much, and the fact that you've updated it makes my heart bounce with joy! The way you write is just fantastic, you give all the three characters such LIFE! Please keep it up! :3
Guest chapter 1 . 7/1/2012
Is Nadine fluoresent?
As in, does she/he glow when stroked?
Also...did Cave Johnson make a new sub-species of grackle, for the sake of it?
twisteddeal chapter 7 . 6/29/2012
awsemness please continue this story some time soon (o and if you could divide up the paragraphs more it would make it eassier to read)
Guest chapter 4 . 4/25/2012
*smirks* Oh, GLaDOS, you really don't hate her at all do you? TOOMA, google 'what does TOOMA mean?', get an awesome result. Nice vague movie reference there, btw. GC? CNG-:( Get It?
Write by Faith chapter 7 . 4/20/2012
Wow, where to begin...?

I first played Portal 1 and Portal 2 around a week ago. I loved both games, and I especially loved the character(s). GLaDOS is easily in my top five villains(aw, she's just misunderstood!)/characters list, and I must say you've done an incredible job portraying her, but more on that later.

I read a lot of fanfiction once I get the itch, so to speak. I have, quite literally, read every completed and in-progress story on FF . net that has GLaDOS and Chell as the main characters and is over 1000 words. Admittedly, most of them are one-shots that focus on the two's interaction after Portal 2, while a few are quite lengthy stories.

For each fandom that I like, there's always one story/author that stands out. For Mass Effect 3, the author is Setrus and the story that he wrote is his 'Heroism' trilogy. I can say, without a question, that the story and author who stand out for me in regards to Portal fandom is none other than infLEssibiLE written by a certain Emerald-Em.

You've done so much with a part of the game that was relatively bland in comparison to the rest of it, it's truly an amazing thing! The entire 'Old Aperture' segment of the game was so lonely and lacked the witticism and humor the rest of the game has scattered throughout it (Cave Johnson did help). What you've done by allowing Chell to have GLaDOS as a companion from the get-go is add a whole lot of interest to this section as well as add a lot of character development.

I have to admit, you're the first author I've seen who takes into consideration that perhaps plummeting over 4000 meters down a vertical shaft at terminal velocity MAY hurt somebody, even if they are wearing long-fall boots. And, I might add, I think you're correct. This also adds a new dimension to Chell's dilemma and I love it.

Your characterization of Chell is spot-on in my opinion. While it's true that we don't know what her personality is like, I prefer to believe it's something along the lines of what you've written. It's believable, given the situation, as well as interesting to read.

Speaking of which, I applaud you on writing her as a mute. While we still read her thoughts and you aren't relying completely on facial expressions and mannerisms, I know it's difficult to write dialogue (or would it be monologue?) between characters when only one is actually speaking. On a side note, I believe one of the creators of Portal stated that Chell can speak, but they opted to leave her mute in-game to add to the humor. It seems like a contradicting statement, and I am completely fine with Chell being a mute, but I was just curious if you knew that.

Also interesting was your inclusion of Nadine. I'm fairly tired as of writing this review, so I won't get too in-detailed about the bird, but in short I think her inclusion is a great idea and that you've been implementing her in a believable and natural way. I am, though, curious about her strange markings!

Moving onto GLaDOS, arguably my favorite character in-game. It is difficult to write her in-character. Too many authors write her as a complete b**** while others write her as too bland and not witty enough. You, however, have nailed POTaTOS. It really does feel like I'm reading what the authors at Valve would have written if Portal 2 would have placed more emphasis on character interaction between Chell and GLaDOS.

My favorite moment, without a doubt, was when she began singing Still Alive to calm Chell. I've seen some authors try to work both of the Portal ending themes into their stories (amongst other songs) and usually they don't work out well at all. Yours was incredibly well done; maybe it's because GLaDOS actually WAS singing and the lyrics weren't just put in as filler for the reader to glance over.

That entire scene was so well done... Chell's phobia and reaction to it made her feel like a real person and character, and the way GLaDOS reacted to her episode just seemed so natural (I seem to be using that word a lot, where's my thesaurus!).

In regards to you writing style, I have but one complaint:

Use more line-breaks!

The majority of your story is fine. Paragraphs that are 5-7 sentences long are fine and dandy, and that seems to be what the majority are. However, there are a few lurking in there that are quite the monstrous in size. Maybe it's because I usually read late at night so my eyes are tired, but these monster-sized paragraphs are difficult to follow and lead to skimming/speed reading.

If I recall correctly, your Author Notes in chapter 1 stated that you might possibly do pairings later on; I'm assuming the pairing would be ChellDOS (for the love of God, don't let it be Wheatly!)? I'll be honest, I'm not a fan of SS pairing (baring a few exceptions in some fandoms such as Liara with a femshep in Mass Effect... manShep x Kaiden is just weird), but ChellDOS is one of the few SS pairings that I'd like to read.

But that's the thing with pairings in Portal; there never really seems to be enough character development to actually warrant any sort of pairing! In the game, there's definitely no pairings, and almost EVERY story I read was along the lines of, "I came back, was lonely, and now love android GLaDOS". Some of them have drama, others more fluff than drama, but the premise is all the same. -On a side note, I do love stories that have GLaDOS as a mother-figure to Chell-

You, however, have a proverbial goldmine on your hands. You're actually taking the time to develop the characters! If you chose to do a pairing, which I think would be nice, it would be natura-... it would flow smoothly with the story as a whole depending on how you take the character development.

The only thing -my ONLY real suggestion- storywise is this: don't pull a Bioware and leave us with a sad ending after all of this character development! (I have a beef with that game studio right now...) You're doing the Portal fanfiction community a great favor by penning this story, and I truly do appreciate any time you take out of your day to write it. However, I'd be crushed if it ended the same way as the game.

What would the point be then, you know? Valve did a top-notch job ending the series as-is, but with all of the development that you're adding, I'd be disappointed if Chell still got the turret opera and left GLaDOS and Aperture.

Well, there's my lengthy two cents; I apologize for any grammar mistakes, as it's early in the morning and I'm very tired. I'll definately be reviewing each chapter from this point forward.

Keep up the good work!

Write by Faith, we're done here.
GLaDHal chapter 7 . 4/12/2012
"...resenting the way her reflection shone in the walls and floor and ceiling, the way this terribly reminded her of the trials of testing." what a sick feeling. I just love the way you write. Oh and the description of hope was my favorite, simply beautiful, then again, I love a lot of others. Scary room in the end, didn't expect that.
SneakyDevil chapter 7 . 4/2/2012
I came.

I read.

I luled.
Anony Nony chapter 6 . 4/1/2012
You write beautifully. Every chapter flows well into the next even though they are written incrementally. Tooma as in tumor? c:
Jarvey chapter 6 . 1/29/2012
Awesome story! I'm really enjoying your take on the game.
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